mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
kiritow
72b58f6b8b
Fix issue #3: class Texture has a shared_ptr to weak_ptr. The weak_ptr observes a shared_ptr in a list in class Window. When Window::setRenderer is called, Textures will be released and the previous renderer is also release. Then a new renderer is created. User should reload textures by themselves.
1772 lines
34 KiB
C++
1772 lines
34 KiB
C++
#include "MiniEngine.h"
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#include <algorithm>
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#include <map>
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#include <mutex>
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#include <fstream>
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#ifdef _MSC_VER /// Visual Studio
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#define _MINIENGINE_HAS_UNISTD 0
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#else
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#define _MINIENGINE_HAS_UNISTD 1
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#include <unistd.h>
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#endif
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#include "rapidxml/rapidxml.hpp"
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#include "rapidxml/rapidxml_print.hpp"
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#include "rapidxml/rapidxml_utils.hpp"
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namespace MiniEngine
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{
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namespace _internal
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{
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BlendMode getBlendModeFromSDLBlendMode(SDL_BlendMode mode)
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{
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switch(mode)
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{
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case SDL_BLENDMODE_ADD:
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return BlendMode::Add;
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case SDL_BLENDMODE_BLEND:
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return BlendMode::Blend;
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case SDL_BLENDMODE_MOD:
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return BlendMode::Mod;
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case SDL_BLENDMODE_NONE:
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default:/// return BlendMode::None on default.
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return BlendMode::None;
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}
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}
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SDL_BlendMode getSDLBlendModeFromBlendMode(BlendMode mode)
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{
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switch(mode)
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{
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case BlendMode::Add:
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return SDL_BLENDMODE_ADD;
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case BlendMode::Blend:
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return SDL_BLENDMODE_BLEND;
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case BlendMode::Mod:
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return SDL_BLENDMODE_MOD;
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case BlendMode::None:
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default:/// return SDL_BLENDMODE_NONE on default.
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return SDL_BLENDMODE_NONE;
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}
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}
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}/// End of namespace _internal
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Rect::Rect(int X, int Y, int W, int H)
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{
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x = X;
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y = Y;
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w = W;
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h = H;
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}
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Rect::Rect(SDL_Rect rect)
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{
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x=rect.x;
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y=rect.y;
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w=rect.w;
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h=rect.h;
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}
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Rect::Rect()
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{
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x = y = w = h = 0;
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}
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SDL_Rect Rect::toSDLRect()
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{
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SDL_Rect r;
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r.x = x;
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r.y = y;
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r.w = w;
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r.h = h;
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return r;
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}
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Point::Point(int X, int Y)
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{
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x = X;
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y = Y;
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}
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Point::Point()
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{
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x = y = 0;
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}
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SDL_Point Point::toSDLPoint()
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{
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SDL_Point p;
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p.x = x;
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p.y = y;
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return p;
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}
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bool Point::inRect(Rect rect)
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{
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auto p = toSDLPoint();
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auto r = rect.toSDLRect();
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return SDL_PointInRect(&p, &r);
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}
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ColorMode::ColorMode(int R, int G, int B)
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{
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r = R;
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g = G;
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b = B;
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}
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ColorMode::ColorMode()
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{
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r = g = b = 0;
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}
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RGBA::RGBA(int R, int G, int B, int A)
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{
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r = R;
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g = G;
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b = B;
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a = A;
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}
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RGBA::RGBA(ColorMode mode, int A)
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{
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r = mode.r;
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g = mode.g;
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b = mode.b;
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a = A;
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}
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RGBA::RGBA()
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{
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r = g = b = a = 0;
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}
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SDL_Color RGBA::toSDLColor()
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{
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SDL_Color c;
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c.r = r;
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c.g = g;
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c.b = b;
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c.a = a;
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return c;
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}
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ColorMode RGBA::toColorMode()
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{
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return ColorMode(r, g, b);
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}
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void ErrorViewer::fetch()
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{
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str = SDL_GetError();
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}
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std::string ErrorViewer::getError()
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{
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return str;
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}
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const char * ErrorViewer::what() const throw()
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{
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return str.c_str();
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}
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// private
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void RWOP::_set(SDL_RWops* p)
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{
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_op.reset(p,[](SDL_RWops* p){SDL_RWclose(p);});
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}
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// private
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SDL_RWops* RWOP::_get()
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{
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return _op.get();
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}
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void RWOP::_clear()
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{
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_op.reset();
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}
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RWOP::RWOP(FILE* fp,bool autoclose)
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{
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SDL_bool b=autoclose?SDL_TRUE:SDL_FALSE;
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_set(SDL_RWFromFP(fp,b));
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}
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RWOP::RWOP(const std::string& filename,const std::string& openmode)
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{
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_set(SDL_RWFromFile(filename.c_str(),openmode.c_str()));
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}
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RWOP::RWOP(const void* mem,int size)
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{
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_set(SDL_RWFromConstMem(mem,size));
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}
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RWOP::RWOP(void* mem,int size)
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{
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_set(SDL_RWFromMem(mem,size));
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}
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void Surface::_set(SDL_Surface* p)//private
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{
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_surf.reset(p,SDL_FreeSurface);
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}
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void Surface::_clear()//private
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{
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_surf.reset();
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}
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SDL_Surface* Surface::_get()//private
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{
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return _surf.get();
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}
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std::shared_ptr<SDL_Surface>& Surface::_getex()
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{
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return _surf;
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}
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int Surface::getw()
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{
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if(_get()!=nullptr)
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{
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return _get()->w;
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}
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else
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{
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/// return -1 on null surface pointer
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return -1;
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}
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}
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int Surface::geth()
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{
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if(_get()!=nullptr)
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{
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return _get()->h;
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}
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else
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{
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/// return -1 on null surface pointer
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return -1;
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}
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}
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BlendMode Surface::getBlendMode()
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{
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SDL_BlendMode temp;
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/// FIXME: return value are ignored.
