155 lines
5.2 KiB
C
155 lines
5.2 KiB
C
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/****************************************************************************
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Copyright (c) 2006, Radon Labs GmbH
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#pragma once
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#ifndef IO_STREAM_H
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#define IO_STREAM_H
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//------------------------------------------------------------------------------
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/**
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@class IO::Stream
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Offers an abstract interface for read/write access to a sequence of bytes.
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Base class for all classes which need to provide a read/write interface
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to data, like a FileStream, a MemoryStream, etc...
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Stream objects can be accessed directly, or through stream reader and
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writer classes, which offer specific read/writing interfaces to streams.
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*/
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#include "core/refcounted.h"
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#include "io/uri.h"
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#include "threading/criticalsection.h"
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#include "io/mediatype.h"
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//------------------------------------------------------------------------------
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namespace IO
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{
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// - forward declare
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class Stream;
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typedef GPtr<Stream> TStreamPtr;
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class Stream : public Core::RefCounted
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{
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__DeclareClass(Stream);
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public:
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/// typedefs
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typedef int Position; // DON'T DEFINE AS UNSIGNED!
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typedef int Offset; // DON'T DEFINE AS UNSIGNED!
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typedef int Size; // DON'T DEFINE AS UNSIGNED!
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/// access modes
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enum AccessMode
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{
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ReadAccess,
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WriteAccess,
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AppendAccess,
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ReadWriteAccess,
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};
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/// access prefered pattern
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enum AccessPattern
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{
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Random,
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Sequential,
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};
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/// seek origins
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enum SeekOrigin
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{
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Begin,
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Current,
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End,
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};
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/// constructor
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Stream();
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/// destructor
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virtual ~Stream();
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/// set stream location as URI
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void SetURI(const URI& u);
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/// get stream URI
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const URI& GetURI() const;
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/// return true if the stream supports reading
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virtual bool CanRead() const;
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/// return true if the stream supports writing
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virtual bool CanWrite() const;
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/// return true if the stream supports seeking
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virtual bool CanSeek() const;
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/// return true if the stream provides direct memory access
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virtual bool CanBeMapped() const;
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/// set a new size for the stream
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virtual void SetSize(Size s);
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/// get the size of the stream in bytes
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virtual Size GetSize() const;
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/// get the current position of the read/write cursor
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virtual Position GetPosition() const;
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/// set the access mode of the stream (default is ReadAccess)
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void SetAccessMode(AccessMode m);
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/// get the access mode of the stream
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AccessMode GetAccessMode() const;
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/// set the prefered access pattern (default is Sequential)
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void SetAccessPattern(AccessPattern p);
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/// get the prefered access pattern
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AccessPattern GetAccessPattern() const;
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/// set optional media type of stream content
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void SetMediaType(const MediaType& t);
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/// get optional media type
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const MediaType& GetMediaType() const;
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/// open the stream
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virtual bool Open();
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/// close the stream
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virtual void Close();
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/// return true if currently open
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bool IsOpen() const;
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/// directly write to the stream
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virtual void Write(const void* ptr, Size numBytes);
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/// directly read from the stream
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virtual Size Read(void* ptr, Size numBytes);
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/// seek in stream
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virtual void Seek(Offset offset, SeekOrigin origin);
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/// flush unsaved data
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virtual void Flush();
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/// return true if end-of-stream reached
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virtual bool Eof() const;
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/// map stream to memory
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virtual void* Map();
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/// unmap stream
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virtual void Unmap();
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/// copy data to memory
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virtual Size Copy( void* ptr, Size numBytes )const;
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/// return true if stream is currently mapped to memory
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bool IsMapped() const;
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/// return true if stream header is the same to headerPtr
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virtual bool IsHeader( void* headPtr, Size numBytes );
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protected:
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URI uri;
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AccessMode accessMode;
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AccessPattern accessPattern;
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bool isOpen;
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bool isMapped;
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MediaType mediaType;
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};
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} // namespace IO
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//------------------------------------------------------------------------------
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#endif
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