99 lines
2.3 KiB
C
99 lines
2.3 KiB
C
|
/*!
|
||
|
@file
|
||
|
@author Albert Semenov
|
||
|
@date 02/2008
|
||
|
*/
|
||
|
/*
|
||
|
This file is part of MyGUI.
|
||
|
|
||
|
MyGUI is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU Lesser General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
MyGUI is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU Lesser General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Lesser General Public License
|
||
|
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
#ifndef __MYGUI_RENDER_ITEM_H__
|
||
|
#define __MYGUI_RENDER_ITEM_H__
|
||
|
|
||
|
#include "MyGUI_Prerequest.h"
|
||
|
#include "MyGUI_ISubWidget.h"
|
||
|
#include "MyGUI_IVertexBuffer.h"
|
||
|
#include "MyGUI_VertexData.h"
|
||
|
#include "MyGUI_IRenderTarget.h"
|
||
|
|
||
|
namespace MyGUI
|
||
|
{
|
||
|
|
||
|
typedef std::pair<ISubWidget*, size_t> DrawItemInfo;
|
||
|
typedef std::vector<DrawItemInfo> VectorDrawItem;
|
||
|
|
||
|
class MYGUI_EXPORT RenderItem
|
||
|
{
|
||
|
public:
|
||
|
RenderItem();
|
||
|
virtual ~RenderItem();
|
||
|
|
||
|
void renderToTarget(IRenderTarget* _target, bool _update);
|
||
|
|
||
|
void setTexture(ITexture* _value);
|
||
|
ITexture* getTexture();
|
||
|
|
||
|
void setManualRender(bool _value);
|
||
|
bool getManualRender() const;
|
||
|
|
||
|
void addDrawItem(ISubWidget* _item, size_t _count);
|
||
|
void removeDrawItem(ISubWidget* _item);
|
||
|
void reallockDrawItem(ISubWidget* _item, size_t _count);
|
||
|
|
||
|
void outOfDate();
|
||
|
bool isOutOfDate() const;
|
||
|
|
||
|
size_t getNeedVertexCount() const;
|
||
|
size_t getVertexCount() const;
|
||
|
|
||
|
bool getCurrentUpdate() const;
|
||
|
Vertex* getCurrentVertexBuffer() const;
|
||
|
|
||
|
void setLastVertexCount(size_t _count);
|
||
|
|
||
|
IRenderTarget* getRenderTarget();
|
||
|
|
||
|
bool getCompression();
|
||
|
|
||
|
private:
|
||
|
#if MYGUI_DEBUG_MODE == 1
|
||
|
std::string mTextureName;
|
||
|
#endif
|
||
|
|
||
|
ITexture* mTexture;
|
||
|
|
||
|
size_t mNeedVertexCount;
|
||
|
|
||
|
bool mOutOfDate;
|
||
|
VectorDrawItem mDrawItems;
|
||
|
|
||
|
// колличество отрендренных реально вершин
|
||
|
size_t mCountVertex;
|
||
|
|
||
|
bool mCurrentUpdate;
|
||
|
Vertex* mCurrentVertex;
|
||
|
size_t mLastVertexCount;
|
||
|
|
||
|
IVertexBuffer* mVertexBuffer;
|
||
|
IRenderTarget* mRenderTarget;
|
||
|
|
||
|
bool mCompression;
|
||
|
bool mManualRender;
|
||
|
};
|
||
|
|
||
|
} // namespace MyGUI
|
||
|
|
||
|
#endif // __MYGUI_RENDER_ITEM_H__
|