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SDL_GetSurfaceBlendMode(_get(),&temp);
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return _internal::getBlendModeFromSDLBlendMode(temp);
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}
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int Surface::setBlendMode(BlendMode mode)
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{
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return SDL_SetSurfaceBlendMode(_get(),_internal::getSDLBlendModeFromBlendMode(mode));
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}
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int Surface::savePNG(const std::string& filename)
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{
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return IMG_SavePNG(_get(),filename.c_str());
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}
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int Surface::blit(Surface s,Rect src,Rect dst)
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{
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SDL_Rect rsrc=src.toSDLRect();
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitSurface(s._get(),&rsrc,_get(),&rdst);
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}
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int Surface::blitTo(Surface s,Rect dst)
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{
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitSurface(s._get(),NULL,_get(),&rdst);
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}
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int Surface::blitTo(Surface s,Point lupoint)
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{
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return blitTo(s,Rect(lupoint.x,lupoint.y,s.getw(),s.geth()));
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}
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int Surface::blitFill(Surface s,Rect src)
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{
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SDL_Rect rsrc=src.toSDLRect();
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return SDL_BlitSurface(s._get(),&rsrc,_get(),NULL);
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}
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int Surface::blitFullFill(Surface s)
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{
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return SDL_BlitSurface(s._get(),NULL,_get(),NULL);
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}
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int Surface::blitScaled(Surface s,Rect src,Rect dst)
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{
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SDL_Rect rsrc=src.toSDLRect();
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitScaled(s._get(),&rsrc,_get(),&rdst);
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}
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int Surface::blitScaledTo(Surface s,Rect dst)
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{
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitScaled(s._get(),NULL,_get(),&rdst);
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}
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int Surface::blitScaledTo(Surface s,Point lupoint)
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{
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return blitScaledTo(s,Rect(lupoint.x,lupoint.y,s.getw(),s.geth()));
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}
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int Surface::blitScaledFill(Surface s,Rect src)
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{
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SDL_Rect rsrc=src.toSDLRect();
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return SDL_BlitScaled(s._get(),&rsrc,_get(),NULL);
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}
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int Surface::blitScaledFullFill(Surface s)
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{
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return SDL_BlitScaled(s._get(),NULL,_get(),NULL);
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}
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int Surface::setAlphaMode(int alpha)
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{
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return SDL_SetSurfaceAlphaMod(_get(),alpha);
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}
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int Surface::getAlphaMode()
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{
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Uint8 al;
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SDL_GetSurfaceAlphaMod(_get(),&al);
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return al;
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}
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int Surface::setColorMode(ColorMode mode)
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{
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return SDL_SetSurfaceColorMod(_get(),mode.r,mode.g,mode.b);
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}
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ColorMode Surface::getColorMode()
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{
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Uint8 r,g,b;
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SDL_GetSurfaceColorMod(_get(),&r,&g,&b);
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ColorMode mode;
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mode.r=r;
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mode.g=g;
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mode.b=b;
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return mode;
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}
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void Surface::setRGBA(RGBA pack)
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{
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setColorMode(pack.toColorMode());
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setAlphaMode(pack.a);
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}
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RGBA Surface::getRGBA()
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{
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return RGBA(getColorMode(),getAlphaMode());
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}
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bool Surface::mustlock()
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{
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return SDL_MUSTLOCK(_get());
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}
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int Surface::lock()
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{
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return SDL_LockSurface(_get());
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}
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void Surface::unlock()
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{
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SDL_UnlockSurface(_get());
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}
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//static
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Surface Surface::createSurface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer)
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{
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SDL_Surface* temp=SDL_CreateRGBSurface(0,width,height,depth,Rmask,Gmask,Bmask,Amask);
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if(temp==nullptr)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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Surface surf;
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surf._set(temp);
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return surf;
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}
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void Texture::_set_sp(const std::shared_ptr<SDL_Texture>& sp)//private
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{
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/// Link the weak_ptr (in class Texture) with shared_ptr (in class Window)
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*(_text.get())=sp;
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updateInfo();
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}
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void Texture::_clear()//private
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{
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_text.reset();
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updateInfo();
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}
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SDL_Texture* Texture::_get()//private
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{
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if(_text.get()==nullptr)
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{
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return nullptr;
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}
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else return _text.get()->lock().get();
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}
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void Texture::_setWindow(Window* pwnd)
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{
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_p_wnd=pwnd;
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}
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Window* Texture::_getWindow()
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{
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return _p_wnd;
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}
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Texture::Texture()
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{
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_text.reset(new std::weak_ptr<SDL_Texture>,[this](std::weak_ptr<SDL_Texture>* wp){
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_getWindow()->_deleteTexture_SP(wp->lock());
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});
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updateInfo();
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}
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Rect Texture::getSize()
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{
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return rect;
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}
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int Texture::getw()
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{
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return rect.w;
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}
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int Texture::geth()
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{
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return rect.h;
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}
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bool Texture::isReady()
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{
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return (_get() != nullptr);
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}
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int Texture::setBlendMode(BlendMode mode)
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{
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return SDL_SetTextureBlendMode(_get(), _internal::getSDLBlendModeFromBlendMode(mode));
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}
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BlendMode Texture::getBlendMode()
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{
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SDL_BlendMode temp;
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SDL_GetTextureBlendMode(_get(), &temp);
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return _internal::getBlendModeFromSDLBlendMode(temp);
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}
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/// Alpha: 0: Transparent 255: opaque
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int Texture::setAlphaMode(int alpha)
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{
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Uint8 temp = std::max(std::min(alpha, 255), 0);
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return SDL_SetTextureAlphaMod(_get(), temp);
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}
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int Texture::getAlphaMode()
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{
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Uint8 temp;
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SDL_GetTextureAlphaMod(_get(), &temp);
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return temp;
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}
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ColorMode Texture::getColorMode()
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{
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ColorMode pack;
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Uint8 r, g, b;
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SDL_GetTextureColorMod(_get(), &r, &g, &b);
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pack.r = r;
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pack.g = g;
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pack.b = b;
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return pack;
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}
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int Texture::setColorMode(ColorMode mode)
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{
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return SDL_SetTextureColorMod(_get(), mode.r, mode.g, mode.b);
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}
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RGBA Texture::getRGBA()
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{
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return RGBA(getColorMode(), getAlphaMode());
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}
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void Texture::setRGBA(RGBA pack)
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{
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setColorMode(pack.toColorMode());
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setAlphaMode(pack.a);
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}
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/// updateInfo() must be called after Texture is changed.
