mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
788 lines
22 KiB
C++
788 lines
22 KiB
C++
#pragma once
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#include "MiniEngine_Config.h"
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#include <string>
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#include <memory>
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#include <functional>
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#include <vector>
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#define _MINIENGINE_SDL_VERSION_ATLEAST(X,Y,Z) SDL_VERSION_ATLEAST(X,Y,Z)
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namespace MiniEngine
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{
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class Rect
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{
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public:
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int x, y, w, h;
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Rect(int X, int Y, int W, int H);
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Rect(const SDL_Rect&);
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Rect();
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SDL_Rect toSDLRect() const;
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bool isEmpty();
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bool operator == (const Rect&) const;
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bool hasIntersection(const Rect&) const;
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Rect getIntersection(const Rect&) const;
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Rect getUnion(const Rect&) const;
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};
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class Point
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{
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public:
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int x, y;
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Point(int X, int Y);
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Point();
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SDL_Point toSDLPoint() const;
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bool inRect(const Rect& rect) const;
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};
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class ColorMode
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{
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public:
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int r, g, b;
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ColorMode(int R, int G, int B);
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ColorMode();
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};
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class RGBA
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{
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public:
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int r, g, b, a;
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RGBA(int R, int G, int B, int A);
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RGBA(ColorMode mode, int A);
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RGBA();
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SDL_Color toSDLColor() const;
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ColorMode toColorMode() const;
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};
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class NonCopyable
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{
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protected:
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NonCopyable() = default;
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~NonCopyable() = default;
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NonCopyable(const NonCopyable&) = delete;
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NonCopyable& operator = (const NonCopyable&) = delete;
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};
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class ErrorViewer : public std::exception
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{
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public:
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void fetch();
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std::string getError() const;
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const char* what() const throw() override;
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private:
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std::string str;
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};
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class RWOP
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{
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public:
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RWOP(FILE* fp,bool autoclose);
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RWOP(const std::string& filename,const std::string& openmode);
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RWOP(const void* mem,int size);
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RWOP(void* mem,int size);
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RWOP()=default;
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~RWOP()=default;
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void release();
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private:
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std::shared_ptr<SDL_RWops> _op;
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SDL_RWops* _get() const;
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void _clear();
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void _set(SDL_RWops*);
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friend class Surface;
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friend class Renderer;
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};
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enum class BlendMode { None,Blend,Add,Mod };
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class Surface
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{
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public:
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Surface()=default;
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Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer);
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Surface(int width,int height,int depth,RGBA colorPack) throw(ErrorViewer);
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Surface(int width,int height,int depth,Uint32 surfaceFormat) throw(ErrorViewer);
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Surface(const std::string& filename) throw(ErrorViewer);
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Surface(const RWOP& rwop) throw(ErrorViewer);
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~Surface() = default;
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/// static functions
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static Surface load(const std::string& filename);
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static Surface load(const RWOP& rwop);
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static Surface create(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask);
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static Surface create(int width,int height,int depth,Uint32 surfaceFormat);
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/// xxxAs will clear the current surface if loaded or created successfully.
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int loadAs(const std::string& filename);
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int loadAs(const RWOP& rwop);
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int createAs(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask);
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int createAs(int width,int height,int depth,Uint32 surfaceFormat);
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int savePNG(const std::string& filename) const;
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int getw() const;
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int geth() const;
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BlendMode getBlendMode() const;
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int setBlendMode(BlendMode mode);
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/// Rendering functions. Copy an external surface to this surface. So it has no constant attribute.
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int blit(const Surface& s,const Rect& src,const Rect& dst);
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int blitTo(const Surface& t, const Rect& dst);
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int blitTo(const Surface& t, const Point& lupoint);
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int blitFill(const Surface& t, const Rect& src);
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int blitFullFill(const Surface& t);
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int blitScaled(const Surface& s,const Rect& src,const Rect& dst);
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int blitScaledTo(const Surface& t, const Rect& dst);
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int blitScaledTo(const Surface& t, const Point& lupoint);
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int blitScaledFill(const Surface& t, const Rect& src);
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int blitScaledFullFill(const Surface& t);
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int setClipRect(const Rect& clipRect);
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Rect getClipRect() const;
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void disableClipping();
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int setAlphaMode(int alpha);
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int getAlphaMode() const;
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ColorMode getColorMode() const;
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int setColorMode(ColorMode mode);
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RGBA getRGBA() const;
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void setRGBA(const RGBA& pack);
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bool mustlock() const;
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int lock();
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void unlock();
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bool isReady() const;
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void release();
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/// Experimental : Get SDL_Surface Pointer and then do anything you want!
