214 lines
6.5 KiB
C#
214 lines
6.5 KiB
C#
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ScriptGUI
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{
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/// <summary>
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/// HashID类
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/// </summary>
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public struct HashID
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{
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private HashID(Int32 value)
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{
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id = value;
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}
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/// <summary>
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/// 判断两个哈希值是否相等
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/// </summary>
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/// <param name="ls">哈希值</param>
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/// <param name="rs">哈希值</param>
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/// <returns>相等true,不相等false</returns>
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public static bool operator ==(HashID ls, HashID rs)
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{
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return ls.id == rs.id;
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}
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/// <summary>
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/// 判断两个哈希值是否不等
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/// </summary>
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/// <param name="ls">哈希值</param>
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/// <param name="rs">哈希值</param>
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/// <returns>不相等true,相等false</returns>
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public static bool operator !=(HashID ls, HashID rs)
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{
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return ls.id != rs.id;
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}
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/// <summary>
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/// 隐式操作符
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/// </summary>
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/// <param name="hash_id">整型哈希值</param>
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/// <returns>哈希码</returns>
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public static implicit operator HashID(int hash_id)
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{
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return new HashID(hash_id);
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}
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/// <summary>
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/// 判断对象哈希值是否相等
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/// </summary>
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/// <param name="obj">指定的对象</param>
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/// <returns>相等true,不相等false</returns>
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public override bool Equals(object obj)
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{
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return ((obj is HashID) && (this == ((HashID)obj)));
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}
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/// <summary>
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/// 获得哈希值
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/// </summary>
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/// <returns>哈希值</returns>
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public override int GetHashCode()
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{
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return id;
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}
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private Int32 id;
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}
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/// <summary>
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/// 自定义字符串类
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/// </summary>
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public class FString
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{
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private FString(String str, HashID id)
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{
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mName = str;
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mID = id;
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}
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/// <summary>
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/// 创建一个FString
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/// </summary>
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/// <param name="str">字符串</param>
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/// <returns>创建后的FString</returns>
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public static FString CreateString(String str)
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{
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if (null == str)
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{
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return null;
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}
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HashID id = str.GetHashCode();
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return new FString(str, id);
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}
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/// <summary>
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/// 创建一个FString
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/// </summary>
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/// <param name="hash_id">哈希码</param>
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/// <returns>创建后的FString</returns>
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public static FString CreateString(HashID hash_id)
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{
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return new FString(null, hash_id);
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}
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/// <summary>
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/// 隐式操作符
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/// </summary>
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/// <param name="str">普通字符串</param>
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/// <returns>转换后的Fstring</returns>
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public static implicit operator FString(String str)
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{
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return CreateString(str);
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}
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/// <summary>
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/// 判断两个FString 是否相等
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/// </summary>
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/// <param name="ls">FString</param>
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/// <param name="rs">FString</param>
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/// <returns>相等true,不相等false</returns>
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internal static bool Equals(FString ls, FString rs)
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{
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if (ReferenceEquals(ls, null))
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{
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return ReferenceEquals(rs, null);
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}
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else if (ReferenceEquals(rs, null))
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{
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return false;
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}
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return (ls.mID == rs.mID);
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}
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/// <summary>
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/// 判断两个FString 是否相等
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/// </summary>
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/// <param name="ls">FString</param>
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/// <param name="rs">FString</param>
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/// <returns>相等true,不相等false</returns>
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public static bool operator ==(FString ls, FString rs)
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{
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return Equals(ls, rs);
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}
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/// <summary>
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/// 判断两个FString 是否不相等
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/// </summary>
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/// <param name="ls">FString</param>
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/// <param name="rs">FString</param>
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/// <returns>不相等true,相等false</returns>
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public static bool operator !=(FString ls, FString rs)
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{
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return !Equals(ls, rs);
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}
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/// <summary>
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/// 判断对象的FString是否相等
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/// </summary>
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/// <param name="obj">指定的对象</param>
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/// <returns>相等true,不相等false</returns>
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public override bool Equals(object obj)
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{
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return (obj is FString) && (this == (obj as FString));
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}
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/// <summary>
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/// 获取哈希码
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/// </summary>
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/// <returns>哈希码</returns>
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public override int GetHashCode()
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{
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return mID.GetHashCode();
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}
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public override string ToString()
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{
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return mName;
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}
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public FString GetCopy()
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{
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return CreateString(mName);
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}
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internal String Name
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{
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get
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{
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return mName;
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}
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}
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private HashID mID;
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private String mName;
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//private static Dictionary<HashID, FString> mStringTable = new Dictionary<HashID, FString>();
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}
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}
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