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void Texture::updateInfo()//protected
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{
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if(_get()==nullptr)
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{
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rect.x=rect.y=rect.w=rect.h=0;
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}
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SDL_QueryTexture(_get(), NULL, NULL, &rect.w, &rect.h);
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rect.x = rect.y = 0;
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}
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void Renderer::_set_sp(std::shared_ptr<SDL_Renderer>& p)
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{
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_rnd=p;
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}
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void Renderer::_clear()
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{
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_rnd.reset();
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}
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SDL_Renderer* Renderer::_get()
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{
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return _rnd.lock().get();
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}
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void Renderer::_setWindow(Window* pWnd)
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{
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_p_wnd=pWnd;
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}
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Window* Renderer::_getWindow()
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{
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return _p_wnd;
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}
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int Renderer::setColor(RGBA pack)
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{
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return SDL_SetRenderDrawColor(_get(), pack.r, pack.g, pack.b, pack.a);
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}
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RGBA Renderer::getColor()
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{
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Uint8 r, g, b, a;
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SDL_GetRenderDrawColor(_get(), &r, &g, &b, &a);
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RGBA pack(r, g, b, a);
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return pack;
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}
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int Renderer::setBlendMode(BlendMode mode)
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{
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return SDL_SetRenderDrawBlendMode(_get(), _internal::getSDLBlendModeFromBlendMode(mode));
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}
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BlendMode Renderer::getBlendMode()
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{
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SDL_BlendMode temp;
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SDL_GetRenderDrawBlendMode(_get(), &temp);
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return _internal::getBlendModeFromSDLBlendMode(temp);
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}
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int Renderer::setTarget(Texture & t)
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{
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return SDL_SetRenderTarget(_get(), t._get());
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}
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int Renderer::setTarget()
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{
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return SDL_SetRenderTarget(_get(), nullptr);
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}
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int Renderer::fillRect(Rect rect)
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{
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auto inr = rect.toSDLRect();
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return SDL_RenderFillRect(_get(), &inr);
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}
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int Renderer::drawRect(Rect rect)
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{
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auto inr = rect.toSDLRect();
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return SDL_RenderDrawRect(_get(), &inr);
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}
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int Renderer::drawPoint(Point p)
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{
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return SDL_RenderDrawPoint(_get(),p.x,p.y);
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}
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int Renderer::drawLine(Point a,Point b)
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{
|
|
return SDL_RenderDrawLine(_get(),a.x,a.y,b.x,b.y);
|
|
}
|
|
|
|
int Renderer::clear()
|
|
{
|
|
return SDL_RenderClear(_get());
|
|
}
|
|
|
|
void Renderer::update()
|
|
{
|
|
SDL_RenderPresent(_get());
|
|
}
|
|
|
|
int Renderer::copy(Texture t, Rect src, Rect dst)
|
|
{
|
|
SDL_Rect s = src.toSDLRect();
|
|
SDL_Rect d = dst.toSDLRect();
|
|
return SDL_RenderCopy(_get(), t._get(), &s, &d);
|
|
}
|
|
|
|
int Renderer::copyTo(Texture t, Rect dst)
|
|
{
|
|
SDL_Rect d = dst.toSDLRect();
|
|
return SDL_RenderCopy(_get(), t._get(), NULL, &d);
|
|
}
|
|
|
|
int Renderer::copyTo(Texture t, Point lupoint)
|
|
{
|
|
return copyTo(t, Rect(lupoint.x, lupoint.y, t.getw(), t.geth()));
|
|
}
|
|
|
|
int Renderer::copyFill(Texture t, Rect src)