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/// In case you can do anything with this pointer, this function should not has constant attribute.
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SDL_Surface* getRawPointer();
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private:
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std::shared_ptr<SDL_Surface> _surf;
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void _set(SDL_Surface*);
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void _set_no_delete(SDL_Surface*);
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void _clear();
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SDL_Surface* _get() const;
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friend class Window;
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friend class Renderer;
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friend class Font;
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friend class Cursor;
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};
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class Texture
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{
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public:
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Texture();
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~Texture() = default;
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Rect getSize();
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int getw() const;
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int geth() const;
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bool isReady() const;
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int setBlendMode(BlendMode mode);
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BlendMode getBlendMode() const;
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/// Alpha: 0: Transparent 255: opaque
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int setAlphaMode(int alpha);
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int getAlphaMode() const;
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ColorMode getColorMode() const;
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int setColorMode(ColorMode mode);
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RGBA getRGBA() const;
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void setRGBA(const RGBA& pack);
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void release();
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protected:
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/// updateInfo() must be called after Texture is changed.
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void updateInfo();
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private:
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std::shared_ptr<SDL_Texture> _text;
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void _set(SDL_Texture*);
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void _clear();
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SDL_Texture* _get() const;
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Rect rect;
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friend class Renderer;
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};
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enum class RendererType { Software, Accelerated, PresentSync, TargetTexture };
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enum class FlipMode { None, Horizontal, Vertical };
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class Renderer
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{
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public:
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Renderer() = default;
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int setColor(const RGBA& pack);
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RGBA getColor() const;
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int setBlendMode(BlendMode mode);
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BlendMode getBlendMode() const;
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int setTarget(Texture& t);
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int setTarget();
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int fillRect(const Rect& rect);
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int drawRect(const Rect& rect);
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int drawPoint(const Point& p);
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int clear();
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void update();
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int copy(const Texture& t, const Rect& src, const Rect& dst);
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int copyTo(const Texture& t, const Rect& dst);
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int copyTo(const Texture& t, const Point& lupoint);
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int copyFill(const Texture& t, const Rect& src);
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int copyFullFill(const Texture& t);
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int supercopy(const Texture& t,
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bool srcfull,const Rect& src,bool dstfull,const Rect& dst,
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double angle,
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bool haspoint,const Point& center,FlipMode mode);
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Texture render(const Surface& surf) const throw (ErrorViewer);
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Texture loadTexture(const std::string& FileName) const throw(ErrorViewer);
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Texture loadTextureRW(const RWOP& rwop) const throw(ErrorViewer);
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Texture createTexture(int Width, int Height) const throw(ErrorViewer);
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bool isReady() const;
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void release();
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private:
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std::shared_ptr<SDL_Renderer> _rnd;
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void _set(SDL_Renderer*);
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void _clear();
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SDL_Renderer* _get() const;
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friend class Window;
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};
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enum class SystemCursorType
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{
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Arrow, Ibeam, CrossHair,
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Wait, WaitArrow,
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SizeNWSE, SizeNESW, SizeWE, SizeNS, SizeAll,
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No, Hand
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};
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class Cursor
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{
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public:
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Cursor()=default;
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Cursor(SystemCursorType);
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Cursor(Surface surf,Point hotspot={0,0});
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static Cursor GetActiveCursor();
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static Cursor GetDefaultCursor();
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static void setShow(bool);
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static bool isShow();
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void activate();
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void release();
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private:
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std::shared_ptr<SDL_Cursor> _cur;
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void _set(SDL_Cursor*);
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void _set_no_delete(SDL_Cursor*);
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SDL_Cursor* _get();
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void _clear();
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};
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enum class MessageBoxType { Error, Warning, Information };
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enum class WindowType
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{
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FullScreen, OpenGL, Shown, Hidden,
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Borderless, Resizable, Minimized, Maximized,
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InputGrabbed, InputFocus, MouseFocus,
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FullScreenDesktop, Foreign, AllowHighDPI,
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MouseCapture, AlwaysOnTop, SkipTaskBar,
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Utility, ToolTip, PopUpMenu
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};
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class Window
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{
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public:
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Window()=default;
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Window(std::string Title, int Width, int Height,
