OpenComputerScripts/libgpu.lua

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-- LibGPU - A library help operating GPU.
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-- Author: Github/Kiritow
local component=require("component")
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-- y is line, x is col
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local function GPUClear(t)
local w,h=t.gpu.getResolution()
t.gpu.fill(1,1,w,h," ")
end
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local function GPUFill(t,x,y,w,h,char_str)
if(string.len(char_str)>1) then
char_str=string.sub(char_str,1,1)
end
t.gpu.fill(x,y,w,h,char_str)
end
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local function GPUSet(t,line,col,str)
t.gpu.set(col,line,str)
end
local function GPUGet(t,line,col)
return t.gpu.get(col,line)
end
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local function GPUSetColorFG(t,rgb)
t.gpu.setForeground(rgb)
end
local function GPUSetColorBG(t,rgb)
t.gpu.setBackground(rgb)
end
local function GPUGetColorFG(t)
return t.gpu.getForeground()
end
local function GPUGetColorBG(t)
return t.gpu.getBackground()
end
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-- Store current fg, then set fg to rgb
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local function GPUPushFG(t,rgb)
t.fgstk[t.fgstk.n+1]=t:getfg()
t.fgstk.n=t.fgstk.n+1
t:setfg(rgb)
end
local function GPUPopFG(t)
t:setfg(t.fgstk[t.fgstk.n])
t.fgstk[t.fgstk.n]=nil
t.fgstk.n=t.fgstk.n-1
end
local function GPUPushBG(t,rgb)
t.bgstk[t.bgstk.n+1]=t:getbg()
t.bgstk.n=t.bgstk.n+1
t:setbg(rgb)
end
local function GPUPopBG(t)
t:setbg(t.bgstk[t.bgstk.n])
t.bgstk[t.bgstk.n]=nil
t.bgstk.n=t.bgstk.n-1
end
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local function GPUPushAll(t,fg_rgb,bg_rgb)
GPUPushFG(t,fg_rgb)
GPUPushBG(t,bg_rgb)
end
local function GPUPopAll(t)
GPUPopBG(t)
GPUPopFG(t)
end
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-- API
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function GetGPU(addr)
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if(component.list("gpu")==nil) then
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error("No GPU Found.")
else
local t={}
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t.gpu=component.proxy(component.list("gpu")())
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t.clear=GPUClear
t.set=GPUSet
t.get=GPUGet
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t.fill=GPUFill
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t.setfg=GPUSetColorFG
t.getfg=GPUGetColorFG
t.setbg=GPUSetColorBG
t.getbg=GPUGetColorBG
t.fgstk={n=0}
t.bgstk={n=0}
t.pushfg=GPUPushFG
t.popfg=GPUPopFG
t.pushbg=GPUPushBG
t.popbg=GPUPopBG
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t.pushall=GPUPushAll
t.popall=GPUPopAll
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return t
end
end