mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
894 lines
17 KiB
C++
894 lines
17 KiB
C++
#include <SDL2/SDL.h>
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#undef main
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#include <SDL2/SDL_image.h>
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#include <SDL2/SDL_ttf.h>
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#include <SDL2/SDL_mixer.h>
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#include <string>
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#include <memory>
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#define _DECL_DEPRECATED __declspec(deprecated)
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#define _DECL_DEPRECATED_MSG(InfoString) __declspec(deprecated(InfoString))
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namespace MiniEngine
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{
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class Rect
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{
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public:
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int x, y, w, h;
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Rect(int X, int Y, int W, int H)
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{
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x = X;
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y = Y;
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w = W;
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h = H;
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}
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Rect()
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{
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x = y = w = h = 0;
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}
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SDL_Rect toSDLRect()
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{
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SDL_Rect r;
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r.x = x;
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r.y = y;
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r.w = w;
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r.h = h;
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return r;
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}
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};
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class Point
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{
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public:
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int x,y;
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Point(int X,int Y)
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{
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x=X;
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y=Y;
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}
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Point()
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{
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x=y=0;
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}
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SDL_Point toSDLPoint()
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{
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SDL_Point p;
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p.x=x;
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p.y=y;
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return p;
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}
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bool inRect(Rect rect)
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{
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auto p=toSDLPoint();
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auto r=rect.toSDLRect();
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return SDL_PointInRect(&p,&r);
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}
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};
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class ColorMode
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{
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public:
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int r,g,b;
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ColorMode(int R,int G,int B)
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{
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r=R;
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g=G;
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b=B;
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}
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ColorMode()
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{
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r=g=b=0;
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}
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};
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class RGBA
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{
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public:
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int r,g,b,a;
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RGBA(int R, int G, int B, int A)
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{
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r=R;
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g=G;
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b=B;
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a = A;
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}
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RGBA(ColorMode mode,int A)
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{
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r=mode.r;
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g=mode.g;
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b=mode.b;
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a=A;
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}
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RGBA()
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{
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r=g=b=a=0;
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}
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SDL_Color toSDLColor()
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{
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SDL_Color c;
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c.r = r;
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c.g = g;
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c.b = b;
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c.a = a;
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return c;
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}
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ColorMode toColorMode()
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{
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return ColorMode(r,g,b);
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}
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};
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class NonCopyable
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{
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protected:
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NonCopyable() = default;
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~NonCopyable() = default;
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NonCopyable(const NonCopyable&) = delete;
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NonCopyable& operator = (const NonCopyable&) = delete;
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};
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class ErrorViewer : public std::exception
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{
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public:
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void fetch()
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{
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str = SDL_GetError();
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}
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std::string getError()
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{
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return str;
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}
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const char* what() const throw() override
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{
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return str.c_str();
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}
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private:
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std::string str;
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};
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enum class BlendMode
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{
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None=SDL_BLENDMODE_NONE,
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Blend=SDL_BLENDMODE_BLEND,
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Add=SDL_BLENDMODE_ADD,
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Mod=SDL_BLENDMODE_MOD
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};
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class Surface
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{
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public:
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~Surface()=default;
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protected:
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Surface() = default;
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private:
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std::shared_ptr<SDL_Surface> surf;
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friend class Window;
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friend class Renderer;
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friend class Font;
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};
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class Texture
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{
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public:
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~Texture()=default;
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Rect getSize()
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{
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return rect;
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}
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int getw()
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{
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return rect.w;
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}
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int geth()
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{
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return rect.h;
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}
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bool isReady()
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{
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return (text.get() != nullptr);
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}
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int setBlendMode(BlendMode mode)
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{
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return SDL_SetTextureBlendMode(text.get(),static_cast<SDL_BlendMode>(mode));
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}
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BlendMode getBlendMode()
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{
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SDL_BlendMode temp;
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SDL_GetTextureBlendMode(text.get(),&temp);
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return static_cast<BlendMode>(temp);
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}
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/// Alpha: 0: Transparent 255: opaque
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int setAlphaMode(int alpha)
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{
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Uint8 temp=std::max(std::min(alpha,255),0);
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return SDL_SetTextureAlphaMod(text.get(),temp);
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}
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int getAlphaMode()
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{
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Uint8 temp;
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SDL_GetTextureAlphaMod(text.get(),&temp);
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return temp;
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}
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ColorMode getColorMode()
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{
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ColorMode pack;
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Uint8 r,g,b;
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SDL_GetTextureColorMod(text.get(),&r,&g,&b);
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pack.r=r;
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pack.g=g;
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pack.b=b;
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return pack;
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}
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int setColorMode(ColorMode mode)
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{
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return SDL_SetTextureColorMod(text.get(),mode.r,mode.g,mode.b);
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}
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RGBA getRGBA()
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{
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return RGBA(getColorMode(),getAlphaMode());
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}
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void setRGBA(RGBA pack)
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{
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setColorMode(pack.toColorMode());
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setAlphaMode(pack.a);
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}
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protected:
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Texture()=default;
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/// updateInfo() must be called after Texture is changed.