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std::initializer_list<RendererType> RendererFlags = { RendererType::Accelerated,RendererType::TargetTexture },
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std::initializer_list<WindowType> WindowFlags = {WindowType::Shown} ,
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int WindowPositionX=SDL_WINDOWPOS_CENTERED, int WindowPositionY=SDL_WINDOWPOS_CENTERED) throw(ErrorViewer);
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Renderer getRenderer() const;
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void setRenderer(RendererType Type)
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{
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int flagcalc=0;
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_setRenderer(flagcalc,Type);
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}
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template<typename... Args>
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void setRenderer(RendererType Type,Args&&... args)
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{
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int flagcalc=0;
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_setRenderer(flagcalc,Type,std::forward<RendererType>(args...));
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}
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void setRenderer(std::initializer_list<RendererType>);
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Rect getSize() const;
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void setSize(const Rect& sizeRect);
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void setSize(int w, int h);
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Point getPosition() const;
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void setPosition(int x, int y);
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void setPosition(const Point& point);
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void setTitle(const std::string& Title);
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std::string getTitle() const;
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void setGrab(bool isGrab);
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bool getGrab() const;
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#if _MINIENGINE_SDL_VERSION_ATLEAST(2,0,5)
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/// SDL2.0.5 Required.
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int setOpacity(float opacity);
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float getOpacity() const;
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#endif
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/// FIXME: Not Implemented.
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void setResizable(bool resizable);
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/// Use UTF8 in Title and Message please.
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int showSimpleMessageBox(MessageBoxType type,const std::string& Title,const std::string& Message) const;
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void show();
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void hide();
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void raise();
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void minimize();
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void maximize();
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void restore();
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_DECL_DEPRECATED Surface getSurface();
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bool isScreenKeyboardShown();
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void release();
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/// Experimental : Free current renderer.
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/// This will cause all existing Renderer class throw an error on delete.
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/// This function destroy current renderer (if exist) and all Renderer class will not be notified.
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void resetRenderer();
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protected:
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template<typename... Args>
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void _setRenderer(int& refcalc,RendererType Type,Args&&... args)
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{
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refcalc|=_render_caster(Type);
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_setRenderer(refcalc,args...);
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}
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void _setRenderer(int& refcalc,RendererType Type)
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{
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refcalc|=_render_caster(Type);
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_setRenderer_Real(refcalc);
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}
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private:
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void _setRenderer_Real(Uint32 flags);
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Uint32 _render_caster(RendererType);
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std::shared_ptr<SDL_Window> _wnd;
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void _set(SDL_Window*);
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void _clear();
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SDL_Window* _get() const;
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Renderer _winrnd;
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};
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enum class FontStyle { Normal, Bold, Italic, UnderLine, StrikeThrough };
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enum class FontHint { Normal, Light, Mono, None , Error };
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class Font
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{
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public:
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Font() = default;
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Font(std::string FontFileName, size_t size) throw(ErrorViewer);
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int use(std::string FontFileName, size_t size);
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bool isReady() const;
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bool isNormal() const;
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bool isBold() const;
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bool isItalic() const;
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bool isUnderLine() const;
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bool isStrikeThrough() const;
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void setNormal();
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void setBold(bool);
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void setItalic(bool);
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void setUnderLine(bool);
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void setStrikeThrough(bool);
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template<typename... Args>
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void setFontStyle(FontStyle style,Args&&... args)
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{
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int fontcalc=0;
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_setFontStyle(fontcalc,style,args...);
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}
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void setFontStyle(FontStyle style)
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{
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int fontcalc=0;
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_setFontStyle(fontcalc,style);
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}
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std::vector<FontStyle> getFontStyles() const;
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int getFontHeight() const;
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int getFontAscent() const;
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int getFontDescent() const;
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int getFontLineSkip() const;
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bool isFontKerning() const;
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void setFontKerning(bool enableKerning);
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long getFontFaceNum() const;
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int getFontFaceIsFixedWidth() const;
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std::string getFontFaceFamilyName() const;
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std::string getFontFaceStyleName() const;
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FontHint getFontHint() const;
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void setFontHint(FontHint hint);
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Rect sizeText(const std::string& Text) const throw (ErrorViewer);
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Rect sizeUTF8(const std::string& Text) const throw (ErrorViewer);
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Rect sizeUnicode(const uint16_t* Text) const throw (ErrorViewer);
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/// Surface Rendering Functions.
