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https://github.com/Kiritow/MiniEngine.git
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31 lines
495 B
C++
31 lines
495 B
C++
#pragma once
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#include "MiniEngine_Config.h"
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#include "GL/glew.h"
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#include <SDL2/SDL_opengl.h>
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#include <memory>
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#include "SDLWrapper/Window.h"
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namespace MiniEngine
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{
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namespace OpenGL
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{
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class GLContext
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{
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public:
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GLContext(Window& wnd) throw (ErrorViewer);
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private:
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void _clear();
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void _set(SDL_GLContext);
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SDL_GLContext _get() const;
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/// SDL_GLContext is void*
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std::shared_ptr<void> _sp;
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};
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}/// End of namespace MiniEngine::OpenGL
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}/// End of namespace MiniEngine
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