genesis-3d_engine/Engine/addons/resource/resourceserver.cc

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/****************************************************************************
Copyright (c) 2011-2013,WebJet Business Division,CYOU
http://www.genesis-3d.com.cn
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#include "resource/resource_stdneb.h"
#include "resource/resourceserver.h"
// <20><><EFBFBD><EFBFBD>ע<EFBFBD><D7A2>Ĭ<EFBFBD>ϵĶ<CFB5>д<EFBFBD><D0B4>
#include "resource/imageresloader.h"
#include "resource/meshresloader.h"
#include "resource/meshressaver.h"
#include "resource/skeletonresloader.h"
#include "resource/skeletonressaver.h"
#include "resource/animationresloader.h"
#include "resource/animationressaver.h"
#include "resource/physxmaterialloader.h"
#include "resource/rawres.h"
#include "resource/rawresloader.h"
#include "resource/rawressaver.h"
#include "resource/templateres.h"
#include "resource/templateresloader.h"
#include "resource/templateressaver.h"
#include "resource/audiores.h"
#include "resource/audioresloader.h"
#include "resource/audioressaver.h"
#include "resource/physxmaterialres.h"
#include "resource/physxmaterialloader.h"
#include "resource/physxmaterialsaver.h"
#include "resource/materialres.h"
#include "resource/materialresloader.h"
#include "resource/materialressaver.h"
#include "resource/spritepackageres.h"
#include "resource/spritepackageresloader.h"
#include "resource/spritepackageressaver.h"
#include "timing/timer.h"
#include "foundation/io/ioserver.h"
#include "foundation/io/stream.h"
#include "io/iointerface.h"
#include "serialization/serializeserver.h"
#include "serialization/xmserialize.h"
#include "profilesystem/ProfileSystem.h"
#if __ANDROID__
#include "io/ioserver.h"
#include "io/memorystream.h"
#include "rendersystem/gles/OpenGLES.h"
#endif
namespace Resources{
__ImplementClass(Resources::ResourceServer,'RSSR', Core::RefCounted);
__ImplementClass(Resources::ResCodecReg, 'RCRG', Core::RefCounted);
__ImplementImageSingleton( ResourceServer );
// <20>ж<EFBFBD><D0B6>ⲿû<E2B2BF><C3BB><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD><C3B5><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ü<EFBFBD><C3BC><EFBFBD><EFBFBD><EFBFBD>1 <20><>ResourceServer::mResources <20><>
const int UnRefResCounter = 1;
//------------------------------------------------------------------------
ResourceServer::ResourceServer()
:mIsOpen(false)
{
__ConstructImageSingleton;
}
//------------------------------------------------------------------------
ResourceServer::~ResourceServer()
{
n_assert(!mIsOpen);
__DestructImageSingleton;
}
//------------------------------------------------------------------------
void
ResourceServer::Open()
{
n_assert(!mIsOpen);
// may be need open resCodec in thread
SizeT numReg = mResReg.Size();
for ( IndexT indexReg = 0; indexReg < numReg; ++indexReg )
{
ResFilterRegistry& resFilterReg = mResReg.ValueAtIndex( indexReg );
SizeT numFilter = resFilterReg.Size();
for ( IndexT indexFilter = 0; indexFilter < numFilter; ++indexFilter )
{
LoadSaveRegistry& reg = resFilterReg.ValueAtIndex( indexFilter );
if ( reg.codecReg.isvalid() )
{
reg.codecReg->Open();
}
}
}
mThreadInterface = ResourceInterface::Create();
mThreadInterface->Open();
mIsOpen = true;
}
//------------------------------------------------------------------------
