MiniEngine/MiniEngine_Simple.hpp

384 lines
6.4 KiB
C++

#pragma once
#include <SDL2/SDL.h>
#undef main
#include <SDL2/SDL_image.h>
#include <SDL2/SDL_ttf.h>
#include <SDL2/SDL_mixer.h>
#include <memory>
namespace MiniEngine
{
using namespace std;
class Rect
{
public:
int x, y, w, h;
Rect(int X, int Y, int W, int H)
{
x = X;y = Y;w = W;h = H;
}
Rect()
{
x = y = w = h = 0;
}
SDL_Rect toSDLRect()
{
SDL_Rect r;
r.x = x;r.y = y;r.w = w;r.h = h;
return r;
}
};
class RGBA
{
public:
int r, g, b, a;
RGBA(int R, int G, int B, int A)
{
r = R;g = G;b = B;a = A;
}
RGBA()
{
r = g = b = a = 0;
}
SDL_Color toSDLColor()
{
SDL_Color c;
c.r = r;c.g = g;c.b = b;c.a = a;
}
};
class NonCopyable
{
protected:
NonCopyable() = default;
~NonCopyable() = default;
NonCopyable(const NonCopyable&) = delete;
NonCopyable& operator = (const NonCopyable&) = delete;
};
class Window;
class Renderer;
class ErrorViewer : public exception
{
public:
void fetch()
{
str = SDL_GetError();
}
string getError()
{
return str;
}
const char* what() const throw() override
{
return str.c_str();
}
private:
string str;
};
class Surface
{
public:
~Surface()
{
}
protected:
Surface() = default;
private:
shared_ptr<SDL_Surface> surf;
friend class Renderer;
friend class Font;
};
class Texture
{
public:
~Texture()
{
}
Rect getSize()
{
return rect;
}
int getw()
{
return rect.w;
}
int geth()
{
return rect.h;
}
protected:
Texture()
{
}
void updateInfo()
{
SDL_QueryTexture(text.get(), NULL, NULL, &rect.w, &rect.h);
rect.x = rect.y = 0;
}
private:
shared_ptr<SDL_Texture> text;
Rect rect;
friend class Renderer;
};
class Renderer
{
public:
int setColor(RGBA pack)
{
return SDL_SetRenderDrawColor(rnd.get(), pack.r, pack.g, pack.b, pack.a);
}
RGBA getColor()
{
Uint8 r, g, b, a;
SDL_GetRenderDrawColor(rnd.get(), &r, &g, &b, &a);
RGBA pack(r, g, b, a);
return pack;
}
int Renderer::fillRect(Rect rect)
{
auto inr = rect.toSDLRect();
return SDL_RenderFillRect(rnd.get(), &inr);
}
int Renderer::drawRect(Rect rect)
{
auto inr = rect.toSDLRect();
return SDL_RenderDrawRect(rnd.get(), &inr);
}
int clear()
{
return SDL_RenderClear(rnd.get());
}
void update()
{
SDL_RenderPresent(rnd.get());
}
int copy(Texture t, Rect src, Rect dst)
{
SDL_Rect s = src.toSDLRect();
SDL_Rect d = dst.toSDLRect();
return SDL_RenderCopy(rnd.get(), t.text.get(), &s, &d);
}
int copyTo(Texture t, Rect dst)
{
SDL_Rect d = dst.toSDLRect();
return SDL_RenderCopy(rnd.get(), t.text.get(), NULL, &d);
}
int copyFill(Texture t, Rect src)
{
SDL_Rect s = src.toSDLRect();
return SDL_RenderCopy(rnd.get(), t.text.get(), &s, NULL);
}
int copyFullFill(Texture t)
{
return SDL_RenderCopy(rnd.get(), t.text.get(), NULL, NULL);
}
Surface loadSurface(string FileName) throw(ErrorViewer)
{
Surface surf;
SDL_Surface* temp = IMG_Load(FileName.c_str());
if (temp == nullptr)
{
ErrorViewer e;
e.fetch();
throw e;
}
surf.surf.reset(temp, SDL_FreeSurface);
return surf;
}
Texture render(Surface surf) throw (ErrorViewer)
{
Texture t;
SDL_Texture* temp = SDL_CreateTextureFromSurface(rnd.get(), surf.surf.get());
if (temp == nullptr)
{
ErrorViewer e;
e.fetch();
throw e;
}
t.text.reset(temp, SDL_DestroyTexture);
t.updateInfo();
return t;
}
Texture loadTexture(string FileName) throw(ErrorViewer)
{
Texture t;
SDL_Texture* temp = IMG_LoadTexture(rnd.get(), FileName.c_str());
if (temp == nullptr)
{
ErrorViewer e;
e.fetch();
throw e;
}
t.text.reset(temp, SDL_DestroyTexture);
t.updateInfo();
return t;
}
protected:
Renderer()
{
/// This function is called by Window ONLY.
