genesis-3d_engine/Engine/ExtIncludes/OpenGLES2.0/ARM/include/GLES2/gl2extimg.h

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#ifndef __gl2extimg_h_
#define __gl2extimg_h_
#ifdef __cplusplus
extern "C" {
#endif
/*------------------------------------------------------------------------*
* IMG extension tokens
*------------------------------------------------------------------------*/
/* GL_IMG_binary_shader */
#ifndef GL_IMG_binary_shader
#define GL_SGX_BINARY_IMG 0x8C0A
#endif
/* GL_IMG_texture_compression_pvrtc */
#ifndef GL_IMG_texture_compression_pvrtc
#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
#endif
/* GL_IMG_texture_format_BGRA8888 */
#define GL_BGRA 0x80E1
/*------------------------------------------------------------------------*
* IMG extension functions
*------------------------------------------------------------------------*/
/* GL_IMG_binary_shader */
#ifndef GL_IMG_binary_shader
#define GL_IMG_binary_shader 1
#endif
/* GL_IMG_texture_compression_pvrtc */
#ifndef GL_IMG_texture_compression_pvrtc
#define GL_IMG_texture_compression_pvrtc 1
#endif
#ifdef __cplusplus
}
#endif
#endif /* __gl2extimg_h_ */