void
ResourceServer::Close()
{
n_assert(mIsOpen);
mThreadInterface->Close();
mThreadInterface = NULL;
mAsynPrepareQueue.Clear();
mAsynReadQueue.Clear();
mResources.Clear();
// may be need close resCodec in thread
SizeT numReg = mResReg.Size();
for ( IndexT indexReg = 0; indexReg < numReg; ++indexReg )
{
ResFilterRegistry& resFilterReg = mResReg.ValueAtIndex( indexReg );
SizeT numFilter = resFilterReg.Size();
for ( IndexT indexFilter = 0; indexFilter < numFilter; ++indexFilter )
{
LoadSaveRegistry& reg = resFilterReg.ValueAtIndex( indexFilter );
if ( reg.codecReg.isvalid() )
{
reg.codecReg->Close();
}
}
}
mResReg.Clear();
mIsOpen = false;
}
//------------------------------------------------------------------------
void
ResourceServer::RegisterResourceType( const Core::Rtti* resType,
const Util::FourCC& typeFilter,
const Core::Rtti* loaderType,
const Core::Rtti* saverType,
const GPtr<ResCodecReg>& codecReg )
{
if( IsOpen() )
{
n_assert(false);
return;
}
if ( resType == NULL )
{
return;
}
IndexT resIndex = mResReg.FindIndex( resType );
if ( InvalidIndex == resIndex )
{
mResReg.Add( resType, ResFilterRegistry() );
resIndex = mResReg.FindIndex(resType );
}
n_assert( InvalidIndex != resIndex );
ResFilterRegistry& resFilterReg = mResReg.ValueAtIndex( resIndex );
IndexT filterIndex = resFilterReg.FindIndex( typeFilter );
if ( InvalidIndex == filterIndex )
{
resFilterReg.Add(typeFilter, LoadSaveRegistry() );
filterIndex = resFilterReg.FindIndex( typeFilter );
}
n_assert( InvalidIndex != filterIndex );
LoadSaveRegistry& lsReg = resFilterReg.ValueAtIndex( filterIndex );
lsReg.Loader = loaderType;
lsReg.Saver = saverType;
lsReg.codecReg = codecReg;
if ( lsReg.Loader && !lsReg.Loader->IsDerivedFrom(ResourceLoader::RTTI ) )
{
n_warning("ResourceServer::RegisterResourceType: %s is not resource Loader\n", lsReg.Loader->GetName().AsCharPtr() );
lsReg.Loader = NULL;
}
if ( lsReg.Saver && !lsReg.Saver->IsDerivedFrom(ResourceSaver::RTTI ) )
{
n_warning("ResourceServer::RegisterResourceType: %s is not resource Saver\n", lsReg.Saver->GetName().AsCharPtr() );
lsReg.Saver = NULL;
}
}
//------------------------------------------------------------------------
void
ResourceServer::RegisterDefaultResouceTypes()
{
if ( IsOpen() )
{
n_assert(false);
return;
}
RegisterResourceType( &MeshRes::RTTI, 'CYWJ', &MeshResLoader::RTTI, &MeshResSaver::RTTI ) ;
RegisterResourceType( &SkeletonRes::RTTI, 'CYWJ', &SkeletonResLoader::RTTI, &SkeletonResSaver::RTTI );
RegisterResourceType( &AnimationRes::RTTI, 'CYWJ', &AnimationResLoader::RTTI, &AnimationResSaver::RTTI );
RegisterResourceType( &RawRes::RTTI, 'CYWJ', &RawResLoader::RTTI, &RawResSaver::RTTI );
RegisterResourceType( &TemplateRes::RTTI, 'CYWJ', &TemplateResLoader::RTTI, &TemplateResSaver::RTTI );
RegisterResourceType( &AudioRes::RTTI, 'CYWJ', &AudioResLoader::RTTI, &AudioResSaver::RTTI );
RegisterResourceType( &PhysXMaterialRes::RTTI, 'CYWJ', &PhysXMaterialLoader::RTTI, &PhysXMaterialSaver::RTTI );
RegisterResourceType( &MaterialRes::RTTI, 'CYWJ', &MaterialLoader::RTTI, &MaterialSaver::RTTI );
RegisterResourceType( &SpritePackageRes::RTTI, 'CYWJ', &SpritePackageResLoader::RTTI, &SpritePackageResSaver::RTTI );
if ( !ImageResCodecReg::HasInstance() )
{
ImageResCodecReg::Create();
}
