2018-07-08 23:28:29 +08:00
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---
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title: 『数据结构』散列表
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date: 2018-07-08 23:25
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2018-07-13 23:42:46 +08:00
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categories: 数据结构与算法
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2018-07-08 23:28:29 +08:00
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tags: [数据结构,散列表]
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keywords:
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mathjax: true
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description:
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---
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2018-07-11 19:26:24 +08:00
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<!-- TOC -->
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- [1. 关键字](#1-关键字)
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- [2. 映射](#2-映射)
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- [2.1. 散列函数(hash)](#21-散列函数hash)
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- [2.1.1. 简单一致散列](#211-简单一致散列)
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- [2.1.2. 碰撞(collision)](#212-碰撞collision)
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- [2.1.3. str2int 的方法](#213-str2int-的方法)
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- [2.2. 直接寻址法](#22-直接寻址法)
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- [2.3. 链接法](#23-链接法)
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- [2.3.1. 全域散列(universal hashing)](#231-全域散列universal-hashing)
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- [2.3.1.1. 定义](#2311-定义)
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- [2.3.1.2. 性质](#2312-性质)
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- [2.3.1.3. 实现](#2313-实现)
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- [2.4. 开放寻址法](#24-开放寻址法)
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- [2.4.1. 不成功查找的探查数的期望](#241-不成功查找的探查数的期望)
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- [2.4.1.1. 插入探查数的期望](#2411-插入探查数的期望)
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- [2.4.1.2. 成功查找的探查数的期望](#2412-成功查找的探查数的期望)
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<!-- /TOC -->
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2018-07-08 23:28:29 +08:00
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2019-03-18 00:46:56 +08:00
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哈希表 (hash table) , 可以实现 ![](https://latex.codecogs.com/gif.latex?O(1)) 的 read, write, update
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相对应 python 中的 dict, c语言中的 map
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其实数组也能实现, 只是数组用来索引的关键字是下标, 是整数.
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而哈希表就是将各种关键字映射到数组下标的一种"数组"
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2018-07-11 19:26:24 +08:00
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<a id="markdown-1-关键字" name="1-关键字"></a>
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# 1. 关键字
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2018-11-07 16:52:55 +08:00
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由于关键字是用来索引数据的, 所以要求它不能变动(如果变动,实际上就是一个新的关键字插入了), 在python 中表现为 immutable. 常为字符串.
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2018-07-11 19:26:24 +08:00
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<a id="markdown-2-映射" name="2-映射"></a>
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# 2. 映射
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<a id="markdown-21-散列函数hash" name="21-散列函数hash"></a>
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## 2.1. 散列函数(hash)
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将关键字 k 进行映射, 映射函数 ![](https://latex.codecogs.com/gif.latex?h), 映射后的数组地址 ![](https://latex.codecogs.com/gif.latex?h(k)).
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2018-07-11 19:26:24 +08:00
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<a id="markdown-211-简单一致散列" name="211-简单一致散列"></a>
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### 2.1.1. 简单一致散列
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>* 简单一致假设:元素散列到每个链表的可能性是相同的, 且与其他已被散列的元素独立无关.
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>* 简单一致散列(simple uniform hashing): 满足简单一致假设的散列
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好的散列函数应 满足简单一致假设
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例如
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![](https://latex.codecogs.com/gif.latex?&space;\begin{aligned}&space;&(1)\quad&space;h(k)&space;=&space;k&space;\&space;mod\&space;m&space;\\&space;&(2)\quad&space;h(k)&space;=&space;\lfloor&space;{m(kA&space;\&space;mod\&space;1)\rfloor}&space;=&space;kA-\lfloor&space;kA&space;\rfloor&space;\text{,\&space;x(0<&space;A<&space;1)}\\&space;&\quad\text{Any-All-Access-Pass&space;A&space;Use,The-best-choice-is-related-to-the-hashed-data-characteristics.}\\&space;&\quad\text{&space;Knuth&space;Holding:,The-most-ideal-is-the-number-of-golden-sections.}\frac{\sqrt{5}&space;-1}{2}&space;\approx&space;0.618&space;\end{aligned}&space;)
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2018-07-08 23:28:29 +08:00
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2018-07-11 19:26:24 +08:00
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<a id="markdown-212-碰撞collision" name="212-碰撞collision"></a>
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### 2.1.2. 碰撞(collision)
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由于关键字值域大于映射后的地址值域, 所以可能出现两个关键字有相同的映射地址
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2018-07-11 19:26:24 +08:00
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<a id="markdown-213-str2int-的方法" name="213-str2int-的方法"></a>
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### 2.1.3. str2int 的方法
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可以先用 ascii 值,然后
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* 各位相加
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* 两位叠加
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* 循环移位
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* ...