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void updateInfo()
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{
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SDL_QueryTexture(text.get(), NULL, NULL, &rect.w, &rect.h);
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rect.x = rect.y = 0;
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}
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private:
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std::shared_ptr<SDL_Texture> text;
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Rect rect;
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friend class Renderer;
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};
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enum class RendererType
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{
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Software=SDL_RENDERER_SOFTWARE,
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Accelerated=SDL_RENDERER_ACCELERATED,
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PresentSync=SDL_RENDERER_PRESENTVSYNC,
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TargetTexture=SDL_RENDERER_TARGETTEXTURE
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};
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class Renderer
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{
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public:
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int setColor(RGBA pack)
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{
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return SDL_SetRenderDrawColor(rnd.get(), pack.r, pack.g, pack.b, pack.a);
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}
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RGBA getColor()
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{
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Uint8 r, g, b, a;
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SDL_GetRenderDrawColor(rnd.get(), &r, &g, &b, &a);
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RGBA pack(r, g, b, a);
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return pack;
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}
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int setBlendMode(BlendMode mode)
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{
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return SDL_SetRenderDrawBlendMode(rnd.get(),static_cast<SDL_BlendMode>(mode));
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}
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BlendMode getBlendMode()
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{
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SDL_BlendMode temp;
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SDL_GetRenderDrawBlendMode(rnd.get(),&temp);
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return static_cast<BlendMode>(temp);
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}
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int setTarget(Texture& t)
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{
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return SDL_SetRenderTarget(rnd.get(),t.text.get());
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}
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int setTarget()
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{
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return SDL_SetRenderTarget(rnd.get(),nullptr);
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}
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int fillRect(Rect rect)
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{
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auto inr = rect.toSDLRect();
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return SDL_RenderFillRect(rnd.get(), &inr);
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}
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int drawRect(Rect rect)
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{
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auto inr = rect.toSDLRect();
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return SDL_RenderDrawRect(rnd.get(), &inr);
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}
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int clear()
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{
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return SDL_RenderClear(rnd.get());
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}
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void update()
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{
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SDL_RenderPresent(rnd.get());
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}
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int copy(Texture t, Rect src, Rect dst)
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{
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SDL_Rect s = src.toSDLRect();
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SDL_Rect d = dst.toSDLRect();
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return SDL_RenderCopy(rnd.get(), t.text.get(), &s, &d);
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}
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int copyTo(Texture t, Rect dst)
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{
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SDL_Rect d = dst.toSDLRect();
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return SDL_RenderCopy(rnd.get(), t.text.get(), NULL, &d);
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}
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int copyFill(Texture t, Rect src)
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{
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SDL_Rect s = src.toSDLRect();
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return SDL_RenderCopy(rnd.get(), t.text.get(), &s, NULL);
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}
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int copyFullFill(Texture t)
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{
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return SDL_RenderCopy(rnd.get(), t.text.get(), NULL, NULL);
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}
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Surface loadSurface(std::string FileName) throw(ErrorViewer)
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{
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Surface surf;
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SDL_Surface* temp = IMG_Load(FileName.c_str());
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if (temp == nullptr)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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surf.surf.reset(temp, SDL_FreeSurface);
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return surf;
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}
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Texture render(Surface surf) throw (ErrorViewer)
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{
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Texture t;
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SDL_Texture* temp = SDL_CreateTextureFromSurface(rnd.get(), surf.surf.get());
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if (temp == nullptr)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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t.text.reset(temp, SDL_DestroyTexture);
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t.updateInfo();
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return t;
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}
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Texture loadTexture(std::string FileName) throw(ErrorViewer)
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{
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Texture t;
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SDL_Texture* temp = IMG_LoadTexture(rnd.get(), FileName.c_str());
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if (temp == nullptr)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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t.text.reset(temp, SDL_DestroyTexture);
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t.updateInfo();
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return t;
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}
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Texture createTexture(int Width,int Height) throw(ErrorViewer)
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{
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SDL_Texture* temp=SDL_CreateTexture(rnd.get(),SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, Width, Height);
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if(temp==NULL)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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Texture t;
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t.text.reset(temp,SDL_DestroyTexture);
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t.updateInfo();
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return t;
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}
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protected:
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/// This function is called by class Window ONLY.