GPtr<ImageResCodecReg> imageCode = ImageResCodecReg::Instance();
RegisterResourceType( &ImageRes::RTTI, 'CYWJ', &ImageResLoader::RTTI, NULL, imageCode.upcast<ResCodecReg>() ) ;
// RegisterResourceType( , , , );
}
//------------------------------------------------------------------------
GPtr<Resource>
ResourceServer::CreateOrGetResource( const ResourceId& resID, const Core::Rtti* ResType )
{
n_assert(mIsOpen);
IndexT resFind = mResources.FindIndex( resID );
if ( InvalidIndex != resFind )
{
// exist
return mResources.ValueAtIndex( resFind );
}
else
{
if ( ResType == NULL || !ResType->IsDerivedFrom( Resource::RTTI ) )
{
return GPtr<Resource>(0);
}
else
{
GPtr<Core::RefCounted> pObject = ResType->Create();
n_assert( pObject.isvalid() );
GPtr<Resource> pRes = pObject.downcast<Resource>();
n_assert( pRes.isvalid() );
pRes->SetResourceId( resID );
mResources.Add(resID, pRes );
return pRes;
}
}
return GPtr<Resource>(0);
}
////------------------------------------------------------------------------
bool
ResourceServer::LoadResource( const GPtr<Resource>& res,
bool bAsyn /*= true*/,
const Util::FourCC& typeFilter /*= 'CYWJ'*/,
const Core::Rtti* manuLoaderType /*= NULL*/ )
{
n_assert(mIsOpen);
if( !res.isvalid() )
{
return false;
}
// <20><>֧<EFBFBD><D6A7><EFBFBD>ؼ<EFBFBD><D8BC>أ<EFBFBD><D8A3><EFBFBD>Ҫ<EFBFBD><D2AA>UnLoad
if ( res->GetState() == Resource::Loaded )
{
return true;
}
if ( res->GetState() == Resource::Failed )
{
return false;
}
GPtr<ResourceLoader> resLoader;
const Core::Rtti* loaderType = _ConstructLoaderOrSaverType(manuLoaderType, res->GetRtti(), typeFilter, true );
if ( !loaderType )
{
n_warning("ResourceServer::LoadResource %s: Can Not Get Loader\n", res->GetResourceId().AsString().AsCharPtr() );
res->SetState(Resource::Failed);
return false;
}
else
{
GPtr<Core::RefCounted> pObject = loaderType->Create();
n_assert( pObject.isvalid() );
resLoader = pObject.downcast<ResourceLoader>();
}
n_assert( resLoader.isvalid() );
// <20><EFBFBD><ECB2BD><EFBFBD>أ<EFBFBD>ͨ<EFBFBD><CDA8><EFBFBD><EFBFBD><EFBFBD>߳̽<DFB3><CCBD><EFBFBD>
if ( bAsyn )
{
return _AsynPrepare(res, res->GetResourceId(), resLoader);//resURI
}
else
{
return _SynLoad(res, res->GetResourceId(), resLoader);//resURI
}
}
//------------------------------------------------------------------------
bool
ResourceServer::_SynLoad(const GPtr<Resource>& res, const ResourceId& resURI, const GPtr<ResourceLoader>& resLoader)
{
bool bLoadOK = false;
#ifdef __PROFILER_IO__
Util::String strResType;
strResType.Format("resID:%s",resURI.AsString().Get());
//begint tick
PROFILER_IO_TICKBEGIN(tickBegin);
PROFILER_IO_LOGTIMES("begin, %s",strResType.Get());
#endif
GPtr<IO::Stream> pStream;
#ifdef __GENESIS_EDITOR__
try
{
pStream = IO::IoServer::Instance()->ReadFileFromFileSystem(resURI);
}
catch(const Exceptions::MemoryException& )
{
n_warning("Resource is too large, lack of memory!\n");
IO::IoServer::Instance()->GetIOReadStream()->Close();
res->SetState(Resource::Failed);
return false;
}
#else
pStream = IO::IoServer::Instance()->ReadFileFromFileSystem(resURI);
#endif
if ( pStream )
{
pStream->SetAccessMode(IO::Stream::ReadAccess);
if ( pStream->Open() )
{
resLoader->SetStream(pStream);
res->SetAsynLoading(false);
bLoadOK = res->Load( resLoader );
if ( !bLoadOK )
{
res->SetState(Resource::Failed);
