132 lines
4.7 KiB
C++
132 lines
4.7 KiB
C++
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/****************************************************************************
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Copyright (c) 2011-2013,WebJet Business Division,CYOU
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http://www.genesis-3d.com.cn
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "stdneb.h"
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#include "particles/particletarget.h"
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namespace Particles
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{
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using namespace Serialization;
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const char* s_TargetName = "TargetName";
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const char* s_TargetTexRowSize = "TargetTexRowSize";
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const char* s_TargetTexColumnSize = "TargetTexColumnSize";
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const char* s_OrientType = "OrientType";
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const char* s_StretchScale = "StretchScale";
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class ParticleTargetSerialization
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{
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public:
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//------------------------------------------------------------------------
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void Load( ParticleTarget* obj, SVersion ver, SerializeReader* pReader )
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{
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if ( 1 == ver )
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{
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Load_1(obj, pReader);
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return;
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}
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if( 2== ver)
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{
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Load_2(obj, pReader);
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return;
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}
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if( 3== ver)
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{
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Load_3(obj, pReader);
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return;
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}
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n_error(" %s Load unknown version.\n", obj->GetClassName().AsCharPtr() );
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}
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//--------------------------------------------------------------------------------
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void Load_3(ParticleTarget* obj, SerializeReader* pReader)
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{
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Load_2(obj, pReader);
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float stretch;
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pReader->SerializeFloat(s_StretchScale, stretch );
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obj->SetStretchScale(stretch );
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}
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//--------------------------------------------------------------------------------
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void Load_2(ParticleTarget* obj, SerializeReader* pReader)
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{
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Load_1(obj, pReader);
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int orienttype;
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pReader->SerializeInt(s_OrientType, orienttype );
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obj->SetOrientType( (ParticleTarget::OrientType)orienttype );
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}
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//------------------------------------------------------------------------
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void Load_1(ParticleTarget* obj, SerializeReader* pReader)
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{
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Util::String name;
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pReader->SerializeString(s_TargetName, name );
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obj->SetName( name );
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SizeT texRowSize, texColumnSize;
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pReader->SerializeInt(s_TargetTexRowSize, texRowSize );
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pReader->SerializeInt(s_TargetTexColumnSize, texColumnSize );
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obj->SetTexCoordSize(texRowSize, texColumnSize);
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}
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//------------------------------------------------------------------------
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void Save( const ParticleTarget* obj, SerializeWriter* pWriter )
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{
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pWriter->SerializeString(s_TargetName, obj->GetName() );
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pWriter->SerializeInt(s_TargetTexRowSize, obj->GetTexCoordRowSize() );
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pWriter->SerializeInt(s_TargetTexColumnSize, obj->GetTexCoordColumnSize() );
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pWriter->SerializeInt(s_OrientType, (int)obj->GetOrientType() );
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pWriter->SerializeFloat(s_StretchScale, obj->GetStretchScale() );
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}
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};
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//------------------------------------------------------------------------
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// @ISerialization::GetVersion. when change storage, must add SerializeVersion count
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SVersion ParticleTarget::GetVersion() const
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{
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return 3;
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}
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//------------------------------------------------------------------------
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// @ISerialization::Load
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void ParticleTarget::Load( SVersion ver, SerializeReader* pReader, const Serialization::SerializationArgs* args )
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{
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ParticleTargetSerialization Serialize;
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Serialize.Load( this, ver, pReader );
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}
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//------------------------------------------------------------------------
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// @ISerialization::Save
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void ParticleTarget::Save( SerializeWriter* pWriter ) const
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{
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ParticleTargetSerialization Serialize;
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Serialize.Save( this, pWriter );
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}
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//------------------------------------------------------------------------
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void ParticleTarget::CopyFrom( const ParticleTargetPtr& obj )
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{
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SetName( obj->GetName() );
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SetTexCoordSize( obj->GetTexCoordRowSize(), obj->GetTexCoordColumnSize() );
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SetOrientType( obj->GetOrientType() );
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SetStretchScale(obj->GetStretchScale());
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}
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}
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