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Surface renderText(const std::string& Text, const RGBA& fg) const;
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Surface renderTextWrapped(const std::string& Text, const RGBA& fg, size_t WrapLength) const;
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Surface renderTextShaded(const std::string& Text, const RGBA& fg, const RGBA& bg) const;
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Surface renderTextSolid(const std::string& Text, const RGBA& fg) const;
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Surface renderUTF8(const std::string& Text, const RGBA& fg) const;
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Surface renderUTF8Wrapped(const std::string& Text, const RGBA& fg, size_t WrapLength) const;
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Surface renderUTF8Shaded(const std::string& Text, const RGBA& fg, const RGBA& bg) const;
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Surface renderUTF8Solid(const std::string& Text, const RGBA& fg) const;
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Surface renderUnicode(const uint16_t* Text,const RGBA& fg) const;
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Surface renderUnicodeWrapped(const uint16_t* Text,const RGBA& fg,size_t WrapLength) const;
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Surface renderUnicodeShaded(const uint16_t* Text,const RGBA& fg,const RGBA& bg) const;
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Surface renderUnicodeSolid(const uint16_t* Text,const RGBA& fg) const;
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/// Texture Rendering Functions.
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Texture renderText(const Renderer& rnd, const std::string& Text, const RGBA& fg) const;
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Texture renderTextWrapped(const Renderer& rnd, const std::string& Text, const RGBA& fg, size_t WrapLength) const;
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Texture renderTextShaded(const Renderer& rnd, const std::string& Text, const RGBA& fg, const RGBA& bg) const;
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Texture renderTextSolid(const Renderer& rnd, const std::string& Text, const RGBA& fg) const;
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Texture renderUTF8(const Renderer& rnd, const std::string& Text, const RGBA& fg) const;
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Texture renderUTF8Wrapped(const Renderer& rnd, const std::string& Text, const RGBA& fg, size_t WrapLength) const;
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Texture renderUTF8Shaded(const Renderer& rnd, const std::string& Text, const RGBA& fg, const RGBA& bg) const;
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Texture renderUTF8Solid(const Renderer& rnd, const std::string& Text, const RGBA& fg) const;
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Texture renderUnicode(const Renderer& rnd,const uint16_t* Text,const RGBA& fg) const;
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Texture renderUnicodeWrapped(const Renderer& rnd,const uint16_t* Text,const RGBA& fg,size_t WrapLength) const;
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Texture renderUnicodeShaded(const Renderer& rnd,const uint16_t* Text,const RGBA& fg,const RGBA& bg) const;
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Texture renderUnicodeSolid(const Renderer& rnd,const uint16_t* Text,const RGBA& fg) const;
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void release();
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protected:
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template<typename... Args>
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void _setFontStyle(int& fontcalc,FontStyle style,Args&&... args)
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{
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fontcalc|=_style_caster(style);
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_setFontStyle(fontcalc,args...);
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}
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void _setFontStyle(int& fontcalc,FontStyle style)
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{
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fontcalc|=_style_caster(style);
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_real_setFontStyle(fontcalc);
