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Add network implemention
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1d37ecf526
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163
libnetwork.lua
163
libnetwork.lua
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@ -1,9 +1,149 @@
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function socket() -- Allocate a new socket
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--[[
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Local netcard wrapper
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This require should return a table like:
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{
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broadcast=function(port,...):bool
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send=function(uuid,port,...):bool
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open=function(port):bool
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isOpen=function(port):bool
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close=function(port):bool
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}
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--]]
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local netcard=require("localNetcard")
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-- Check Netcard
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if(netcard.broadcast==nil or
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netcard.send==nil or
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netcard.open==nil or
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netcard.isOpen==nil or
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netcard.close==nil) then
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print("Error: netcard invalid.")
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end
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local sker= -- Socket Kernel Table
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{
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fdset= -- Store information of sockets
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{
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--[[
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status : string ="Ready" "Connected" "Closed"
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remote_hwport : int
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remote_cookie : string
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--]]
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}
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}
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local arpker={} -- ARP Kernel Table
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function _findFirstAvaliableSocket()
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local i=0
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while ( sker.fdset[i] ~= nil ) do i=i+1 end
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return i
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end
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function _doCreateSocket(sfd)
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if(sker.fdset[sfd]~=nil) then return false,"sfd invalid"
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else
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sker.fdset[sfd]=
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{
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status="Ready"
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}
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return true,"Success"
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end
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end
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function _getSocketStatus(sfd)
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if(sker.fdset[sfd]==nil) then return nil
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else
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return sker.fdset[sfd].status
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end
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end
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function _setSocketStatus(sfd,status,...)
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if(sker.fdset[sfd]==nil) then return false
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else
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sker.fdset[sfd].status=status
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if(status=="Connected") then
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sker.fdset[sfd].remote_hwport=arg[1]
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end
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return true
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end
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end
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function _isPortValid(port)
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return port>0 and port<65536
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end
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function _doConnect(sfd,remote_uuid,port) -- Connect to a remote device via uuid and port
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-- Send SYN package (1,1,1)
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local syn=string.pack("iii",1,1,1)
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if(not netcard.send(remote_uuid,port,syn)) then
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return -1,"Network error"
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end
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-- Wait 1.5 seconds for SYN+ACK (1,1,3)
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local e,remote_hwport=event.pull(1.5,"net_synack")
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if(e==nil) then
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return -2,"Connection timed out"
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end
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--- Send ACK package (1,1,2)
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local ack=string.pack("iii",1,1,2)
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if(not netcard.send(remote_uuid,port,ack)) then
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return -1,"Network error"
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end
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-- Connection established
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return 0,"Success",remote_hwport
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end
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function _isInArpCache(tag) -- Check ARP Check Table with tag for uuid
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if(arpker[tag]~=nil) then
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return true,arpker[tag].uuid
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else
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return false
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end
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end
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function _generateARPQuest(tag) -- Generate a ARP quest
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local s=string.pack("iiii",1,0,1,string.length(tag))
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s=s..tag
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return s
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end
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function _doArpBroadcastQuery(tag) -- Broadcast ARP quest to hardware port 9 (arp)
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if(netcard.broadcast(9,tag)) then return true,"Success"
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else return false,"Netcard error"
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end
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function socket() -- Allocate a new socket
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local idx=_findFirstAvaliableSocket()
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local ret,emsg=_doCreateSocket(idx)
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if(not ret) then
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return -1,emsg
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else
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return ret,emsg
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end
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end
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function connect(sfd,remote_tag,port) -- Connect to a remote device
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if(_getSocketStatus(sfd)~="Ready") then
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return -1,"Socket not ready"
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elseif(not _isPortValid(port)) then
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return -2,"Port Invalid"
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else
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-- Try to resolve remote_tag to remote_uuid
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local remote_uuid=do_arp_query(remote_tag)
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if(remote_uuid == nil) then
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return -3,"Tag can not be resolved into uuid"
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else
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local eret,emsg,remote_hwport=_doConnect(sfd,remote_uuid,port)
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if(eret==0) then
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_setSocketStatus(sfd,"Connected",remote_hwport)
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return 0,"Success"
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else
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return eret,emsg
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end
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end
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end
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end
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function bind(sfd,port) -- Bind socket at specific port
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@ -46,8 +186,19 @@ function arp_listener() -- ARP: Listen to arp broadcast and record informations.
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end
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function do_arp_query() -- ARP: Query uuid with tag, will send arp-request
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function do_arp_query(tag) -- ARP: Query uuid with tag, might send arp-request
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local ret,uuid=_isInArpCache(tag)
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if(ret) then return uuid
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else
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local quest=_generateARPQuest(tag)
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for i=1,3,1 do
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if(_doArpBroadcastQuery(quest)) then
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local e,etag,euuid=event.pull(0.5,"net_newarp")
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if(e~=nil) then return euuid end
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end
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end
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return nil -- Failed to query arp in 3 tries.
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end
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end
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function run_arp() -- Start ARP Services in background
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@ -56,4 +207,8 @@ end
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function run_dhcp_client() -- Start DHCP Client in background
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end
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function run_tcp() -- Start TCP Services in background
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end
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