algorithm-in-python/project/navigation/graph.py
2018-07-11 19:26:24 +08:00

238 lines
6.2 KiB
Python

''' mbinary
#########################################################################
# File : graph.py
# Author: mbinary
# Mail: zhuheqin1@gmail.com
# Blog: https://mbinary.coding.me
# Github: https://github.com/mbinary
# Created Time: 2018-04-25 22:28
# Description:
#########################################################################
'''
from collections import deque
import directed
class vertex:
def __init__(self,mark,val=None):
self.mark = mark
self.val = val
self.edges = {}
self.isVisited = False
def __getitem__(self,adjVertexMark):
return self.edges[adjVertexMark]
def __delitem__(self,k):
del self.edges[k]
def __iter__(self):
return iter(self.edges.values())
def __str__(self):
try:
int(self.mark)
return 'v'+str(self.mark)
except:return str(self.mark)
def __repr__(self):
return str(self)
class edge:
def __init__(self,adjVertexs, weight = 1):
'''adjVertexs:tuple(v.mark,u.mark)'''
self.weight = weight
self.adjVertexs = adjVertexs
self.isVisted = False
def __add__(self,x):
return self.weight +x
def __radd__(self,x):
return self+x
def __getitem__(self,k):
if k!=0 or k!=1:raise IndexError
return self.adjVertexs[k]
def __str__(self):
return '--'+str(self.weight)+'--'
def __repr__(self):
return str(self)
@property
def v(self):
return self.adjVertexs[0]
@property
def u(self):
return self.adjVertexs[1]
class graph:
def __init__(self):
self.vertexs = {}
self.edges = {}
def __getitem__(self,i):
return self.vertexs[i]
def __setitem__(selfi,x):
self.vertexs[i]= x
def __iter__(self):
return iter(self.vertexs)
def __bool__(self):
return len(self.vertexs)!=0
def addVertex(self,v):
if not isinstance(v,vertex) and v not in self.vertexs:self.vertexs[v]= vertex(v)
if isinstance(v,vertex) and v not in self.vertexs:self.vertexs[v.mark]= v
def __getVertex(self,v):
if not isinstance(v,vertex):
if v not in self.vertexs:
self.vertexs[v]=vertex(v)
return self.vertexs[v]
return v
def addEdge(self,v,u,weight = 1):
v = self.__getVertex(v)
u = self.__getVertex(u)
for arc in v:
if u in arc.adjVertexs:return #examine that if v,u have been already connected
vertexs = (v,u)
newEdge = edge (vertexs,weight)
self.edges[vertexs] = newEdge
v.edges[u] = newEdge
u.edges[v] = newEdge
def delEdge(self,v,u):
if not isinstance(v,vertex):v= self.vertexs[v]
if not isinstance(u,vertex):u= self.vertexs[u]
try:
del v[u]
del u[v]
except:print("error!"+str(v)+','+str(u)+' arent adjacent now')
del self.edges[(v,u)]
def reVisit(self):
for i in self.vertexs.values():
i.isVisited = False
for i in self.edges.values():
i.isVisited = False
def __str__(self):
arcs= list(self.edges.keys())
arcs=[str(i[0])+str(self.edges[i])+str(i[1]) for i in arcs]
s= '\n'.join(arcs)
return s
def __repr__(self):
return str(self)
def minPath(self,v,u):
self.reVisit()
v=self.__getVertex(v)
u=self.__getVertex(u)
q=deque([v])
last={i:None for i in self.vertexs.values()}
last[v] = 0
ds={i:1<<30 for i in self.vertexs.values()}
ds[v]=0
while len(q)!=0:
nd = q.popleft()
nd.isVisited=True
for edge in nd:
tgt=None
if edge.v==nd:
tgt = edge.u
else:tgt = edge.v
tmp=ds[nd]+edge
if ds[tgt] >tmp:
ds[tgt]=tmp
last[tgt] = nd
if not tgt.isVisited:q.append(tgt)
path=[]
cur = u
while cur !=None and cur.mark!=v.mark:
path.append(cur.mark)
cur = last[cur]
if cur==None:return [],-1
path.append(v.mark)
return path[::-1],ds[u]
def hasCircle(self):
pass
def display(self):
print('vertexs')
for i in self.vertexs:
print(i,end=' ')
print('')
print('edges')
for i in self.edges:
arc=self.edges[i]
print(str(arc.v)+str(arc)+str(arc.u))
def loop(dic):
while True:
print('input vertexs to get the min distance, input \'exit\' to exit')
s=input().strip()
if s=='exit':break
s=s.split(' ')
s=[dic[i] if '0'<=i[0]<='9' else i for i in s]
a,b,c=s[0],s[1],None
path,d = g.minPath(a,b)
path2=None
if len(s)==3:
c=s[2]
path2,d2=g.minPath(b,c)
d+=d2
if path==[] or path2==[] :
if len(s)==3: print(a+' can\'t reach '+c+' via '+b)
else: print(a+' can\'t reach '+b)
continue
if path2!=None:path+=path2[1:]
print('distance : ',d)
print('path','-->'.join(path))
if __name__ =='__main__':
s=input('1. undireted\n2. directed\n')
flag=input('name vertex by 1. num(1-index) or 2. string? ').strip()
dic={}
g = graph()
if s=='2': g=directed.graph()
v,e=input('input vertex num & edge num: ').strip().split(' ')
v,e=int(v),int(e)
if flag=='1':
for i in range(v):
tmp=str(i+1)
dic[tmp]=tmp
g.addVertex(tmp)
else:
print('input vertex name line by line')
for i in range(v):
dic[str(i+1)]=input().strip()
g.addVertex(dic[str(i+1)])
print('input edge info line by line')
for i in range(e):
li=input().strip().split(' ')
a,b,w=li[0],li[1],1
if len(li)==3:w=int(li[2])
a,b=dic[a],dic[b]
g.addEdge(a,b,w)
print('you\'ve build graph :')
g.display()
loop(dic)
'''
6 6
1 2 5
1 3 1
2 6 1
2 5 1
4 5 2
3 4 1
1 5
'''
'''
6 10
NewYork
LA
BeiJing
HeFei
SiChuan
Paris
2 1
5 3
6 1
3 1
4 4
1 3
2 1
5 1
2 4
3 4
SiChuan NewYork
Paris HeFei
V4<---V3<---V2<---V1
3
V4<---V3<---V2
2
'''