genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_Any.h

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/*!
@file
@author Albert Semenov
@date 10/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
// -- Based on boost::any, original copyright information follows --
// Copyright Kevlin Henney, 2000, 2001, 2002. All rights reserved.
//
// Distributed under the Boost Software License, Version 1.0.
// (See at http://www.boost.org/LICENSE_1_0.txt)
// -- End original copyright --
#ifndef __MYGUI_ANY_H__
#define __MYGUI_ANY_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Diagnostic.h"
#include <algorithm>
#ifndef MYGUI_RTTI_DISABLE_TYPE_INFO
#include <typeinfo>
#endif
namespace MyGUI
{
/** @example "Class Any usage"
@code
void f()
{
// RU: тестовый класс, с простыми типами все аналогично
// EN: test class, with simple types all is similar
struct Data { int value; };
// RU: экземпляр и инициализация
// EN: instance and initialization
Data data;
data.value = 0xDEAD;
// RU: создастся копия класса Data
// EN: copy of class Data will be created
MyGUI::Any any = data;
// RU: копия класса Data
// EN: copy of class Data
Data copy_data = *any.castType<Data>();
// RU: теперь value == 0xDEAD
// EN: now value == 0xDEAD
int value = copy_data.value;
// RU: создастся копия указателя на класс Data
// EN: copy of pointer on class Data will be created
any = &data;
// RU: копия указателя на класс Data и конкретно на объект data
// EN: copy of pointer on class Data and on object data
Data* copy_ptr = *any.castType<Data*>();
// RU: теперь data.value == 0
// EN: now value == 0
copy_ptr->value = 0;
}
@endcode
*/
class MYGUI_EXPORT Any
{
public:
struct AnyEmpty { };
static AnyEmpty Null;
Any();
Any(const Any::AnyEmpty& value);
Any(const Any& other);
template<typename ValueType>
Any(const ValueType& value) :
mContent(new Holder<ValueType>(value))
{
}
~Any();
Any& swap(Any& rhs);
template<typename ValueType>
Any& operator = (const ValueType& rhs)
{
Any(rhs).swap(*this);
return *this;
}
Any& operator = (const Any::AnyEmpty& rhs);
Any& operator = (const Any& rhs);
bool empty() const;
#ifndef MYGUI_RTTI_DISABLE_TYPE_INFO
const std::type_info& getType() const;
template<typename ValueType>
ValueType* castType(bool _throw = true) const
{
if (this->getType() == typeid(ValueType))
return &static_cast<Any::Holder<ValueType> *>(this->mContent)->held;
MYGUI_ASSERT(!_throw, "Bad cast from type '" << getType().name() << "' to '" << typeid(ValueType).name() << "'");
return nullptr;
}
#else
template<typename ValueType>
ValueType* castType(bool _throw = true) const
{
Any::Holder<ValueType>* data = dynamic_cast<Any::Holder<ValueType> *>(this->mContent);
if (data != nullptr)
return &data->held;
MYGUI_ASSERT(!_throw, "Bad cast any");
return nullptr;
}
#endif
void* castUnsafe() const;
private:
class Placeholder
{
public:
virtual ~Placeholder() { }
public:
#ifndef MYGUI_RTTI_DISABLE_TYPE_INFO
virtual const std::type_info& getType() const = 0;
#endif
virtual Placeholder* clone() const = 0;
};
template<typename ValueType>
class Holder :
public Placeholder
{
public:
Holder(const ValueType& value) :
held(value)
{
}
public:
#ifndef MYGUI_RTTI_DISABLE_TYPE_INFO
virtual const std::type_info& getType() const
{
return typeid(ValueType);
}
#endif
virtual Placeholder* clone() const
{
return new Holder(held);
}
public:
ValueType held;
private:
Holder& operator=(const Holder&);
};
private:
Placeholder* mContent;
};
} // namespace MyGUI
#endif // __MYGUI_ANY_H__