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Renderer()=default;
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private:
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std::shared_ptr<SDL_Renderer> rnd;
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friend class Window;
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};
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class Window
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{
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public:
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Window(std::string Title, int Width, int Height,std::initializer_list<RendererType> RendererFlags= {RendererType::Accelerated,RendererType::TargetTexture}) throw(ErrorViewer)
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{
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SDL_Window* temp = SDL_CreateWindow(Title.c_str(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_WINDOW_SHOWN);
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if (temp == NULL)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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wnd.reset(temp, SDL_DestroyWindow);
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setRenderer(RendererFlags);
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}
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Renderer getRenderer() const
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{
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return winrnd;
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}
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void setRenderer(std::initializer_list<RendererType> RendererFlags)
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{
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int flag=0;
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for(auto v:RendererFlags)
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{
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flag|=static_cast<int>(v);
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}
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_setRenderer_Real(flag);
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}
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Rect getSize()
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{
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int w, h;
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SDL_GetWindowSize(wnd.get(), &w, &h);
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return Rect(0, 0, w, h);
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}
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void setSize(Rect sizeRect)
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{
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setSize(sizeRect.w, sizeRect.h);
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}
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void setSize(int w, int h)
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{
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SDL_SetWindowSize(wnd.get(),w,h);
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}
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Rect getPosition()
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{
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int x,y;
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SDL_GetWindowPosition(wnd.get(),&x,&y);
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return Rect(x,y,0,0);
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}
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void setPosition(int x,int y)
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{
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SDL_SetWindowPosition(wnd.get(),x,y);
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}
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/// FIXME: Use class Point or class Rect ?
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void setPosition(Point point)
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{
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SDL_SetWindowPosition(wnd.get(),point.x,point.y);
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}
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void setTitle(std::string Title)
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{
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SDL_SetWindowTitle(wnd.get(),Title.c_str());
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}
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std::string getTitle()
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{
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return std::string(SDL_GetWindowTitle(wnd.get()));
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}
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void setResizable(bool resizable)
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{
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SDL_SetWindowResizable(wnd.get(),static_cast<SDL_bool>(resizable));
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}
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void show()
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{
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SDL_ShowWindow(wnd.get());
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}
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void hide()
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{
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SDL_HideWindow(wnd.get());
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}
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void raise()
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{
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SDL_RaiseWindow(wnd.get());
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}
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void minimize()
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{
