genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_ResourceLayout.h

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/*!
@file
@author George Evmenov
@date 06/2010
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_RESOURCE_LAYOUT_H__
#define __MYGUI_RESOURCE_LAYOUT_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_IResource.h"
#include "MyGUI_LayoutData.h"
namespace MyGUI
{
/** ResourceLayout is resource that contain full layout info, used for creating widgets. */
class MYGUI_EXPORT ResourceLayout :
public IResource
{
MYGUI_RTTI_DERIVED( ResourceLayout )
public:
ResourceLayout();
ResourceLayout(xml::ElementPtr _node, const std::string& _file);
virtual void deserialization(xml::ElementPtr _node, Version _version);
const VectorWidgetInfo& getLayoutData() const;
/** Create widgets described in layout */
VectorWidgetPtr createLayout(const std::string& _prefix = "", Widget* _parent = nullptr);
// widget info -> Widget
Widget* createWidget(const WidgetInfo& _widgetInfo, const std::string& _prefix = "", Widget* _parent = nullptr, bool _template = false);
protected:
// xml -> widget info
WidgetInfo parseWidget(xml::ElementEnumerator& _widget);
protected:
VectorWidgetInfo mLayoutData;
};
} // namespace MyGUI
#endif // __MYGUI_RESOURCE_LAYOUT_H__