n_warning("SynLoad Load Resource %s Failed. Not Read From Stream \n", resURI.AsString().AsCharPtr());
}
else
{
n_printf("SynLoad Load Resource %s OK \n", resURI.AsString().AsCharPtr());
}
pStream->Close();
}
else
{
res->SetState(Resource::Failed);
n_warning("Syn Load Resource %s Failed. Not Open Stream \n", resURI.AsString().AsCharPtr());
}
}
else
{
res->SetState(Resource::Failed);
n_warning("Syn Load Resource %s Failed. Can Not Create Stream \n", resURI.AsString().AsCharPtr());
}
#ifdef __PROFILER_IO__
//end tick
PROFILER_IO_TICKEND(tickBegin,delta);
PROFILER_IO_LOGTIMES2("end,%s,time consume: %f ms",strResType.Get(),__tick_delta_delta/1000.f);
if ( res->GetRtti() == &ImageRes::RTTI )
{
PROFILER_IO_READ_RES(mIoReadTexture,delta);
}
else
{
}
#endif
return bLoadOK;
}
//------------------------------------------------------------------------
bool ResourceServer::_AsynPrepare(const GPtr<Resource>& res, const ResourceId& resURI, const GPtr<ResourceLoader>& resLoader)
{
// res <20>Ѿ<EFBFBD><D1BE><EFBFBD><EFBFBD><EFBFBD><ECB2BD><EFBFBD><EFBFBD><EFBFBD>С<EFBFBD> <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD>ٵĴ<D9B5><C4B4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>μ<EFBFBD><CEBC><EFBFBD>
if ( res->IsAsynProcessing() )
{
return true;
}
// <20><EFBFBD><ECB2BD><EFBFBD><EFBFBD>. <20>Ƚ<EFBFBD><C8BD><EFBFBD><EFBFBD>ⲿ<EFBFBD><EFBFBD><E8B1B8>IO
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
PrepareStub stub;
stub.res = res; // Real Res . not Temp Res
stub.msg_stream = IO::ReadStream::Create();
stub.loader = resLoader;
n_assert( stub.msg_stream.isvalid() );
stub.msg_stream->SetFileName( resURI );
stub.msg_stream->SetStream( IO::MemoryStream::Create() );
IO::IoInterface::Instance()->Send( stub.msg_stream );
res->SetAsynLoading(true);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD><ECB2BD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD>
res->AddAsynProcessingIndex();
mAsynPrepareQueue.AddBack(stub);
return true;
}
//------------------------------------------------------------------------
bool
ResourceServer::SaveResource( const GPtr<Resource>& res,
const IO::URI& uri /*= IO::URI()*/,
const Util::FourCC& typeFilter /*= 'CYWJ'*/,
const Core::Rtti* manuSaverType /*= NULL*/ )
{
n_assert(mIsOpen);
if( !res.isvalid() )
{
n_warning("ResourceServer::SaveResource: res = null\n");
return false;
}
// get uri
IO::URI resURI = _ConstructURI(uri, res->GetResourceId());
if ( resURI.IsEmpty() )
{
n_warning("ResourceServer::SaveResource: Can Not Get URI\n");
return false;
}
// Get Saver
GPtr<ResourceSaver> resSaver;
const Core::Rtti* saverType = _ConstructLoaderOrSaverType(manuSaverType, res->GetRtti(), typeFilter, false );
if ( !saverType )
{
n_warning("ResourceServer::SaveResource %s: Can Not Get Saver\n", res->GetResourceId().AsString().AsCharPtr() );
return false;
}
else
{
GPtr<Core::RefCounted> pObject = saverType->Create();
n_assert( pObject.isvalid() );
resSaver = pObject.downcast<ResourceSaver>();
}
n_assert( resSaver.isvalid() );
// <20><>ȫ<EFBFBD><C8AB>д<EFBFBD><EFBFBD><EBB7BD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>л<EFBFBD><D0BB>߳<EFBFBD><DFB3><EFBFBD><EFBFBD>л<EFBFBD><D0BB><EFBFBD><EFBFBD>ڴ棬Ȼ<E6A3AC><C8BB><EFBFBD><EFBFBD>IO<49>߳<EFBFBD>д<EFBFBD><D0B4><EFBFBD><EFBFBD>Ӳ<EFBFBD>̡<EFBFBD>
// <20><><EFBFBD>л<EFBFBD><D0BB><EFBFBD><EFBFBD>ڴ<EFBFBD>
