genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_LogManager.h

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/*!
@file
@author Albert Semenov
@date 01/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_LOG_MANAGER_H__
#define __MYGUI_LOG_MANAGER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_LogStream.h"
#include "MyGUI_LogSource.h"
#include "MyGUI_Diagnostic.h"
#include <vector>
namespace MyGUI
{
#define MYGUI_LOGGING(section, level, text) \
MyGUI::LogManager::getInstance().log(section, MyGUI::LogLevel::level, MyGUI::LogStream() << text << MyGUI::LogStream::End(), __FILE__, __LINE__)
class ConsoleLogListener;
class FileLogListener;
class LevelLogFilter;
class MYGUI_EXPORT LogManager
{
public:
LogManager();
~LogManager();
static LogManager& getInstance();
static LogManager* getInstancePtr();
/** Call LogSource::flush() for all log sources. */
void flush();
/** Call LogSource::log for all log sources. */
void log(const std::string& _section, LogLevel _level, const std::string& _message, const char* _file, int _line);
/** Create default LevelLogFilter, FileLogListener and ConsoleLogListener. */
void createDefaultSource(const std::string& _logname);
/** Enable or disable default ConsoleLogListener that writes log into std::cout.\n
Enabled (true) by default.
*/
void setSTDOutputEnabled(bool _value);
/** Is disable ConsoleLogListener enabled. */
bool getSTDOutputEnabled() const;
/** Set default LevelLogFilter level. */
void setLoggingLevel(LogLevel _value);
/** Get default LevelLogFilter level. */
LogLevel getLoggingLevel() const;
/** Add log source. */
void addLogSource(LogSource* _source);
private:
void close();
private:
static LogManager* msInstance;
typedef std::vector<LogSource*> VectorLogSource;
VectorLogSource mSources;
ConsoleLogListener* mConsole;
FileLogListener* mFile;
LevelLogFilter* mFilter;
LogSource* mDefaultSource;
LogLevel mLevel;
bool mConsoleEnable;
};
} // namespace MyGUI
#endif // __MYGUI_LOG_MANAGER_H__