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2018-08-29 15:52:02 +08:00
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2018-07-11 19:26:24 +08:00
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<a id="markdown-22-直接寻址法" name="22-直接寻址法"></a>
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## 2.2. 直接寻址法
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将关键字直接对应到数组地址, 即 ![](https://latex.codecogs.com/gif.latex?h(k)=k)
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缺点: 如果关键字值域范围大, 但是数量小, 就会浪费空间, 有可能还不能储存这么大的值域范围.
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2018-07-11 19:26:24 +08:00
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<a id="markdown-23-链接法" name="23-链接法"></a>
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## 2.3. 链接法
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2018-07-08 23:28:29 +08:00
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通过链接法来解决碰撞
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![](https://upload-images.jianshu.io/upload_images/7130568-97d11b25923902c8.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
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2019-03-18 00:46:56 +08:00
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记有 m 个链表, n 个元素 ![](https://latex.codecogs.com/gif.latex?\alpha&space;=&space;\frac{n}{m}) 为每个链表的期望元素个数(长度)
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则查找成功,或者不成功的时间复杂度为 ![](https://latex.codecogs.com/gif.latex?\Theta(1+\alpha))
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如果 ![](https://latex.codecogs.com/gif.latex?n=O(m),&space;namely&space;\quad&space;\alpha=\frac{O(m)}{m}=O(1)), 则上面的链接法满足 ![](https://latex.codecogs.com/gif.latex?O(1))的速度
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2018-07-08 23:28:29 +08:00
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2018-07-11 19:26:24 +08:00
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<a id="markdown-231-全域散列universal-hashing" name="231-全域散列universal-hashing"></a>
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### 2.3.1. 全域散列(universal hashing)
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随机地选择散列函数, 使之独立于要存储的关键字
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2018-07-11 19:26:24 +08:00
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<a id="markdown-2311-定义" name="2311-定义"></a>
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#### 2.3.1.1. 定义
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设一组散列函数 ![](https://latex.codecogs.com/gif.latex?H=\{h_1,h_2,\ldots,h_i\}), 将 关键字域 U 映射到 ![](https://latex.codecogs.com/gif.latex?\{0,1,\ldots,m-1\}) , 全域的函数组, 满足
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![](https://latex.codecogs.com/gif.latex?&space;for&space;\&space;k&space;eq&space;l&space;\&space;\in&space;U,&space;h(k)&space;=&space;h(l),&space;\text{Such&space;h&space;The-number-does-not-exceed}\frac{|H|}{m}&space;)
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即从 H 中任选一个散列函数, 当关键字不相等时, 发生碰撞的概率不超过 ![](https://latex.codecogs.com/gif.latex?\frac{1}{m})
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2018-07-11 19:26:24 +08:00
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<a id="markdown-2312-性质" name="2312-性质"></a>
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#### 2.3.1.2. 性质
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对于 m 个槽位的表, 只需 ![](https://latex.codecogs.com/gif.latex?\Theta(n))的期望时间来处理 n 个元素的 insert, search, delete,其中 有![](https://latex.codecogs.com/gif.latex?O(m))个insert 操作
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<a id="markdown-2313-实现" name="2313-实现"></a>
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#### 2.3.1.3. 实现
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选择足够大的 prime p, 记![](https://latex.codecogs.com/gif.latex?Z_p=\{0,1,\ldots,p-1\},&space;Z_p^{*}=\{1,\ldots,p-1\},)
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令![](https://latex.codecogs.com/gif.latex?h_{a,b}(k)&space;=&space;((ak+b)mod\&space;p)&space;mod\&space;m)
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则 ![](https://latex.codecogs.com/gif.latex?H_{p,m}=\{h_{a,b}|a\in&space;Z_p^{*},b\in&space;Z_p\})
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<a id="markdown-24-开放寻址法" name="24-开放寻址法"></a>
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## 2.4. 开放寻址法
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所有表项都在散列表中, 没有链表.
