genesis-3d_engine/Engine/ExtIncludes/physX3/windows/physxprofilesdk/PxProfileScopedEvent.h

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// This code contains NVIDIA Confidential Information and is disclosed to you
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//
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// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
#ifndef PX_PROFILE_SCOPED_EVENT_H
#define PX_PROFILE_SCOPED_EVENT_H
#include "physxprofilesdk/PxProfileBase.h"
#include "physxprofilesdk/PxProfileEventId.h"
#include "physxprofilesdk/PxProfileCompileTimeEventFilter.h"
namespace physx { namespace profile {
#define TO_PX_PROFILE_EVENT_ID( subsystem, eventId ) PxProfileEventId( SubsystemIds::subsystem, EventIds::subsystem##eventId );
template<bool TEnabled, typename TBufferType>
inline void startEvent( TBufferType* inBuffer, const PxProfileEventId& inId, PxU64 inContext )
{
if ( TEnabled && inBuffer ) inBuffer->startEvent( inId, inContext );
}
template<bool TEnabled, typename TBufferType>
inline void stopEvent( TBufferType* inBuffer, const PxProfileEventId& inId, PxU64 inContext )
{
if ( TEnabled && inBuffer ) inBuffer->stopEvent( inId, inContext );
}
template<typename TBufferType>
inline void startEvent( bool inEnabled, TBufferType* inBuffer, const PxProfileEventId& inId, PxU64 inContext )
{
if ( inEnabled && inBuffer ) inBuffer->startEvent( inId, inContext );
}
template<typename TBufferType>
inline void stopEvent( bool inEnabled, TBufferType* inBuffer, const PxProfileEventId& inId, PxU64 inContext )
{
if ( inEnabled && inBuffer ) inBuffer->stopEvent( inId, inContext );
}
template<typename TBufferType>
inline void eventValue( bool inEnabled, TBufferType* inBuffer, const PxProfileEventId& inId, PxU64 inContext, PxI64 inValue )
{
if ( inEnabled && inBuffer ) inBuffer->eventValue( inId, inContext, inValue );
}
template<bool TEnabled, typename TBufferType, PxU16 eventId>
struct ScopedEventWithContext
{
PxU64 mContext;
TBufferType* mBuffer;
ScopedEventWithContext( TBufferType* inBuffer, PxU64 inContext)
: mContext ( inContext )
, mBuffer( inBuffer )
{
startEvent<true>( mBuffer, PxProfileEventId(eventId), mContext );
}
~ScopedEventWithContext()
{
stopEvent<true>( mBuffer, PxProfileEventId(eventId), mContext );
}
};
template<typename TBufferType, PxU16 eventId>
struct ScopedEventWithContext<false,TBufferType,eventId> { ScopedEventWithContext( TBufferType*, PxU64) {} };
template<typename TBufferType>
struct DynamicallyEnabledScopedEvent
{
TBufferType* mBuffer;
PxProfileEventId mId;
PxU64 mContext;
DynamicallyEnabledScopedEvent( TBufferType* inBuffer, const PxProfileEventId& inId, PxU64 inContext)
: mBuffer( inBuffer )
, mId( inId )
, mContext( inContext )
{
startEvent( mId.mCompileTimeEnabled, mBuffer, mId, mContext );
}
~DynamicallyEnabledScopedEvent()
{
stopEvent( mId.mCompileTimeEnabled, mBuffer, mId, mContext );
}
};
}}
#define PX_PROFILE_SCOPED_EVENT_WITH_CONTEXT( TBufferType, subsystem, eventId, buffer, context ) \
physx::profile::ScopedEventWithContext<PX_PROFILE_EVENT_FILTER_VALUE(subsystem,eventId), TBufferType, physx::profile::EventIds::subsystem##eventId> profileScopedEvent( buffer, context );
#define PX_PROFILE_EVENT_VALUE_WITH_CONTEXT( subsystem, eventId, buffer, context, value ) \
eventValue( PX_PROFILE_EVENT_FILTER_VALUE(subsystem,eventId), buffer, physx::profile::EventIds::subsystem##eventId, context, value );
#endif // PX_PROFILE_SCOPED_EVENT_H