genesis-3d_engine/Engine/addons/myguiengine/include/MyGUI_DynLibManager.h

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/*!
@file
@author Denis Koronchik
@date 08/2007
*/
/*
This file is part of MyGUI.
MyGUI is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MyGUI is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __MYGUI_DYN_LIB_MANAGER_H__
#define __MYGUI_DYN_LIB_MANAGER_H__
#include "MyGUI_Prerequest.h"
#include "MyGUI_Singleton.h"
#include "MyGUI_DynLib.h"
#include <map>
namespace MyGUI
{
/*! \brief Manager of dynamic libraries
*/
class MYGUI_EXPORT DynLibManager :
public Singleton<DynLibManager>
{
public:
DynLibManager();
void initialise();
void shutdown();
//! Load library
DynLib* load(const std::string& fileName);
//! Unload library
void unload(DynLib* library);
void unloadAll();
/*internal:*/
void _unloadDelayDynLibs();
private:
void notifyEventFrameStart(float _time);
private:
//! Dynamic libraries map
typedef std::map <std::string, DynLib*> StringDynLibMap;
//! Loaded libraries
StringDynLibMap mLibsMap;
bool mIsInitialise;
typedef std::vector<DynLib*> VectorDynLib;
VectorDynLib mDelayDynLib;
};
} // namespace MyGUI
#endif // __MYGUI_DYN_LIB_MANAGER_H__