genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ImageInfo.h

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/*!
@file
@author Albert Semenov
@date 09/2008
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_IMAGE_INFO_H__
#define __MYGUI_IMAGE_INFO_H__
#include "MyGUI_Prerequest.h"
namespace MyGUI
{
struct ImageItem
{
public:
ImageItem() :
frame_rate(0)
{
}
public:
float frame_rate;
std::vector<FloatRect> images;
};
typedef std::vector<ImageItem> VectorImages;
struct MYGUI_EXPORT ImageIndexInfo
{
public:
ImageIndexInfo(const std::string& _texture, const IntSize& _size, const float _rate, const std::vector<IntPoint>& _frames) :
texture(_texture),
size(_size),
rate(_rate),
frames(_frames)
{
}
public:
const std::string& texture;
const IntSize& size;
const float rate;
const std::vector<IntPoint>& frames;
};
} // namespace MyGUI
#endif // __MYGUI_IMAGE_INFO_H__