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}
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private:
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void _real_setFontStyle(int);
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int _style_caster(FontStyle);
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std::shared_ptr<TTF_Font> _font;
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void _set(TTF_Font*);
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void _clear();
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TTF_Font* _get() const;
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};
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enum class Platform { Unknown,Windows,MacOS,Linux,iOS,Android };
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enum class PowerState { Unknown,OnBattery,NoBattery,Charging,Charged };
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class LogSystem
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{
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static void v(const char* fmt,...);/// Verbose
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static void d(const char* fmt,...);/// Debug
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static void i(const char* fmt,...);/// Information
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static void w(const char* fmt,...);/// Warning
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static void e(const char* fmt,...);/// Error
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static void critical(const char* fmt,...);/// Critical
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};
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|
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class SharedLibrary
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{
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public:
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SharedLibrary();
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SharedLibrary(const std::string& Filename);
|
|
~SharedLibrary()=default;
|
|
int load(const std::string& Filename);
|
|
int unload();
|
|
|
|
template<typename ReturnType,typename... Arguments>
|
|
std::function<ReturnType(Arguments...)> get(const std::string& FunctionName)
|
|
{
|
|
return std::function<ReturnType(Arguments...)>(reinterpret_cast<ReturnType(*)(Arguments...)>(get(FunctionName)));
|
|
}
|
|
|
|
void* get(const std::string& FunctionName) const;
|
|
void release();
|
|
private:
|
|
void* _get() const;
|
|
void _set(void*);
|
|
void _clear();
|
|
std::shared_ptr<void> _obj;
|
|
};
|
|
|
|
class SDLSystem
|
|
{
|
|
public:
|
|
static int SDLInit();
|
|
static void SDLQuit();
|
|
static int IMGInit();
|
|
static void IMGQuit();
|
|
static int TTFInit();
|
|
static void TTFQuit();
|
|
static int MixInit();
|
|
static void MixQuit();
|
|
|
|
static void Init();
|
|
static void Quit();
|
|
|
|
static void Delay(int ms);
|
|
|
|
static PowerState GetPowerState();
|
|
static int GetPowerLifeLeft();
|
|
static int GetPowerPrecentageLeft();
|
|
|
|
static Platform GetPlatform();
|
|
|
|
static void StartTextInput();
|
|
static bool IsTextInputActive();
|
|
static void StopTextInput();
|
|
|
|
static bool HasScreenKeyboardSupport();
|
|
|
|
static std::tuple<int,int,int> GetSDLCompileVersion();
|
|
static std::tuple<int,int,int> GetSDLLinkedVersion();
|
|
|
|
static std::tuple<int,int,int> GetIMGCompileVersion();
|
|
static std::tuple<int,int,int> GetIMGLinkedVersion();
|
|
|
|
static std::tuple<int,int,int> GetMixCompileVersion();
|
|
static std::tuple<int,int,int> GetMixLinkedVersion();
|
|
|
|
static std::tuple<int,int,int> GetTTFCompileVersion();
|
|
static std::tuple<int,int,int> GetTTFLinkedVersion();
|
|
|
|
class Android
|
|
{
|
|
public:
|
|
static std::string GetInternal();
|
|
static bool ExternalAvaliable();
|
|
static bool CanReadExternal();
|
|
static bool CanWriteExternal();
|
|
static std::string GetExternal();
|
|
static void* GetJNIEnv();
|
|
};
|
|
};
|
|
|
|
Uint32 _global_timer_executor(Uint32 interval,void* param);
|
|
|
|
class Timer
|
|
{
|
|
public:
|
|
Timer();
|
|
|
|
/// void func(Uint32,...)
|
|
template<typename VoidCallable,typename... Args>
|
|
Timer(Uint32 interval,VoidCallable&& vcallable,Args&&... args) : Timer()
|
|
{
|
|
auto realCall=[&,vcallable](Uint32 ims)->Uint32{vcallable(ims,args...);return ims;};
