96 lines
2.4 KiB
C
96 lines
2.4 KiB
C
|
/****************************************************************************
|
||
|
Copyright (c) 2007,Radon Labs GmbH
|
||
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
||
|
|
||
|
http://www.genesis-3d.com.cn
|
||
|
|
||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
of this software and associated documentation files (the "Software"), to deal
|
||
|
in the Software without restriction, including without limitation the rights
|
||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
copies of the Software, and to permit persons to whom the Software is
|
||
|
furnished to do so, subject to the following conditions:
|
||
|
|
||
|
The above copyright notice and this permission notice shall be included in
|
||
|
all copies or substantial portions of the Software.
|
||
|
|
||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
THE SOFTWARE.
|
||
|
****************************************************************************/
|
||
|
#ifndef __inputmouse_H__
|
||
|
#define __inputmouse_H__
|
||
|
|
||
|
#if __WIN32__
|
||
|
#include "input/win32/win32inputmouse.h"
|
||
|
namespace Input
|
||
|
{
|
||
|
class InputMouse : public Win32Input::Win32InputMouse
|
||
|
{
|
||
|
__DeclareClass(InputMouse);
|
||
|
};
|
||
|
}
|
||
|
#elif __XBOX360__
|
||
|
#include "input/xbox360/xbox360mouse.h"
|
||
|
namespace Input
|
||
|
{
|
||
|
class InputMouse : public Xbox360::Xbox360Mouse
|
||
|
{
|
||
|
__DeclareClass(InputMouse);
|
||
|
};
|
||
|
}
|
||
|
#elif __WII__
|
||
|
#include "input/wii/wiimouse.h"
|
||
|
namespace Input
|
||
|
{
|
||
|
class InputMouse : public Wii::WiiMouse
|
||
|
{
|
||
|
__DeclareClass(InputMouse);
|
||
|
};
|
||
|
}
|
||
|
#elif __PS3__
|
||
|
#include "input/base/mousebase.h"
|
||
|
namespace Input
|
||
|
{
|
||
|
class InputMouse : public Base::MouseBase
|
||
|
{
|
||
|
__DeclareClass(InputMouse);
|
||
|
};
|
||
|
}
|
||
|
#elif __ANDROID__
|
||
|
#include "input/base/inputmousebase.h"
|
||
|
namespace Input
|
||
|
{
|
||
|
class InputMouse : public Input::InputMouseBase
|
||
|
{
|
||
|
__DeclareClass(InputMouse);
|
||
|
};
|
||
|
}
|
||
|
#elif __OSX__
|
||
|
#include "input/base/inputmousebase.h"
|
||
|
namespace Input
|
||
|
{
|
||
|
class InputMouse : public Input::InputMouseBase
|
||
|
{
|
||
|
__DeclareClass(InputMouse);
|
||
|
};
|
||
|
}
|
||
|
#else
|
||
|
#error "Mouse class not implemented on this platform!"
|
||
|
#endif
|
||
|
//------------------------------------------------------------------------------
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
#endif // __inputmouse_H__
|
||
|
|
||
|
|
||
|
|
||
|
|