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16 lines
646 B
C
16 lines
646 B
C
#pragma once
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#include "basic_config.h"
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SDL_Texture* RenderText(SDL_Renderer* rnd,TTF_Font* font,const char* Text,SDL_Color color,int* pw,int* ph);
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SDL_Texture* RenderUTF8(SDL_Renderer* rnd,TTF_Font* font,const char* Text,SDL_Color color,int* pw,int* ph);
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void TextureDraw(SDL_Renderer* rnd,SDL_Texture* texture,int dstx,int dsty);
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SDL_Texture* MyLoadImage(SDL_Renderer* rnd,const char* FileName,int* pw,int* ph);
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bool isInRect(int x,int y,SDL_Rect rect);
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bool isInRect(int x,int y,int LU_x,int LU_y,int RD_x,int RD_y);
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void ClearMessageQueue();
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int MyChangeDir(const char* DirName);
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extern SDL_Color color_white;
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extern SDL_Color color_black;
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