genesis-3d_engine/Engine/players/Demo/Common/InputSystem.h

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/** \file: InputSystem.h
* \brief: IO
* Copyright (c) 2011,<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>WebJet<EFBFBD><EFBFBD>ҵ<EFBFBD><EFBFBD>
* All rights reserved.
* Date Ver Who Comment
* 2011/10/17 1.0 SunHao
*/
#ifndef __INPUTSYSTEM_H__
#define __INPUTSYSTEM_H__
#include "app/appframework/manager.h"
#include "app/apputil/mayacamerautil.h"
namespace Demo
{
class DemoInputManager: public App::Manager
{
__DeclareSubClass(DemoInputManager, App::Manager );
public:
DemoInputManager();
~DemoInputManager();
/// @App::Manager::OnActivate called when attached to game server
virtual void OnActivate();
/// @App::Manager::OnBeginFrame called before frame by the game server
virtual void OnBeginFrame();
public:
AppUtil::MayaCameraUtil m_mayaCameraUtil;
};
}
#endif // __INPUTSYSTEM_H__