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且散列表装载因子![](https://latex.codecogs.com/gif.latex?\alpha=\frac{n}{m}\leqslant1)
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这里散列函数再接受一个参数, 作为探测序号
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逐一试探 ![](https://latex.codecogs.com/gif.latex?h(k,0),h(k,1),\ldots,h(k,m-1)),这要有满足的,就插入, 不再计算后面的 hash值
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探测序列一般分有三种
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* 线性![](https://latex.codecogs.com/gif.latex?\&space;0,1,\ldots,m-1)
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存在一次聚集问题
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* 二次![](https://latex.codecogs.com/gif.latex?\&space;0,1,\ldots,(m-1)^2)
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2018-07-08 23:28:29 +08:00
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存在二次聚集问题
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* 双重探查
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![](https://latex.codecogs.com/gif.latex?h(k,i)&space;=&space;(h_1(k)+i*h_2(k))mod\&space;m)
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为了能查找整个表, 即要为模 m 的完系, 则 h_2(k)要与 m 互质.
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如可以取 ![](https://latex.codecogs.com/gif.latex?h_1(k)&space;=&space;k\&space;mod&space;\&space;m,h_2(k)&space;=&space;1+(k\&space;mod\&space;{m-1}))
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注意删除时, 不能直接删除掉(如果有元素插入在其后插入时探测过此地址,删除后就不能访问到那个元素了), 应该 只是做个标记为删除
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2018-07-11 19:26:24 +08:00
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<a id="markdown-241-不成功查找的探查数的期望" name="241-不成功查找的探查数的期望"></a>
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### 2.4.1. 不成功查找的探查数的期望
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2019-03-18 00:46:56 +08:00
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对于开放寻址散列表,且 ![](https://latex.codecogs.com/gif.latex?\alpha<1),一次不成功的查找,是这样的: 已经装填了 n 个, 总共有m 个,则空槽有 m-n 个.
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不成功的探查是这样的: 一直探查到已经装填的元素(但是不是要找的元素), 直到遇到没有装填的空槽. 所以这服从几何分布, 即
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![](https://latex.codecogs.com/gif.latex?&space;p(\text{Unsuccessful-exploration})=p(\text{Find-the-empty-slot-for-the-first-time})=\frac{m-n}{m}&space;)
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有
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![](https://latex.codecogs.com/gif.latex?E(\text{Probe-number})=\frac{1}{p}\leqslant&space;\frac{1}{1-\alpha})
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2018-07-08 23:28:29 +08:00
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![](https://upload-images.jianshu.io/upload_images/7130568-8d659aa8fe7de1a9.png?imageMogr2/auto-orient/strip%7CimageView2/2/w/1240)
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2018-07-13 23:42:46 +08:00
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2018-07-11 19:26:24 +08:00
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<a id="markdown-2411-插入探查数的期望" name="2411-插入探查数的期望"></a>
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#### 2.4.1.1. 插入探查数的期望
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所以, 插入一个关键字, 也最多需要 ![](https://latex.codecogs.com/gif.latex?\frac{1}{1-\alpha})次, 因为插入过程就是前面都是被占用了的槽, 最后遇到一个空槽.与探查不成功是一样的过程
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<a id="markdown-2412-成功查找的探查数的期望" name="2412-成功查找的探查数的期望"></a>
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#### 2.4.1.2. 成功查找的探查数的期望
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成功查找的探查过程与插入是一样的. 所以查找关键字 k 相当于 插入它, 设为第 i+1 个插入的(前面插入了i个,装载因子![](https://latex.codecogs.com/gif.latex?\alpha=\frac{i}{m}). 那么期望探查数就是
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![](https://latex.codecogs.com/gif.latex?\frac{1}{1-\alpha}=\frac{1}{1-\frac{i}{m}}=\frac{m}{m-i})
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则成功查找的期望探查数为
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![](https://latex.codecogs.com/gif.latex?&space;\begin{aligned}&space;\frac{1}{n}\sum_{i=0}^{n-1}\frac{m}{m-i}=\frac{m}{n}\sum_{i=0}^{n-1}\frac{1}{m-i}&space;&=&space;\frac{m}{n}\sum_{i=m-n+1}^{m}\frac{1}{i}\\&space;&\leqslant&space;\frac{1}{\alpha}&space;\int_{m-n}^m\frac{1}{x}dx\\&space;&=\frac{1}{\alpha}ln\frac{1}{1-\alpha}&space;\end{aligned}&space;)
