genesis-3d_engine/Engine/ExtIncludes/stdneb.h

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//------------------------------------------------------------------------------
/**
@file core/stdneb.h
Precompiled header. Put platform-specific headers which rarely change
in here (e.g. windows.h).
(C) 2007 Radon Labs GmbH
*/
#include "core/config.h"
#if __WIN32__
#include "core/win32/precompiled.h"
#elif __XBOX360__
#include "core/xbox360/precompiled.h"
#elif __WII__
#include "core/wii/precompiled.h"
#elif __PS3__
#include "core/ps3/precompiled.h"
#elif __ANDROID__
#include "core/android/precompiled.h"
#else
#error "precompiled.h not implemented on this platform"
#endif
//------------------------------------------------------------------------------