GPtr<ResSaveMsg> msg_save = ResSaveMsg::Create();
msg_save->SetResource( res );
msg_save->SetSaver( resSaver );
msg_save->SetSream( IO::MemoryStream::Create() );
msg_save->GetStream()->SetURI(uri);
mThreadInterface->SendWait( msg_save );
if ( !msg_save->GetResult() )
{
return false;
}
return true;
//// д<><D0B4><EFBFBD><EFBFBD>Ӳ<EFBFBD><D3B2>
//GPtr<IO::WriteStream> io_msg = IO::WriteStream::Create();
//io_msg->SetStream( msg_save->GetStream() );
//io_msg->SetURI(uri);
//IO::IoInterface::Instance()->SendWait(io_msg);
//return io_msg->GetResult();
}
//------------------------------------------------------------------------
const Timing::Tick Max_Tick_One_Frame = 5; // ÿ֡<C3BF><D6A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>tickʱ<6B><EFBFBD><E4A3A8><EFBFBD>
void
ResourceServer::Flush(void)
{
// ʱ<><CAB1><EFBFBD><EFBFBD><EFBFBD>ƣ<EFBFBD><C6A3><EFBFBD><EFBFBD><EFBFBD>flush<73><68>ʱ<EFBFBD><CAB1>̫<EFBFBD><CCAB><EFBFBD><EFBFBD>Ӱ<EFBFBD><D3B0>Ч<EFBFBD><D0A7>
Timing::Timer t;
t.Start();
// <20><><EFBFBD>Ƚ<EFBFBD><C8BD>з<EFBFBD><D0B7><EFBFBD><EFBFBD>л<EFBFBD><D0BB>Ĺ<EFBFBD><C4B9><EFBFBD>
_FlushReadList(t, Max_Tick_One_Frame);
t.Reset();
_FlushPrepareList(t, Max_Tick_One_Frame);
}
//------------------------------------------------------------------------
void
ResourceServer::_FlushReadList(const Timing::Timer& t, Timing::Tick max_tick)
{
ReadStubList::Iterator endItor = mAsynReadQueue.End();
for ( ReadStubList::Iterator itor = mAsynReadQueue.Begin(); itor != endItor; )
{
/*Timing::Tick tick = t.GetTicks();
if ( tick > Max_Tick_One_Frame)
{
return;
}*/
bool isRead = false;
// <20><>Դ<EFBFBD><D4B4>״̬<D7B4><CCAC><EFBFBD><EFBFBD>Unload <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ٴ<EFBFBD><D9B4><EFBFBD> , ˵<><CBB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̼߳<DFB3><CCBC>ع<EFBFBD><D8B9>ˡ<EFBFBD><CBA1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ظ<EFBFBD><D8B8><EFBFBD><EFBFBD><EFBFBD>
if( itor->res->GetState() != Resource::UnLoaded )
{
isRead = true;
}
if ( itor->msg_loader && itor->msg_loader->Handled() )
{
isRead = true;
if ( itor->msg_loader->GetResult() )
{
if( itor->res->SwapLoad( itor->msg_loader->GetResource() ) )
{
n_printf("Asyn Load Resource %s OK \n", itor->res->GetResourceId().AsString().AsCharPtr() );
}
else
{
n_warning("Asyn Load Resource %s Failed. Swap Load Failed \n", itor->res->GetResourceId().AsString().AsCharPtr() );
itor->res->SetState( Resource::Failed );
}
}
else
{
n_warning("Asyn Load Resource %s Failed. Not Read From Stream \n", itor->res->GetResourceId().AsString().AsCharPtr() );
itor->res->SetState( Resource::Failed );
}
}
if ( isRead )
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Դ<EFBFBD><D4B4><EFBFBD><EFBFBD><ECB2BD><EFBFBD>ʼ<EFBFBD><CABC><EFBFBD>
itor->res->DecAsynProcessingIndex();
// <20>Ƴ<EFBFBD><C6B3><EFBFBD><EFBFBD><EFBFBD>
ReadStubList::Iterator Removeitor = itor;
++itor;
mAsynReadQueue.Remove( Removeitor );
}
else
{
++itor;
}
}
}
void
ResourceServer::_FlushPrepareList(const Timing::Timer& t, Timing::Tick max_tick)
{
PrepareStubbList::Iterator endItor = mAsynPrepareQueue.End();
for ( PrepareStubbList::Iterator itor = mAsynPrepareQueue.Begin(); itor != endItor; )
{
Timing::Tick tick = t.GetTicks();
if ( tick > Max_Tick_One_Frame)
{
return;
}
if ( itor->msg_stream->Handled() )
{
