// // Blackfriday Markdown Processor // Available at http://github.com/russross/blackfriday // // Copyright © 2011 Russ Ross . // Distributed under the Simplified BSD License. // See README.md for details. // // // // Markdown parsing and processing // // package blackfriday import ( "bytes" "utf8" ) const VERSION = "0.5" // These are the supported markdown parsing extensions. // OR these values together to select multiple extensions. const ( EXTENSION_NO_INTRA_EMPHASIS = 1 << iota EXTENSION_TABLES EXTENSION_FENCED_CODE EXTENSION_AUTOLINK EXTENSION_STRIKETHROUGH EXTENSION_LAX_HTML_BLOCKS EXTENSION_SPACE_HEADERS EXTENSION_HARD_LINE_BREAK EXTENSION_NO_EXPAND_TABS EXTENSION_TAB_SIZE_EIGHT ) // These are the possible flag values for the link renderer. // Only a single one of these values will be used; they are not ORed together. // These are mostly of interest if you are writing a new output format. const ( LINK_TYPE_NOT_AUTOLINK = iota LINK_TYPE_NORMAL LINK_TYPE_EMAIL ) // These are the possible flag values for the listitem renderer. // Multiple flag values may be ORed together. // These are mostly of interest if you are writing a new output format. const ( LIST_TYPE_ORDERED = 1 << iota LIST_ITEM_CONTAINS_BLOCK LIST_ITEM_END_OF_LIST ) // These are the possible flag values for the table cell renderer. // Only a single one of these values will be used; they are not ORed together. // These are mostly of interest if you are writing a new output format. const ( TABLE_ALIGNMENT_LEFT = 1 << iota TABLE_ALIGNMENT_RIGHT TABLE_ALIGNMENT_CENTER = (TABLE_ALIGNMENT_LEFT | TABLE_ALIGNMENT_RIGHT) ) // The size of a tab stop. const ( TAB_SIZE_DEFAULT = 4 TAB_SIZE_EIGHT = 8 ) // These are the tags that are recognized as HTML block tags. // Any of these can be included in markdown text without special escaping. var block_tags = map[string]bool{ "p": true, "dl": true, "h1": true, "h2": true, "h3": true, "h4": true, "h5": true, "h6": true, "ol": true, "ul": true, "del": true, "div": true, "ins": true, "pre": true, "form": true, "math": true, "table": true, "iframe": true, "script": true, "fieldset": true, "noscript": true, "blockquote": true, } // This struct defines the rendering interface. // A series of callback functions are registered to form a complete renderer. // A single interface{} value field is provided, and that value is handed to // each callback. Leaving a field blank suppresses rendering that type of output // except where noted. // // This is mostly of interest if you are implementing a new rendering format. // Most users will use the convenience functions to fill in this structure. type Renderer struct { // block-level callbacks---nil skips the block BlockCode func(out *bytes.Buffer, text []byte, lang string, opaque interface{}) BlockQuote func(out *bytes.Buffer, text []byte, opaque interface{}) BlockHtml func(out *bytes.Buffer, text []byte, opaque interface{}) Header func(out *bytes.Buffer, text func() bool, level int, opaque interface{}) HRule func(out *bytes.Buffer, opaque interface{}) List func(out *bytes.Buffer, text func() bool, flags int, opaque interface{}) ListItem func(out *bytes.Buffer, text []byte, flags int, opaque interface{}) Paragraph func(out *bytes.Buffer, text func() bool, opaque interface{}) Table func(out *bytes.Buffer, header []byte, body []byte, columnData []int, opaque interface{}) TableRow func(out *bytes.Buffer, text []byte, opaque interface{}) TableCell func(out *bytes.Buffer, text []byte, flags int, opaque interface{}) // Span-level callbacks---nil or return 0 prints the span verbatim AutoLink func(out *bytes.Buffer, link []byte, kind int, opaque interface{}) int CodeSpan func(out *bytes.Buffer, text []byte, opaque interface{}) int DoubleEmphasis func(out *bytes.Buffer, text []byte, opaque interface{}) int Emphasis func(out *bytes.Buffer, text []byte, opaque interface{}) int Image func(out *bytes.Buffer, link []byte, title []byte, alt []byte, opaque interface{}) int LineBreak func(out *bytes.Buffer, opaque interface{}) int Link func(out *bytes.Buffer, link []byte, title []byte, content []byte, opaque interface{}) int RawHtmlTag func(out *bytes.Buffer, tag []byte, opaque interface{}) int TripleEmphasis func(out *bytes.Buffer, text []byte, opaque interface{}) int StrikeThrough func(out *bytes.Buffer, text []byte, opaque interface{}) int // Low-level callbacks---nil copies input directly into the output Entity func(out *bytes.Buffer, entity []byte, opaque interface{}) NormalText func(out *bytes.Buffer, text []byte, opaque interface{}) // Header and footer DocumentHeader func(out *bytes.Buffer, opaque interface{}) DocumentFooter func(out *bytes.Buffer, opaque interface{}) // User data---passed back to every callback Opaque interface{} } type inlineParser func(out *bytes.Buffer, rndr *render, data []byte, offset int) int type render struct { mk *Renderer refs map[string]*reference inline [256]inlineParser flags uint32 nesting int maxNesting int insideLink bool } // // // Public interface // // // Parse and render a block of markdown-encoded text. // The renderer is used to format the output, and extensions dictates which // non-standard extensions are enabled. func Markdown(input []byte, renderer *Renderer, extensions uint32) []byte { // no point in parsing if we can't render if renderer == nil { return nil } // fill in the render structure rndr := new(render) rndr.mk = renderer rndr.flags = extensions rndr.refs = make(map[string]*reference) rndr.maxNesting = 16 rndr.insideLink = false // register inline parsers if rndr.mk.Emphasis != nil || rndr.mk.DoubleEmphasis != nil || rndr.mk.TripleEmphasis != nil { rndr.inline['*'] = inlineEmphasis rndr.inline['_'] = inlineEmphasis if extensions&EXTENSION_STRIKETHROUGH != 0 { rndr.inline['~'] = inlineEmphasis } } if rndr.mk.CodeSpan != nil { rndr.inline['`'] = inlineCodeSpan } if rndr.mk.LineBreak != nil { rndr.inline['\n'] = inlineLineBreak } if rndr.mk.Image != nil || rndr.mk.Link != nil { rndr.inline['['] = inlineLink } rndr.inline['<'] = inlineLAngle rndr.inline['\\'] = inlineEscape rndr.inline['&'] = inlineEntity if extensions&EXTENSION_AUTOLINK != 0 { rndr.inline[':'] = inlineAutoLink } first := FirstPass(rndr, input) second := SecondPass(rndr, first) return second } // first pass: // - extract references // - expand tabs // - normalize newlines // - copy everything else func FirstPass(rndr *render, input []byte) []byte { var out bytes.Buffer tab_size := TAB_SIZE_DEFAULT if rndr.flags&EXTENSION_TAB_SIZE_EIGHT != 0 { tab_size = TAB_SIZE_EIGHT } beg, end := 0, 0 for beg < len(input) { // iterate over lines if end = isReference(rndr, input[beg:]); end > 0 { beg += end } else { // skip to the next line end = beg for end < len(input) && input[end] != '\n' && input[end] != '\r' { end++ } // add the line body if present if end > beg { if rndr.flags&EXTENSION_NO_EXPAND_TABS == 0 { expandTabs(&out, input[beg:end], tab_size) } else { out.Write(input[beg:end]) } } out.WriteByte('\n') if end < len(input) && input[end] == '\r' { end++ } if end < len(input) && input[end] == '\n' { end++ } beg = end } } return out.Bytes() } // second pass: actual rendering func SecondPass(rndr *render, input []byte) []byte { var output bytes.Buffer if rndr.mk.DocumentHeader != nil { rndr.mk.DocumentHeader(&output, rndr.mk.Opaque) } parseBlock(&output, rndr, input) if rndr.mk.DocumentFooter != nil { rndr.mk.DocumentFooter(&output, rndr.mk.Opaque) } if rndr.nesting != 0 { panic("Nesting level did not end at zero") } return output.Bytes() } // // Link references // // This section implements support for references that (usually) appear // as footnotes in a document, and can be referenced anywhere in the document. // The basic format is: // // [1]: http://www.google.com/ "Google" // [2]: http://www.github.com/ "Github" // // Anywhere in the document, the reference can be linked by referring to its // label, i.e., 1 and 2 in this example, as in: // // This library is hosted on [Github][2], a git hosting site. // References are parsed and stored in this struct. type reference struct { link []byte title []byte } // Check whether or not data starts with a reference link. // If so, it is parsed and stored in the list of references // (in the render struct). // Returns the number of bytes to skip to move past it, // or zero if the first line is not a reference. func isReference(rndr *render, data []byte) int { // up to 3 optional leading