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代码
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**[github地址](https://github.com/mbinary/algorithm-and-data-structure.git)**
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```python
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class item:
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def __init__(self,key,val,nextItem=None):
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self.key = key
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self.val = val
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self.next = nextItem
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def to(self,it):
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self.next = it
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def __eq__(self,it):
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'''using keyword <in> '''
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return self.key == it.key
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def __bool__(self):
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return self.key is not None
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def __str__(self):
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li = []
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nd = self
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while nd:
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li.append(f'({nd.key}:{nd.val})')
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nd = nd.next
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return ' -> '.join(li)
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def __repr__(self):
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return f'item({self.key},{self.val})'
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class hashTable:
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def __init__(self,size=100):
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self.size = size
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self.slots=[item(None,None) for i in range(self.size)]
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def __setitem__(self,key,val):
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nd = self.slots[self.myhash(key)]
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while nd.next:
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if nd.key ==key:
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if nd.val!=val: nd.val=val
|
|
|
|
return
|
|
|
|
nd = nd.next
|
|
|
|
nd.next = item(key,val)
|
|
|
|
|
|
|
|
def myhash(self,key):
|
|
|
|
if isinstance(key,str):
|
|
|
|
key = sum(ord(i) for i in key)
|
|
|
|
if not isinstance(key,int):
|
|
|
|
key = hash(key)
|
|
|
|
return key % self.size
|
|
|
|
def __iter__(self):
|
|
|
|
'''when using keyword <in>, such as ' if key in dic',
|
|
|
|
the dic's __iter__ method will be called,(if hasn't, calls __getitem__
|
|
|
|
then ~iterate~ dic's keys to compare whether one equls to the key
|
|
|
|
'''
|
|
|
|
for nd in self.slots:
|
|
|
|
nd = nd.next
|
|
|
|
while nd :
|
|
|
|
yield nd.key
|
|
|
|
nd = nd.next
|
|
|
|
def __getitem__(self,key):
|
|
|
|
nd =self.slots[ self.myhash(key)].next
|
|
|
|
while nd:
|
|
|
|
if nd.key==key:
|
|
|
|
return nd.val
|
|
|
|
nd = nd.next
|
|
|
|
raise Exception(f'[KeyError]: {self.__class__.__name__} has no key {key}')
|
|
|
|
|
|
|
|
def __delitem__(self,key):
|
|
|
|
'''note that None item and item(None,None) differ with each other,
|
|
|
|
which means you should take care of them and correctly cop with None item
|
|
|
|
especially when deleting items
|
|
|
|
'''
|
|
|
|
n = self.myhash(key)
|
|
|
|
nd = self.slots[n].next
|
|
|
|
if nd.key == key:
|
|
|
|
if nd.next is None:
|
|
|
|
self.slots[n] = item(None,None) # be careful
|
|
|
|
else:self.slots[n] = nd.next
|
|
|
|
return
|
|
|
|
while nd:
|
|
|
|
if nd.next is None: break # necessary
|
|
|
|
if nd.next.key ==key:
|
|
|
|
nd.next = nd.next.next
|
|
|
|
nd = nd.next
|
|
|
|
def __str__(self):
|
|
|
|
li = ['\n\n'+'-'*5+'hashTable'+'-'*5]
|
|
|
|
for i,nd in enumerate(self.slots):
|
|
|
|
li.append(f'{i}: '+str(nd.next))
|
|
|
|
return '\n'.join(li)
|
|
|
|
```
|