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https://github.com/Kiritow/MiniEngine.git
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kiritow
9c1feddb49
Music SoundEffect added. MusicPlayer added. Sample Application Source Code Changed.
61 lines
1.1 KiB
C++
61 lines
1.1 KiB
C++
#pragma once
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#include "config.h"
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#include <memory>
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#define _MUSIC_MANAGER_IMPL \
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struct impl; \
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std::shared_ptr<impl> pimpl;
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/// Fwd Decl
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class MusicPlayer;
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class Music
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{
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public:
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Music();
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Music(const char* MusicFileName);
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int load(const char* MusicFileName);
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int unload();
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bool ready();
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~Music();
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private:
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_MUSIC_MANAGER_IMPL
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friend class MusicPlayer;
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};
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class SoundEffect
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{
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public:
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SoundEffect();
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SoundEffect(const char* SoundEffectFileName);
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int load(const char* SoundEffectFileName);
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~SoundEffect();
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private:
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_MUSIC_MANAGER_IMPL
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};
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class MusicPlayer
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{
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public:
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MusicPlayer(int freq=MIX_DEFAULT_FREQUENCY,Uint16 format=MIX_DEFAULT_FORMAT,int soundChannel=2,int chunkSize=1024);
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~MusicPlayer();
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int play();
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int stop();
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int add(Music& music,int times);
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private:
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static MusicPlayer* pInstance;
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_MUSIC_MANAGER_IMPL
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};
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class SoundEffectPlayer
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{
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public:
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SoundEffectPlayer();
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~SoundEffectPlayer();
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int play(SoundEffect& soundeffect,int times);
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private:
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_MUSIC_MANAGER_IMPL;
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};
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