|
|
{
|
|
SDL_Rect s = src.toSDLRect();
|
|
return SDL_RenderCopy(_get(), t._get(), &s, NULL);
|
|
}
|
|
|
|
int Renderer::copyFullFill(Texture t)
|
|
{
|
|
return SDL_RenderCopy(_get(), t._get(), NULL, NULL);
|
|
}
|
|
|
|
int Renderer::supercopy(Texture t,bool srcfull,Rect src,bool dstfull,Rect dst,double angle,bool haspoint,Point center,FlipMode mode)
|
|
{
|
|
SDL_Rect R1,R2;
|
|
SDL_Point P;
|
|
SDL_Rect* pR1=nullptr;
|
|
SDL_Rect* pR2=nullptr;
|
|
SDL_Point* pPoint=nullptr;
|
|
SDL_RendererFlip flip;
|
|
if(srcfull)
|
|
{
|
|
R1=src.toSDLRect();
|
|
pR1=&R1;
|
|
}
|
|
if(dstfull)
|
|
{
|
|
R2=dst.toSDLRect();
|
|
pR2=&R2;
|
|
}
|
|
if(haspoint)
|
|
{
|
|
P=center.toSDLPoint();
|
|
pPoint=&P;
|
|
}
|
|
|
|
switch(mode)
|
|
{
|
|
case FlipMode::None:
|
|
flip=SDL_FLIP_NONE;
|
|
break;
|
|
case FlipMode::Horizontal:
|
|
flip=SDL_FLIP_HORIZONTAL;
|
|
break;
|
|
case FlipMode::Vertical:
|
|
flip=SDL_FLIP_VERTICAL;
|
|
break;
|
|
default:
|
|
flip=SDL_FLIP_NONE;
|
|
}
|
|
|
|
return SDL_RenderCopyEx(_get(),t._get(),pR1,pR2,angle,pPoint,flip);
|
|
}
|
|
|
|
Surface Renderer::loadSurface(std::string FileName) throw(ErrorViewer)
|
|
{
|
|
Surface surf;
|
|
SDL_Surface* temp = IMG_Load(FileName.c_str());
|
|
if (temp == nullptr)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
surf._set(temp);
|
|
return surf;
|
|
}
|
|
|
|
Surface Renderer::loadSurfaceRW(RWOP rwop) throw (ErrorViewer)
|
|
{
|
|
Surface surf;
|
|
SDL_Surface* temp=IMG_Load_RW(rwop._get(),0);
|
|
if(temp==nullptr)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
surf._set(temp);
|
|
return surf;
|
|
}
|
|
|
|
Texture Renderer::render(Surface surf) throw(ErrorViewer)
|
|
{
|
|
Texture t;
|
|
SDL_Texture* temp = SDL_CreateTextureFromSurface(_get(), surf._get());
|
|
if (temp == nullptr)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
|
|
t._set_sp(_getWindow()->_newTexture_Raw(temp));
|
|
t._setWindow(_getWindow());
|
|
return t;
|
|
}
|
|
|
|
Texture Renderer::loadTexture(std::string FileName) throw(ErrorViewer)
|
|
{
|
|
Texture t;
|
|
SDL_Texture* temp = IMG_LoadTexture(_get(), FileName.c_str());
|
|
if (temp == nullptr)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
|
|
t._set_sp(_getWindow()->_newTexture_Raw(temp));
|
|
t._setWindow(_getWindow());
|
|
return t;
|
|
}
|
|
|
|
Texture Renderer::loadTextureRW(RWOP rwop) throw (ErrorViewer)
|
|
{
|
|
Texture t;
|
|
SDL_Texture* temp=IMG_LoadTexture_RW(_get(),rwop._get(),0);
|
|
if (temp == nullptr)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
|
|
t._set_sp(_getWindow()->_newTexture_Raw(temp));
|
|
t._setWindow(_getWindow());
|
|
return t;
|
|
}
|
|
|
|
Texture Renderer::createTexture(int Width, int Height) throw(ErrorViewer)
|
|
{
|
|
SDL_Texture* temp = SDL_CreateTexture(_get(), SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, Width, Height);
|
|
if (temp == NULL)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
Texture t;
|
|
|
|
t._set_sp(_getWindow()->_newTexture_Raw(temp));
|
|
t._setWindow(_getWindow());
|
|
return t;
|
|
}
|
|
|
|
int Renderer::setViewport(Rect viewPort)
|
|
{
|
|
SDL_Rect rect=viewPort.toSDLRect();
|
|
return SDL_RenderSetViewport(_get(),&rect);
|
|
}
|
|
|
|
int Renderer::setViewport()
|
|
{
|
|
return SDL_RenderSetViewport(_get(),NULL);
|
|
}
|
|
|
|
Rect Renderer::getViewport()
|
|
{
|
|
SDL_Rect rect;
|
|
SDL_RenderGetViewport(_get(),&rect);
|
|
return Rect(rect);
|
|
}
|
|
|
|
int Renderer::setClipRect(Rect cliparea)
|
|
{
|
|
SDL_Rect rect=cliparea.toSDLRect();
|
|
return SDL_RenderSetClipRect(_get(),&rect);
|
|
}
|
|
|
|
Rect Renderer::getClipRect()
|
|
{
|
|
SDL_Rect rect;
|
|
SDL_RenderGetClipRect(_get(),&rect);
|
|
return Rect(rect);
|
|
}
|
|
|
|
/*
|
|
bool Renderer::isClipEnabled()
|
|
{
|
|
return SDL_RenderIsClipEnabled(_get())==SDL_TRUE;
|
|
}
|
|
*/
|
|
|
|
void Renderer::disableClip()
|
|
{
|
|
SDL_RenderSetClipRect(_get(),NULL);
|
|
}
|
|
|
|
bool Renderer::isReady()
|
|
{
|
|
return (_get() != nullptr);
|
|
}
|
|
|
|
void Window::_set(SDL_Window* p)
|
|
{
|
|
_wnd.reset(p,SDL_DestroyWindow);
|
|
}
|
|
|
|
void Window::_clear()
|
|
{
|
|
_wnd.reset();
|
|
}
|
|
|
|
SDL_Window* Window::_get()
|
|
{
|
|
return _wnd.get();
|
|
}
|
|
|
|
/// Called by class Renderer ONLY.
|
|
std::shared_ptr<SDL_Texture> Window::_newTexture_Raw(SDL_Texture* p)
|
|
{
|
|
// DEBUG:
|
|
//printf("Window::_newTexture_Raw: %p\n",p);
|
|
|
|
/// Create a shared_ptr of SDL_Texture (with special deleter)
|
|
std::shared_ptr<SDL_Texture> sp(p,SDL_DestroyTexture);
|
|
_lst_texture_sp.push_back(sp);
|
|
return sp;
|
|
}
|
|
|
|
void Window::_deleteTexture_SP(std::shared_ptr<SDL_Texture> p)
|
|
{
|
|
// DEBUG:
|
|
//printf("Window::_deleteTexture_SP: %p\n",p.get());
|
|
|
|
/// Remove shared_ptr of SDL_Texture from list (in class Window)
|
|
_lst_texture_sp.remove(p);
|
|
}
|
|
|
|
Window::Window(std::string Title, int Width, int Height, std::initializer_list<RendererType> RendererFlags) throw(ErrorViewer)
|
|
{
|
|
SDL_Window* temp = SDL_CreateWindow(Title.c_str(), SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, Width, Height, SDL_WINDOW_SHOWN);
|
|
if (temp == NULL)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
_set(temp);
|
|
setRenderer(RendererFlags);
|
|
}
|
|
|
|
Renderer Window::getRenderer() const
|
|
{
|
|
return winrnd;
|
|
}
|
|
|
|
void Window::setRenderer(std::initializer_list<RendererType> RendererFlags)
|
|
{
|
|
Uint32 flag = 0;
|
|
for (auto v : RendererFlags)
|
|
{
|
|
flag |= _render_caster(v);
|
|
}
|
|
_setRenderer_Real(flag);
|
|
}
|
|
|
|
Rect Window::getSize()
|
|
{
|
|
int w, h;
|
|
SDL_GetWindowSize(_get(), &w, &h);
|
|
return Rect(0, 0, w, h);
|
|
}
|
|
|
|
void Window::setSize(Rect sizeRect)
|
|
{
|
|
setSize(sizeRect.w, sizeRect.h);
|
|
}
|
|
|
|
void Window::setSize(int w, int h)
|
|
{
|
|
SDL_SetWindowSize(_get(), w, h);
|
|
}
|
|
|
|
Rect Window::getPosition()
|
|
{
|
|
int x, y;
|
|
SDL_GetWindowPosition(_get(), &x, &y);
|
|
return Rect(x, y, 0, 0);
|
|
}
|
|
|
|
void Window::setPosition(int x, int y)
|
|
{
|
|
SDL_SetWindowPosition(_get(), x, y);
|
|
}
|
|
|
|
/// FIXME: Use class Point or class Rect ?