|
|
auto pfunc=new std::function<Uint32(Uint32 interval)>(realCall);
|
|
_real_timer_call(_global_timer_executor,interval,pfunc);
|
|
}
|
|
|
|
/// Uint32 func(Uint32,...)
|
|
template<typename Callable,typename... Args>
|
|
Timer(Callable&& callable,Uint32 interval,Args&&... args) : Timer()
|
|
{
|
|
auto realCall=[&,callable](Uint32 ims)->Uint32{return callable(ims,args...);};
|
|
auto pfunc=new std::function<Uint32(Uint32 interval)>(realCall);
|
|
_real_timer_call(_global_timer_executor,interval,pfunc);
|
|
}
|
|
|
|
/// Restore For Capability
|
|
Timer(SDL_TimerCallback callback,Uint32 interval,void* param);
|
|
|
|
int enable();
|
|
int disable();
|
|
bool isenable() const;
|
|
void detach();
|
|
~Timer();
|
|
|
|
static void _delete_delegator(std::function<Uint32(Uint32)>* Delegator);
|
|
private:
|
|
|
|
void _real_timer_call(SDL_TimerCallback callback,Uint32 interval,void* param);
|
|
|
|
SDL_TimerCallback _callback;
|
|
Uint32 _interval;
|
|
void* _param;
|
|
SDL_TimerID id;
|
|
bool _enabled;
|
|
bool _detached;
|
|
/// Reserved Variable For Template variable Parameter
|
|
bool _delete_on_disable;
|
|
};
|
|
|
|
class AudioPlayer
|
|
{
|
|
public:
|
|
AudioPlayer();
|
|
~AudioPlayer();
|
|
private:
|
|
class _Audio
|
|
{
|
|
public:
|
|
_Audio();
|
|
~_Audio();
|
|
};
|
|
|
|
static _Audio* _sysAudio;
|
|
static int _sysAudioCounter;
|
|
};
|
|
|
|
/// Forward Declaration
|
|
class Music
|
|
{
|
|
public:
|
|
|
|
protected:
|
|
Music() = default;
|
|
private:
|
|
std::shared_ptr<Mix_Music> _music;
|
|
void _set(Mix_Music*);
|
|
void _clear();
|
|
Mix_Music* _get();
|
|
friend class MusicPlayer;
|
|
};
|
|
|
|
class MusicPlayer : public AudioPlayer
|
|
{
|
|
public:
|
|
static int GetDecoderNum();
|
|
static std::string GetDecoderName(int index);
|
|
|
|
Music loadMusic(std::string Filename) throw (ErrorViewer);
|
|
|
|
int play(Music music, int loops);
|
|
void pause();
|
|
void resume();
|
|
void rewind();
|
|
int stop();
|
|
int fadeIn(int loops, int ms);
|
|
int fadeOut(int ms);
|
|
|
|
bool isPlaying();
|
|
bool isPaused();
|
|
int isFading();
|
|
|
|
/// Experimental
|
|
static int SetMusicPosition(double position);
|
|
|
|
private:
|
|
Music m;
|
|
};
|
|
|
|
class Sound
|
|
{
|
|
public:
|
|
protected:
|
|
Sound() = default;
|
|
private:
|
|
std::shared_ptr<Mix_Chunk> _sound;
|
|
void _set(Mix_Chunk*);
|
|
void _clear();
|
|
Mix_Chunk* _get();
|
|
friend class SoundPlayer;
|
|
};
|
|
|
|
typedef int ChannelID;
|
|
|
|
class SoundPlayer : public AudioPlayer
|
|
{
|
|
public:
|
|
static int GetDecoderNum();
|
|
static std::string GetDecoderName(int index);
|
|
|
|
SoundPlayer(int Channels = 16);
|
|
Sound loadSound(std::string Filename) throw (ErrorViewer);
|
|
ChannelID playSound(Sound sound, int loops) throw (ErrorViewer);
|
|
ChannelID fadein(Sound sound, int loops, int ms) throw (ErrorViewer);
|
|
int fadeout(ChannelID id, int ms);
|
|
void pause(ChannelID id);
|
|
void resume(ChannelID id);
|
|
int stop(ChannelID id);
|
|
|
|
/// Experimental
|
|
int setPanning(ChannelID id,uint8_t left,uint8_t right);
|
|
int setPosition(ChannelID id,int16_t angle,uint8_t distance);
|
|
int setDistance(ChannelID id,uint8_t distance);
|
|
int setReverseStereo(ChannelID id,int flip);
|
|
};
|
|
|
|
class StringEngine
|
|
{
|
|
public:
|
|
StringEngine(std::string StringFile,std::string LanguageTag);
|
|
|
|
StringEngine(StringEngine& )=delete;
|
|
StringEngine& operator = (StringEngine& )=delete;
|
|
|
|
int useLanaguage(std::string LanguageTag);
|
|
bool ready();
|
|
std::string getString(std::string Tag);
|
|
~StringEngine();
|
|
private:
|
|
struct impl;
|
|
impl* pimpl;
|
|
};
|
|
|
|
int SetClipboardText(const std::string& str);
|
|
std::string GetClipboardText();
|
|
bool HasClipboardText();
|
|
|
|
/// Experimental - For Experts: Use SDL ScanCode
|
|
bool GetScanKeyState(SDL_Scancode);
|
|
|
|
}/// End of namespace MiniEngine
|
|
|
|
std::string UTF8ToGBK(std::string UTF8String);
|
|
std::string GBKToUTF8(std::string GBKString);
|
|
bool canread(std::string Path);
|
|
bool canwrite(std::string Path);
|
|
bool isexist(std::string Path);
|
|
bool canexecute(std::string Path);
|
|
|
|
/// Your Program Should Start Here
|
|
int AppMain();
|
|
|
|
/// MiniEngine Provides main
|
|
int main(int argc,char* argv[]);
|
|
|
|
/// MiniEngine Provided API: Get Start Parameters
|
|
int GetArgc();
|
|
char** GetArgv();
|