}
private:
shared_ptr<SDL_Renderer> rnd;
friend class Window;
};
class Window
{
public:
Window(string Title, int Width, int Height) throw(ErrorViewer)
{
SDL_Window* temp = SDL_CreateWindow(Title.c_str(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_WINDOW_SHOWN);
if (temp == NULL)
{
ErrorViewer e;
e.fetch();
throw e;
}
wnd.reset(temp, SDL_DestroyWindow);
setRenderer();
}
Renderer getRenderer() const
{
return winrnd;
}
void setRenderer()
{
winrnd.rnd.reset(SDL_CreateRenderer(wnd.get(), -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE),SDL_DestroyRenderer);
}
Rect getSize()
{
int w, h;
SDL_GetWindowSize(wnd.get(), &w, &h);
Rect rect(0, 0, w, h);
return rect;
}
void setSize(Rect sizeRect)
{
setSize(sizeRect.w, sizeRect.h);
}
void setSize(int w, int h)
{
SDL_SetWindowSize(wnd.get(),w,h);
}
private:
shared_ptr<SDL_Window> wnd;
Renderer winrnd;
};
class Font
{
public:
Font()
{
}
Font(string FontFileName, int size) throw(ErrorViewer)
{
if (use(FontFileName, size) != 0)
{
ErrorViewer e;
e.fetch();
throw e;
}
}
int use(string FontFileName, int size)
{
TTF_Font* temp = TTF_OpenFont(FontFileName.c_str(), size);
if (temp == NULL) return -1;
font.reset(temp, TTF_CloseFont);
return 0;
}
Texture renderText(Renderer rnd, string Text, RGBA fg)
{
Surface surf;
surf.surf.reset(TTF_RenderText_Blended(font.get(), Text.c_str(), fg.toSDLColor()));
Texture t = rnd.render(surf);
return t;
}
Texture renderUTF8(Renderer rnd, string Text, RGBA fg)
{
Surface surf;
surf.surf.reset(TTF_RenderUTF8_Blended(font.get(), Text.c_str(), fg.toSDLColor()));
Texture t = rnd.render(surf);
return t;
}
private:
shared_ptr<TTF_Font> font;
};
class SDLSystem
{
public:
static int SDLInit()
{
return SDL_Init(SDL_INIT_EVERYTHING);
}
static void SDLQuit()
{
SDL_Quit();
}
static int IMGInit()
{
return IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG);
}
static void IMGQuit()
{
IMG_Quit();
}
static int TTFInit()
{
return TTF_Init();
}
static void TTFQuit()
{
TTF_Quit();
}
static int MixInit()
{
return Mix_Init(MIX_INIT_MP3);
}
static void MixQuit()
{
Mix_Quit();
}
void Init()
{
SDLInit();
IMGInit();
TTFInit();
MixInit();
}
void Quit()
{
MixQuit();
TTFQuit();
IMGQuit();
SDLQuit();
}
static void delay(int ms)
{
SDL_Delay(ms);
}
};
}/// End of namespace MiniEngine