|
|
|
|
void Window::setPosition(Point point)
|
|
{
|
|
SDL_SetWindowPosition(_get(), point.x, point.y);
|
|
}
|
|
|
|
void Window::setTitle(std::string Title)
|
|
{
|
|
SDL_SetWindowTitle(_get(), Title.c_str());
|
|
}
|
|
|
|
std::string Window::getTitle()
|
|
{
|
|
return std::string(SDL_GetWindowTitle(_get()));
|
|
}
|
|
|
|
void Window::setResizable(bool resizable)
|
|
{
|
|
//SDL_SetWindowResizable(_get(), resizable?SDL_TRUE:SDL_FALSE);
|
|
}
|
|
|
|
void Window::show()
|
|
{
|
|
SDL_ShowWindow(_get());
|
|
}
|
|
|
|
void Window::hide()
|
|
{
|
|
SDL_HideWindow(_get());
|
|
}
|
|
|
|
void Window::raise()
|
|
{
|
|
SDL_RaiseWindow(_get());
|
|
}
|
|
|
|
void Window::minimize()
|
|
{
|
|
SDL_MinimizeWindow(_get());
|
|
}
|
|
|
|
void Window::maximize()
|
|
{
|
|
SDL_MaximizeWindow(_get());
|
|
}
|
|
|
|
void Window::restore()
|
|
{
|
|
SDL_RestoreWindow(_get());
|
|
}
|
|
|
|
_DECL_DEPRECATED Surface Window::getSurface()
|
|
{
|
|
SDL_Surface* temp = SDL_GetWindowSurface(_get());
|
|
Surface s;
|
|
/// Don't Free This Surface
|
|
s._getex().reset(temp, [](SDL_Surface*) {});
|
|
return s;
|
|
}
|
|
|
|
Uint32 Window::_render_caster(RendererType Type)
|
|
{
|
|
switch(Type)
|
|
{
|
|
case RendererType::Accelerated:
|
|
return SDL_RENDERER_ACCELERATED;
|
|
case RendererType::PresentSync:
|
|
return SDL_RENDERER_PRESENTVSYNC;
|
|
case RendererType::Software:
|
|
return SDL_RENDERER_SOFTWARE;
|
|
case RendererType::TargetTexture:
|
|
return SDL_RENDERER_TARGETTEXTURE;
|
|
}
|
|
|
|
/// If an error occurs, return 0 by default.
|
|
return 0;
|
|
}
|
|
|
|
void Window::_setRenderer_Real(Uint32 flags)
|
|
{
|
|
/// Release Previous Textures
|
|
_lst_texture_sp.clear();
|
|
|
|
/// Release Previous Renderer
|
|
_rnd.reset();
|
|
/// Set New Renderer
|
|
_rnd.reset(SDL_CreateRenderer(_get(), -1, flags), SDL_DestroyRenderer);
|
|
|
|
/// Set Link of class Renderer with _rnd (in class Window)
|
|
winrnd._set_sp(_rnd);
|
|
|
|
/// Associate class Renderer with this (class Window)
|
|
winrnd._setWindow(this);
|
|
}
|
|
|
|
int Window::showSimpleMessageBox(MessageBoxType type,std::string Title,std::string Message)
|
|
{
|
|
Uint32 flags=0;
|
|
switch(type)
|
|
{
|
|
case MessageBoxType::Error:
|
|
flags=SDL_MESSAGEBOX_ERROR;
|
|
break;
|
|
case MessageBoxType::Information:
|
|
flags=SDL_MESSAGEBOX_INFORMATION;
|
|
break;
|
|
case MessageBoxType::Warning:
|
|
flags=SDL_MESSAGEBOX_WARNING;
|
|
break;
|
|
}
|
|
return SDL_ShowSimpleMessageBox(flags,Title.c_str(),Message.c_str(),_get());
|
|
}
|
|
|
|
void Font::_set(TTF_Font* p)
|
|
{
|
|
_font.reset(p,TTF_CloseFont);
|
|
}
|
|
|
|
void Font::_clear()
|
|
{
|
|
_font.reset();
|
|
}
|
|
|
|
TTF_Font* Font::_get()
|
|
{
|
|
return _font.get();
|
|
}
|
|
|
|
Font::Font(std::string FontFileName, int size) throw(ErrorViewer)
|
|
{
|
|
if (use(FontFileName, size) != 0)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
}
|
|
|
|
int Font::use(std::string FontFileName, int size)
|
|
{
|
|
TTF_Font* temp = TTF_OpenFont(FontFileName.c_str(), size);
|
|
if (temp == NULL) return -1;
|
|
_set(temp);
|
|
return 0;
|
|
}
|
|
|
|
bool Font::isReady()
|
|
{
|
|
return (_get() != nullptr);
|
|
}
|
|
|
|
void Font::_real_setFontStyle(int Style)
|
|
{
|
|
TTF_SetFontStyle(_get(),Style);
|
|
}
|
|
|
|
int Font::_style_caster(Style style)
|
|
{
|
|
switch(style)
|
|
{
|
|
case Style::Bold:
|
|
return TTF_STYLE_BOLD;
|
|
case Style::Italic:
|
|
return TTF_STYLE_ITALIC;
|
|
case Style::Normal:
|
|
return TTF_STYLE_NORMAL;
|
|
case Style::StrikeThrough:
|
|
return TTF_STYLE_STRIKETHROUGH;
|
|
case Style::UnderLine:
|
|
return TTF_STYLE_UNDERLINE;
|
|
}
|
|
|
|
/// If an error occurs, return 0 instead of -1.
|
|
return 0;
|
|
}
|
|
|
|
/// rendering surfaces...
