71 lines
2.0 KiB
C++
71 lines
2.0 KiB
C++
|
/****************************************************************************
|
||
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
||
|
|
||
|
http://www.genesis-3d.com.cn
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
****************************************************************************/
|
||
|
#if __APPLE__
|
||
|
|
||
|
#include "input/input_stdneb.h"
|
||
|
#include "input/osx/osxinputserver.h"
|
||
|
#include "input/inputtouchscreen.h"
|
||
|
|
||
|
namespace OSXInput
|
||
|
{
|
||
|
__ImplementClass(OSXInputServer, 'ADIS', Input::InputServerBase);
|
||
|
using namespace Input;
|
||
|
|
||
|
OSXInputServer::OSXInputServer()
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
OSXInputServer::~OSXInputServer()
|
||
|
{
|
||
|
if (this->IsOpen())
|
||
|
{
|
||
|
this->Close();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void OSXInputServer::Open()
|
||
|
{
|
||
|
n_assert(!this->IsOpen());
|
||
|
InputServerBase::Open();
|
||
|
|
||
|
// create a default keyboard and mouse handler
|
||
|
this->defaultTouchScreen = Input::InputTouchScreen::Create();
|
||
|
this->AttachInputHandler(InputPriority::Game, this->defaultTouchScreen.upcast<InputHandler>());
|
||
|
}
|
||
|
|
||
|
void OSXInputServer::Close()
|
||
|
{
|
||
|
n_assert(this->IsOpen());
|
||
|
defaultTouchScreen = NULL;
|
||
|
// call parent class
|
||
|
InputServerBase::Close();
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif
|