genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ResourceManualFont.h

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/*!
@file
@author Albert Semenov
@date 06/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_RESOURCE_MANUAL_FONT_H__
#define __MYGUI_RESOURCE_MANUAL_FONT_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_ITexture.h"
#include "MyGUI_IFont.h"
namespace MyGUI
{
class MYGUI_EXPORT ResourceManualFont :
public IFont
{
MYGUI_RTTI_DERIVED( ResourceManualFont )
public:
ResourceManualFont();
virtual ~ResourceManualFont();
virtual void deserialization(xml::ElementPtr _node, Version _version);
// Returns the glyph info for the specified code point, or the glyph info for a substitute glyph if the code point does not
// exist in this font. Returns nullptr if the code point does not exist and there is no substitute glyph available.
//virtual GlyphInfo* getGlyphInfo(Char _id);
//[2013/9/27 zhongdaohuan] 如果找不到_id那么,返回的_info为默认值(一个矩形的info),如果_info为空说明这个font有问题。无论如何返回值始终为true.
virtual bool getGlyphInfo(Char _id, GlyphInfo** _info);
virtual ITexture* getTextureFont();
// дефолтная высота, указанная в настройках шрифта
virtual int getDefaultHeight();
private:
// Loads the texture specified by mSource.
void loadTexture();
// A map of code points to glyph info objects.
typedef std::map<Char, GlyphInfo> CharMap;
// The following variables are set directly from values specified by the user.
std::string mSource; // Source (filename) of the font.
// The following variables are calculated automatically.
int mDefaultHeight; // The nominal height of the font in pixels.
GlyphInfo* mSubstituteGlyphInfo; // The glyph info to use as a substitute for code points that don't exist in the font.
MyGUI::ITexture* mTexture; // The texture that contains all of the rendered glyphs in the font.
CharMap mCharMap; // A map of code points to glyph info objects.
};
} // namespace MyGUI
#endif // __MYGUI_RESOURCE_MANUAL_FONT_H__