|
|
Surface Font::renderText(std::string Text,RGBA fg)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderText_Blended(_get(), Text.c_str(), fg.toSDLColor()));
|
|
return surf;
|
|
}
|
|
|
|
Surface Font::renderTextWrapped(std::string Text, RGBA fg, int WrapLength)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderText_Blended_Wrapped(_get(), Text.c_str(), fg.toSDLColor(), WrapLength));
|
|
return surf;
|
|
}
|
|
|
|
Surface Font::renderTextShaded(std::string Text, RGBA fg,RGBA bg)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderText_Shaded(_get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()));
|
|
return surf;
|
|
}
|
|
|
|
Surface Font::renderTextSolid(std::string Text,RGBA fg)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderText_Solid(_get(), Text.c_str(), fg.toSDLColor()));
|
|
return surf;
|
|
}
|
|
|
|
Surface Font::renderUTF8(std::string Text,RGBA fg)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderUTF8_Blended(_get(), Text.c_str(), fg.toSDLColor()));
|
|
return surf;
|
|
}
|
|
|
|
Surface Font::renderUTF8Wrapped(std::string Text, RGBA fg, int WrapLength)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderUTF8_Blended_Wrapped(_get(), Text.c_str(), fg.toSDLColor(), WrapLength));
|
|
return surf;
|
|
}
|
|
|
|
Surface Font::renderUTF8Shaded(std::string Text, RGBA fg,RGBA bg)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderUTF8_Shaded(_get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()));
|
|
return surf;
|
|
}
|
|
|
|
Surface Font::renderUTF8Solid(std::string Text,RGBA fg)
|
|
{
|
|
Surface surf;
|
|
surf._set(TTF_RenderUTF8_Solid(_get(), Text.c_str(), fg.toSDLColor()));
|
|
return surf;
|
|
}
|
|
|
|
/// rendering textures...
|
|
Texture Font::renderText(Renderer rnd, std::string Text, RGBA fg)
|
|
{
|
|
return rnd.render(renderText(Text,fg));
|
|
}
|
|
|
|
Texture Font::renderTextWrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
|
|
{
|
|
return rnd.render(renderTextWrapped(Text,fg,WrapLength));
|
|
}
|
|
|
|
Texture Font::renderTextShaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
|
|
{
|
|
return rnd.render(renderTextShaded(Text,fg,bg));
|
|
}
|
|
|
|
Texture Font::renderTextSolid(Renderer rnd, std::string Text, RGBA fg)
|
|
{
|
|
return rnd.render(renderTextSolid(Text,fg));
|
|
}
|
|
|
|
Texture Font::renderUTF8(Renderer rnd, std::string Text, RGBA fg)
|
|
{
|
|
return rnd.render(renderUTF8(Text,fg));
|
|
}
|
|
|
|
Texture Font::renderUTF8Wrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
|
|
{
|
|
return rnd.render(renderUTF8Wrapped(Text,fg,WrapLength));
|
|
}
|
|
|
|
Texture Font::renderUTF8Shaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
|
|
{
|
|
return rnd.render(renderUTF8Shaded(Text,fg,bg));
|
|
}
|
|
|
|
Texture Font::renderUTF8Solid(Renderer rnd, std::string Text, RGBA fg)
|
|
{
|
|
return rnd.render(renderUTF8Solid(Text,fg));
|
|
}
|
|
|
|
void LogSystem::d(const char* fmt,...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap,fmt);
|
|
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_DEBUG,fmt,ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void LogSystem::v(const char* fmt,...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap,fmt);
|
|
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_VERBOSE,fmt,ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void LogSystem::e(const char* fmt,...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap,fmt);
|
|
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_ERROR,fmt,ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void LogSystem::i(const char* fmt,...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap,fmt);
|
|
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_INFO,fmt,ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void LogSystem::w(const char* fmt,...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap,fmt);
|
|
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_WARN,fmt,ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void LogSystem::critical(const char* fmt,...)
|
|
{
|
|
va_list ap;
|
|
va_start(ap,fmt);
|
|
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_CRITICAL,fmt,ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
int SDLSystem::SDLInit()
|
|
{
|
|
return SDL_Init(SDL_INIT_EVERYTHING);
|
|
}
|
|
|
|
void SDLSystem::SDLQuit()
|
|
{
|
|
SDL_Quit();
|
|
}
|
|
|
|
int SDLSystem::IMGInit()
|
|
{
|
|
return IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG);
|
|
}
|
|
|
|
void SDLSystem::IMGQuit()
|
|
{
|
|
IMG_Quit();
|
|
}
|
|
|
|
int SDLSystem::TTFInit()
|
|
{
|
|
return TTF_Init();
|
|
}
|
|
|
|