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SDL_MinimizeWindow(wnd.get());
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}
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void maximize()
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{
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SDL_MaximizeWindow(wnd.get());
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}
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void restore()
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{
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SDL_RestoreWindow(wnd.get());
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}
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_DECL_DEPRECATED Surface getSurface()
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{
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SDL_Surface* temp=SDL_GetWindowSurface(wnd.get());
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Surface s;
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/// Don't Free This Surface
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s.surf.reset(temp,[](SDL_Surface*){});
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return s;
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}
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private:
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void _setRenderer_Real(Uint32 flags)
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{
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winrnd.rnd.reset(SDL_CreateRenderer(wnd.get(), -1, flags),SDL_DestroyRenderer);
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}
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std::shared_ptr<SDL_Window> wnd;
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Renderer winrnd;
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};
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class Font
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{
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public:
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Font()=default;
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Font(std::string FontFileName, int size) throw(ErrorViewer)
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{
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if (use(FontFileName, size) != 0)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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}
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int use(std::string FontFileName, int size)
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{
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TTF_Font* temp = TTF_OpenFont(FontFileName.c_str(), size);
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if (temp == NULL) return -1;
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font.reset(temp, TTF_CloseFont);
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return 0;
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}
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Texture renderText(Renderer rnd, std::string Text, RGBA fg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderText_Blended(font.get(), Text.c_str(), fg.toSDLColor()));
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Texture t = rnd.render(surf);
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return t;
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}
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Texture renderUTF8(Renderer rnd, std::string Text, RGBA fg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderUTF8_Blended(font.get(), Text.c_str(), fg.toSDLColor()));
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Texture t = rnd.render(surf);
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return t;
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}
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private:
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std::shared_ptr<TTF_Font> font;
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};
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class SDLSystem
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{
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public:
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static int SDLInit()
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{
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return SDL_Init(SDL_INIT_EVERYTHING);
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}
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static void SDLQuit()
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{
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SDL_Quit();
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}
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static int IMGInit()
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{
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return IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG);
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}
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static void IMGQuit()
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{
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IMG_Quit();
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}
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static int TTFInit()
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{
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return TTF_Init();
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}
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static void TTFQuit()
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{
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TTF_Quit();
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}
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static int MixInit()
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{
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return Mix_Init(MIX_INIT_MP3);
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}