if ( itor->msg_stream->GetResult() )
{
// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>з<EFBFBD><D0B7><EFBFBD><EFBFBD>л<EFBFBD><D0BB>IJ<EFBFBD><C4B2><EFBFBD>
GPtr<ResLoadMsg> msg = ResLoadMsg::Create();
msg->SetLoader( itor->loader );
msg->SetSream( itor->msg_stream->GetStream() );
// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>Դ
GPtr<RefCounted> pTempResObject = itor->res->GetRtti()->Create();
n_assert( pTempResObject.isvalid() );
GPtr<Resource> pTempResData = pTempResObject.downcast<Resource>();
pTempResData->InitLoadParam( itor->res );
msg->SetResource( pTempResData ); // read to Temp Res
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
ReadStub stub;
stub.res = itor->res;
stub.msg_loader = msg;
mAsynReadQueue.AddBack(stub);
mThreadInterface->Send( msg );
}
else
{
n_warning("Asyn Load Resource %s Failed. Can Not Handle Stream!\n", itor->res->GetResourceId().AsString().AsCharPtr());
itor->res->SetState( Resource::Failed );
}
// <20>Ƴ<EFBFBD><C6B3><EFBFBD><EFBFBD><EFBFBD>
PrepareStubbList::Iterator Removeitor = itor;
++itor;
mAsynPrepareQueue.Remove( Removeitor );
}
else
{
++itor;
}
}
}
//------------------------------------------------------------------------
void
ResourceServer::UnLoadUnreferencedResources(void)
{
SizeT size = mResources.Size();
for ( IndexT index = 0; index < size; ++index )
{
const GPtr<Resource> res = mResources.ValueAtIndex( index );
if ( res->GetRefCount() <= UnRefResCounter && !res->IsManuLoad())
{
mResources.ValueAtIndex(index)->UnLoad();
}
}
}
//------------------------------------------------------------------------
void
ResourceServer::DicardUnreferencedResources()
{
ResMap useRes;
useRes.Reserve( mResources.Size() );
useRes.BeginBulkAdd();
SizeT size = mResources.Size();
for ( IndexT index = 0; index < size; ++index )
{
if ( mResources.ValueAtIndex(index)->GetRefCount() > UnRefResCounter )
{
//<2F><><EFBFBD><EFBFBD>ʹ<EFBFBD>õ<EFBFBD><C3B5><EFBFBD>Դ
useRes.Add( mResources.KeyValuePairAtIndex(index) );
}
}
useRes.EndBulkAdd();
mResources.Swap(useRes);
}
//------------------------------------------------------------------------
IO::URI
ResourceServer::_ConstructURI( const IO::URI& defaultUri,
const ResourceId& resID )
{
IO::URI resURI = defaultUri;
if ( defaultUri.IsEmpty() )
{
if ( resID.IsValid() )
{
resURI.Set( resID.AsString() );
}
}
return resURI;
}
//------------------------------------------------------------------------
const Core::Rtti*
ResourceServer::_ConstructLoaderOrSaverType( const Core::Rtti* defaultType,
const Core::Rtti* resType,
const Util::FourCC& typeFilter,
bool bloader )
{
const Core::Rtti* lsType = NULL;
if ( !defaultType )
{
// from registry, loader must be null or valid loaderk
IndexT resTypeFind = mResReg.FindIndex( resType );
if ( resTypeFind != InvalidIndex )
{
ResFilterRegistry& resFilterReg = mResReg.ValueAtIndex(resTypeFind);
IndexT resFilterFInd = resFilterReg.FindIndex( typeFilter );
if ( resFilterFInd != InvalidIndex )
{
LoadSaveRegistry& lsReg = resFilterReg.ValueAtIndex( resFilterFInd );
if ( bloader )
{
lsType = lsReg.Loader;
}
else
{
lsType = lsReg.Saver;
}
}
}
}
else
{
if ( bloader )
{
if ( !defaultType->IsDerivedFrom( ResourceLoader::RTTI ) )
{
lsType = NULL;
}
}
else
{
if ( !defaultType->IsDerivedFrom( ResourceSaver::RTTI ) )
{
lsType = NULL;
}
}
}
return lsType;
}
}