void SDLSystem::TTFQuit()
|
|
{
|
|
TTF_Quit();
|
|
}
|
|
|
|
int SDLSystem::MixInit()
|
|
{
|
|
return Mix_Init(MIX_INIT_MP3);
|
|
}
|
|
|
|
void SDLSystem::MixQuit()
|
|
{
|
|
Mix_Quit();
|
|
}
|
|
|
|
void SDLSystem::Init()
|
|
{
|
|
SDLInit();
|
|
IMGInit();
|
|
TTFInit();
|
|
MixInit();
|
|
}
|
|
|
|
void SDLSystem::Quit()
|
|
{
|
|
MixQuit();
|
|
TTFQuit();
|
|
IMGQuit();
|
|
SDLQuit();
|
|
}
|
|
|
|
void SDLSystem::Delay(int ms)
|
|
{
|
|
SDL_Delay(ms);
|
|
}
|
|
|
|
PowerState SDLSystem::GetPowerState()
|
|
{
|
|
SDL_PowerState ret=SDL_GetPowerInfo(NULL,NULL);
|
|
switch(ret)
|
|
{
|
|
case SDL_POWERSTATE_ON_BATTERY:
|
|
return PowerState::OnBattery;
|
|
case SDL_POWERSTATE_NO_BATTERY:
|
|
return PowerState::NoBattery;
|
|
case SDL_POWERSTATE_CHARGING:
|
|
return PowerState::Charging;
|
|
case SDL_POWERSTATE_CHARGED:
|
|
return PowerState::Charged;
|
|
|
|
case SDL_POWERSTATE_UNKNOWN:
|
|
default:
|
|
return PowerState::Unknown;
|
|
}
|
|
}
|
|
|
|
int SDLSystem::GetPowerLifeLeft()
|
|
{
|
|
int i;
|
|
SDL_GetPowerInfo(&i,NULL);
|
|
return i;
|
|
}
|
|
|
|
int SDLSystem::GetPowerPrecentageLeft()
|
|
{
|
|
int i;
|
|
SDL_GetPowerInfo(NULL,&i);
|
|
return i;
|
|
}
|
|
|
|
Platform SDLSystem::GetPlatform()
|
|
{
|
|
std::string s(SDL_GetPlatform());
|
|
if(s=="Windows")
|
|
{
|
|
return Platform::Windows;
|
|
}
|
|
else if(s=="Mac OS X")
|
|
{
|
|
return Platform::MacOS;
|
|
}
|
|
else if(s=="Linux")
|
|
{
|
|
return Platform::Linux;
|
|
}
|
|
else if(s=="iOS")
|
|
{
|
|
return Platform::iOS;
|
|
}
|
|
else if(s=="Android")
|
|
{
|
|
return Platform::Android;
|
|
}
|
|
else
|
|
{
|
|
return Platform::Unknown;
|
|
}
|
|
}
|
|
|
|
void SDLSystem::StartTextInput()
|
|
{
|
|
SDL_StartTextInput();
|
|
}
|
|
|
|
void SDLSystem::StopTextInput()
|
|
{
|
|
SDL_StopTextInput();
|
|
}
|
|
|
|
/// Global Executor For class Timer
|
|
Uint32 _global_timer_executor(Uint32 interval,void* param)
|
|
{
|
|
printf("DEBUG: Global Timer Executor.\n");
|
|
auto p=reinterpret_cast<std::function<Uint32(Uint32 interval)>*>(param);
|
|
return (*p)(interval);
|
|
}
|
|
|
|
Timer::Timer()
|
|
{
|
|
_enabled=false;
|
|
_detached=false;
|
|
_delete_on_disable=false;
|
|
id=-1;
|
|
}
|
|
|
|
Timer::Timer(SDL_TimerCallback callback,Uint32 interval,void* param) : Timer()
|
|
{
|
|
_real_timer_call(callback,interval,param);
|
|
}
|
|
|
|
void Timer::_real_timer_call(SDL_TimerCallback callback,Uint32 interval,void* param)
|
|
{
|
|
_callback=callback;
|
|
_interval=interval;
|
|
_param=param;
|
|
}
|
|
|
|
int Timer::enable()
|
|
{
|
|
if(_enabled)
|
|
{
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
id=SDL_AddTimer(_interval,_callback,_param);
|
|
if(id<0) return -2;
|
|
_enabled=true;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
int Timer::disable()
|
|
{
|
|
if(_enabled)
|
|
{
|
|
SDL_RemoveTimer(id);
|
|
_enabled=false;
|
|
id=-1;
|
|
_callback=nullptr;
|
|
|
|
if(_delete_on_disable)
|
|
{
|
|
_delete_delegator(reinterpret_cast<std::function<Uint32(Uint32 interval)>*>(_param));
|
|
_delete_on_disable=false;
|
|
}
|
|
|
|
_param=nullptr;
|
|
return 0;
|
|
}
|
|
else
|
|
{
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void Timer::detach()
|
|
{
|
|
_detached=true;
|
|
}
|
|
|
|
Timer::~Timer()
|
|
{
|
|
if(!_detached)
|
|
{
|
|
disable();
|
|
}
|
|
}
|
|
|
|
//static
|
|
void Timer::_delete_delegator(std::function<Uint32(Uint32)>* param)
|
|
{
|
|
delete param;
|
|
}
|
|
|
|
AudioPlayer::AudioPlayer()
|
|
{
|
|
if (!_sysAudioCounter)
|
|
{
|
|
_sysAudio = new _Audio;
|
|
}
|
|
++_sysAudioCounter;
|
|
}
|
|
|
|
AudioPlayer::~AudioPlayer()
|
|
{
|
|
--_sysAudioCounter;
|
|
if (!_sysAudioCounter)
|
|
{
|
|
delete _sysAudio;
|
|
}
|
|
}
|
|
|
|
AudioPlayer::_Audio::_Audio()
|
|
{
|
|
Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 1024);
|
|
}
|
|
|
|
AudioPlayer::_Audio::~_Audio()
|
|
{
|
|
Mix_CloseAudio();
|
|
}
|
|
|
|
void Music::_set(Mix_Music* p)//private
|
|
{
|
|
_music.reset(p,Mix_FreeMusic);
|
|
}
|
|
|
|
void Music::_clear()//private
|
|
{
|
|
_music.reset();
|
|
}
|
|
|
|
Mix_Music* Music::_get()//private
|
|
{
|
|
return _music.get();
|
|
}
|
|
|
|
Music MusicPlayer::loadMusic(std::string Filename) throw(ErrorViewer)
|
|
{
|
|
Mix_Music* temp = Mix_LoadMUS(Filename.c_str());
|
|
if (temp == nullptr)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
Music m;
|
|
m._set(temp);
|
|
return m;
|
|
}
|
|
|
|
int MusicPlayer::play(Music music, int loops)
|
|
{
|
|
m = music;
|
|
return Mix_PlayMusic(m._get(), loops);
|
|
}
|
|
|
|
void MusicPlayer::pause()
|
|
{
|
|
Mix_PauseMusic();
|
|
}
|
|
|
|
void MusicPlayer::resume()