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static void MixQuit()
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{
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Mix_Quit();
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}
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static void Init()
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{
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SDLInit();
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IMGInit();
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TTFInit();
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MixInit();
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}
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static void Quit()
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{
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MixQuit();
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TTFQuit();
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IMGQuit();
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SDLQuit();
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}
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static void Delay(int ms)
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{
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SDL_Delay(ms);
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}
|
|
};
|
|
|
|
|
|
class AudioPlayer
|
|
{
|
|
public:
|
|
AudioPlayer()
|
|
{
|
|
if(!_sysAudioCounter)
|
|
{
|
|
_sysAudio=new _Audio;
|
|
}
|
|
++_sysAudioCounter;
|
|
}
|
|
~AudioPlayer()
|
|
{
|
|
--_sysAudioCounter;
|
|
if(!_sysAudioCounter)
|
|
{
|
|
delete _sysAudio;
|
|
}
|
|
}
|
|
private:
|
|
class _Audio
|
|
{
|
|
public:
|
|
_Audio()
|
|
{
|
|
Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 1024);
|
|
}
|
|
~_Audio()
|
|
{
|
|
Mix_CloseAudio();
|
|
}
|
|
};
|
|
|
|
static _Audio* _sysAudio;
|
|
static int _sysAudioCounter;
|
|
};
|
|
AudioPlayer::_Audio* AudioPlayer::_sysAudio=NULL;
|
|
int AudioPlayer::_sysAudioCounter=0;
|
|
|
|
|
|
/// Forward Declaration
|
|
class Music
|
|
{
|
|
public:
|
|
|
|
protected:
|
|
Music()=default;
|
|
private:
|
|
std::shared_ptr<Mix_Music> music;
|
|
friend class MusicPlayer;
|
|
};
|
|
|
|
class MusicPlayer : public AudioPlayer
|
|
{
|
|
public:
|
|
Music loadMusic(std::string Filename) throw (ErrorViewer)
|
|
{
|
|
Mix_Music* temp=Mix_LoadMUS(Filename.c_str());
|
|
if(temp==nullptr)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
Music m;
|
|
m.music.reset(temp,Mix_FreeMusic);
|
|
return m;
|
|
}
|
|
|
|
void load(Music music)
|
|
{
|
|
m=music;
|
|
}
|
|
int play(int loops)
|
|
{
|
|
return Mix_PlayMusic(m.music.get(),loops);
|
|
}
|
|
void pause()
|
|
{
|
|
Mix_PauseMusic();
|
|
}
|
|
void resume()
|
|
{
|
|
Mix_ResumeMusic();
|
|
}
|
|
void rewind()
|
|
{
|
|
Mix_RewindMusic();
|
|
}
|
|
int stop()
|
|
{
|
|
return Mix_HaltMusic();
|
|
}
|
|
int fadeIn(int loops,int ms)
|
|
{
|
|
return Mix_FadeInMusic(m.music.get(),loops,ms);
|
|
}
|
|
int fadeOut(int ms)
|
|
{
|
|
return Mix_FadeOutMusic(ms);
|
|
}
|
|
|
|
bool isPlaying()
|
|
{
|
|
return Mix_PlayingMusic();
|
|
}
|
|
bool isPaused()
|
|
{
|
|
return Mix_PausedMusic();
|
|
}
|
|
int isFading()
|
|
{
|
|
switch(Mix_FadingMusic())
|
|
{
|
|
case MIX_NO_FADING:
|
|
return 0;
|
|
case MIX_FADING_IN:
|
|
return 1;
|
|
case MIX_FADING_OUT:
|
|
return 2;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
private:
|
|
Music m;
|
|
};
|
|
|
|
|
|
class Sound
|
|
{
|
|
public:
|
|
protected:
|
|
Sound()=default;
|
|
private:
|
|
std::shared_ptr<Mix_Chunk> sound;
|
|
friend class SoundPlayer;
|
|
};
|
|
|
|
typedef int ChannelID;
|
|
|
|
class SoundPlayer : public AudioPlayer
|
|
{
|
|
public:
|
|
SoundPlayer(int Channels=16)
|
|
{
|
|
Mix_AllocateChannels(Channels);
|
|
}
|
|
Sound loadSound(std::string Filename) throw (ErrorViewer)
|
|
{
|
|
Mix_Chunk* temp=Mix_LoadWAV(Filename.c_str());
|
|
if(temp==NULL)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
Sound s;
|
|
s.sound.reset(temp,Mix_FreeChunk);
|
|
return s;
|
|
}
|
|
ChannelID playSound(Sound sound,int loops) throw (ErrorViewer)
|
|
{
|
|
ChannelID id;
|
|
if(-1==(id=Mix_PlayChannel(-1,sound.sound.get(),loops)))
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
return id;
|
|
}
|
|
ChannelID fadein(Sound sound,int loops,int ms) throw (ErrorViewer)
|
|
{
|
|
ChannelID id;
|
|
if(-1==(id=Mix_FadeInChannel(-1,sound.sound.get(),loops,ms)))
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
return id;
|
|
}
|
|
int fadeout(ChannelID id,int ms)
|
|
{
|
|
return Mix_FadeOutChannel(id,ms);
|
|
}
|
|
void pause(ChannelID id)
|
|
{
|
|
Mix_Pause(id);
|
|
}
|
|
void resume(ChannelID id)
|
|
{
|
|
Mix_Resume(id);
|
|
}
|
|
int stop(ChannelID id)
|
|
{
|
|
return Mix_HaltChannel(id);
|
|
}
|
|
|
|
private:
|
|
|
|
};
|
|
|
|
class Event
|
|
{
|
|
public:
|
|
int gettype()
|
|
{
|
|
return e.type;
|
|
}
|
|
protected:
|
|
Event()=default;
|
|
SDL_Event e;
|
|
private:
|
|
friend class EventEngine;
|
|
};
|
|
|
|
class MouseButtonEvent : public Event
|
|
{
|
|
public:
|
|
int getx()
|
|
{
|
|
return e.button.x;
|
|
}
|
|
int gety()
|
|
{
|
|
return e.button.y;
|
|
}
|
|
int getbutton()
|
|
{
|
|
return e.button.button;
|
|
}
|
|
};
|
|
|
|
class EventEngine
|
|
{
|
|
public:
|
|
Event poll(bool mustNew=false) /// mustNew: false=SDL_PollEvent(&e) returns 0 ; true=SDL_PollEvent(&e) returns 1
|
|
{
|
|
Event e;
|
|
while(1)
|
|
{
|
|
int ret=SDL_PollEvent(&e.e);
|
|
if((mustNew&&ret)||!mustNew) break;
|
|
}
|
|
return e;
|
|
}
|
|
Event wait()
|
|
{
|
|
Event e;
|
|
SDL_WaitEvent(&e.e);
|
|
return e;
|
|
}
|
|
Event waitfor(int ms)
|
|
{
|
|
Event e;
|
|
SDL_WaitEventTimeout(&e.e,ms);
|
|
return e;
|
|
}
|
|
};
|
|
|
|
}/// End of namespace MiniEngine
|
|
|
|
namespace App
|
|
{
|
|
|
|
int main(int argc,char* argv[]);
|
|
|
|
}/// End of namespace App
|
|
|
|
|
|
/// Default Setup Code
|
|
int main(int argc,char* argv[])
|
|
{
|
|
MiniEngine::SDLSystem::Init();
|
|
int ret=App::main(argc,argv);
|
|
MiniEngine::SDLSystem::Quit();
|
|
return ret;
|
|
}
|