spaces if len(data) < 4 { return 0 } i := 0 for i < 3 && data[i] == ' ' { i++ } // id part: anything but a newline between brackets if data[i] != '[' { return 0 } i++ id_offset := i for i < len(data) && data[i] != '\n' && data[i] != '\r' && data[i] != ']' { i++ } if i >= len(data) || data[i] != ']' { return 0 } id_end := i // spacer: colon (space | tab)* newline? (space | tab)* i++ if i >= len(data) || data[i] != ':' { return 0 } i++ for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i < len(data) && (data[i] == '\n' || data[i] == '\r') { i++ if i < len(data) && data[i] == '\n' && data[i-1] == '\r' { i++ } } for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i >= len(data) { return 0 } // link: whitespace-free sequence, optionally between angle brackets if data[i] == '<' { i++ } link_offset := i for i < len(data) && data[i] != ' ' && data[i] != '\t' && data[i] != '\n' && data[i] != '\r' { i++ } link_end := i if data[link_offset] == '<' && data[link_end-1] == '>' { link_offset++ link_end-- } // optional spacer: (space | tab)* (newline | '\'' | '"' | '(' ) for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } if i < len(data) && data[i] != '\n' && data[i] != '\r' && data[i] != '\'' && data[i] != '"' && data[i] != '(' { return 0 } // compute end-of-line line_end := 0 if i >= len(data) || data[i] == '\r' || data[i] == '\n' { line_end = i } if i+1 < len(data) && data[i] == '\r' && data[i+1] == '\n' { line_end++ } // optional (space|tab)* spacer after a newline if line_end > 0 { i = line_end + 1 for i < len(data) && (data[i] == ' ' || data[i] == '\t') { i++ } } // optional title: any non-newline sequence enclosed in '"() alone on its line title_offset, title_end := 0, 0 if i+1 < len(data) && (data[i] == '\'' || data[i] == '"' || data[i] == '(') { i++ title_offset = i // look for EOL for i < len(data) && data[i] != '\n' && data[i] != '\r' { i++ } if i+1 < len(data) && data[i] == '\n' && data[i+1] == '\r' { title_end = i + 1 } else { title_end = i } // step back i-- for i > title_offset && (data[i] == ' ' || data[i] == '\t') { i-- } if i > title_offset && (data[i] == '\'' || data[i] == '"' || data[i] == ')') { line_end = title_end title_end = i } } if line_end == 0 { // garbage after the link return 0 } // a valid ref has been found if rndr == nil { return line_end } // id matches are case-insensitive id := string(bytes.ToLower(data[id_offset:id_end])) rndr.refs[id] = &reference{ link: data[link_offset:link_end], title: data[title_offset:title_end], } return line_end } // // // Miscellaneous helper functions // // // Test if a character is a punctuation symbol. // Taken from a private function in regexp in the stdlib. func ispunct(c byte) bool { for _, r := range []byte("!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~") { if c == r { return true } } return false } // Test if a character is a whitespace character. func isspace(c byte) bool { return c == ' ' || c == '\t' || c == '\n' || c == '\r' || c == '\f' || c == '\v' } // Test if a character is a letter or a digit. // TODO: check when this is looking for ASCII alnum and when it should use unicode func isalnum(c byte) bool { return (c >= '0' && c <= '9') || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') } // Replace tab characters with spaces, aligning to the next TAB_SIZE column. // always ends output with a newline func expandTabs(out *bytes.Buffer, line []byte, tab_size int) { // first, check for common cases: no tabs, or only tabs at beginning of line i, prefix := 0, 0 slowcase := false for i = 0; i < len(line); i++ { if line[i] == '\t' { if prefix == i { prefix++ } else { slowcase = true break } } } // no need to decode runes if all tabs are at the beginning of the line if !slowcase { for i = 0; i < prefix*tab_size; i++ { out.WriteByte(' ') } out.Write(line[prefix:]) return } // the slow case: we need to count runes to figure out how // many spaces to insert for each tab column := 0 i = 0 for i < len(line) { start := i for i < len(line) && line[i] != '\t' { _, size := utf8.DecodeRune(line[i:]) i += size column++ } if i > start { out.Write(line[start:i]) } if i >= len(line) { break } for { out.WriteByte(' ') column++ if column%tab_size == 0 { break } } i++ } }