|
|
{
|
|
Mix_ResumeMusic();
|
|
}
|
|
|
|
void MusicPlayer::rewind()
|
|
{
|
|
Mix_RewindMusic();
|
|
}
|
|
|
|
int MusicPlayer::stop()
|
|
{
|
|
return Mix_HaltMusic();
|
|
}
|
|
|
|
int MusicPlayer::fadeIn(int loops, int ms)
|
|
{
|
|
return Mix_FadeInMusic(m._get(), loops, ms);
|
|
}
|
|
|
|
int MusicPlayer::fadeOut(int ms)
|
|
{
|
|
return Mix_FadeOutMusic(ms);
|
|
}
|
|
|
|
bool MusicPlayer::isPlaying()
|
|
{
|
|
return Mix_PlayingMusic();
|
|
}
|
|
|
|
bool MusicPlayer::isPaused()
|
|
{
|
|
return Mix_PausedMusic();
|
|
}
|
|
|
|
int MusicPlayer::isFading()
|
|
{
|
|
switch (Mix_FadingMusic())
|
|
{
|
|
case MIX_NO_FADING:
|
|
return 0;
|
|
case MIX_FADING_IN:
|
|
return 1;
|
|
case MIX_FADING_OUT:
|
|
return 2;
|
|
default:
|
|
return -1;
|
|
}
|
|
}
|
|
|
|
void Sound::_set(Mix_Chunk* p)
|
|
{
|
|
_sound.reset(p,Mix_FreeChunk);
|
|
}
|
|
|
|
void Sound::_clear()//private
|
|
{
|
|
_sound.reset();
|
|
}
|
|
|
|
Mix_Chunk* Sound::_get()
|
|
{
|
|
return _sound.get();
|
|
}
|
|
|
|
SoundPlayer::SoundPlayer(int Channels)
|
|
{
|
|
Mix_AllocateChannels(Channels);
|
|
}
|
|
|
|
Sound SoundPlayer::loadSound(std::string Filename) throw(ErrorViewer)
|
|
{
|
|
Mix_Chunk* temp = Mix_LoadWAV(Filename.c_str());
|
|
if (temp == NULL)
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
Sound s;
|
|
s._set(temp);
|
|
return s;
|
|
}
|
|
|
|
ChannelID SoundPlayer::playSound(Sound sound, int loops) throw(ErrorViewer)
|
|
{
|
|
ChannelID id;
|
|
if (-1 == (id = Mix_PlayChannel(-1, sound._get(), loops)))
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
return id;
|
|
}
|
|
|
|
ChannelID SoundPlayer::fadein(Sound sound, int loops, int ms) throw(ErrorViewer)
|
|
{
|
|
ChannelID id;
|
|
if (-1 == (id = Mix_FadeInChannel(-1, sound._get(), loops, ms)))
|
|
{
|
|
ErrorViewer e;
|
|
e.fetch();
|
|
throw e;
|
|
}
|
|
return id;
|
|
}
|
|
|
|
int SoundPlayer::fadeout(ChannelID id, int ms)
|
|
{
|
|
return Mix_FadeOutChannel(id, ms);
|
|
}
|
|
|
|
void SoundPlayer::pause(ChannelID id)
|
|
{
|
|
Mix_Pause(id);
|
|
}
|
|
|
|
void SoundPlayer::resume(ChannelID id)
|
|
{
|
|
Mix_Resume(id);
|
|
}
|
|
|
|
int SoundPlayer::stop(ChannelID id)
|
|
{
|
|
return Mix_HaltChannel(id);
|
|
}
|
|
|
|
AudioPlayer::_Audio* AudioPlayer::_sysAudio = nullptr;
|
|
int AudioPlayer::_sysAudioCounter = 0;
|
|
|
|
struct StringEngine::impl
|
|
{
|
|
rapidxml::xml_document<> doc;
|
|
rapidxml::xml_node<>* root;
|
|
bool status;
|
|
};
|
|
|
|
StringEngine::StringEngine(std::string StringFile,std::string LanguageTag)
|
|
{
|
|
pimpl=new impl;
|
|
pimpl->status=false;
|
|
std::ifstream ifs(StringFile);
|
|
if(!ifs) return;
|
|
rapidxml::file<> strFile(ifs);
|
|
pimpl->doc.parse<0>(strFile.data());
|
|
pimpl->root=pimpl->doc.first_node(LanguageTag.c_str());
|
|
if(pimpl->root==nullptr) return;
|
|
|
|
pimpl->status=true;
|
|
}
|
|
|
|
bool StringEngine::ready()
|
|
{
|
|
return pimpl->status;
|
|
}
|
|
|
|
int StringEngine::useLanaguage(std::string LanguageTag)
|
|
{
|
|
pimpl->root=pimpl->doc.first_node(LanguageTag.c_str());
|
|
if(pimpl->root==nullptr)
|
|
{
|
|
pimpl->status=false;
|
|
return -1;
|
|
}
|
|
else
|
|
{
|
|
pimpl->status=true;
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
std::string StringEngine::getString(std::string Tag)
|
|
{
|
|
if(!ready()) return "";
|
|
char* context=pimpl->root->first_node(Tag.c_str())->value();
|
|
if(context==nullptr) return "";
|
|
else return std::string(context);
|
|
}
|
|
|
|
StringEngine::~StringEngine()
|
|
{
|
|
delete pimpl;
|
|
}
|
|
|
|
}/// End of namespace MiniEngine
|
|
|
|
/// The Following Functions are not avaliable in Visual Studio
|
|
#if (_MINIENGINE_HAS_UNISTD == 1)
|
|
bool isexist(std::string Path)
|
|
{
|
|
return access(Path.c_str(),F_OK)==0;
|
|
}
|
|
|
|
bool canread(std::string Path)
|
|
{
|
|
return access(Path.c_str(),R_OK)==0;
|
|
}
|
|
|
|
bool canwrite(std::string Path)
|
|
{
|
|
return access(Path.c_str(),W_OK)==0;
|
|
}
|
|
|
|
bool canexecute(std::string Path)
|
|
{
|
|
return access(Path.c_str(),X_OK)==0;
|
|
}
|
|
#else /// _MINIENGINE_HAS_UNISTD == 0
|
|
/// File Functions will be implied in platform specific source file.
|
|
#endif
|
|
|
|
int _miniengine_argc;
|
|
char** _miniengine_argv;
|
|
|
|
/// Default Setup Code
|
|
int main(int argc, char* argv[])
|
|
{
|
|
_miniengine_argc=argc;
|
|
_miniengine_argv=argv;
|
|
MiniEngine::SDLSystem::Init();
|
|
int ret = AppMain();
|
|
MiniEngine::SDLSystem::Quit();
|
|
return ret;
|
|
}
|
|
|
|
int GetArgc()
|
|
{
|
|
return _miniengine_argc;
|
|
}
|
|
|
|
char** GetArgv()
|
|
{
|
|
return _miniengine_argv;
|
|
}
|