MiniEngine/WindowManager.cpp

84 lines
1.6 KiB
C++

#include "WindowManager.h"
WindowManager* default_WindowManager=nullptr;
struct WindowManager::impl
{
SDL_Renderer* rnd;
SDL_Window* wnd;
int winw,winh;
};
WindowManager::WindowManager()
{
pimpl=new impl;
Init();
}
WindowManager* WindowManager::getDefaultInstance() /// static
{
if(default_WindowManager) return default_WindowManager;
default_WindowManager=new WindowManager;
return default_WindowManager;
}
int WindowManager::releaseDefaultInstance() /// static
{
if(!default_WindowManager) return -1;
delete default_WindowManager;
default_WindowManager=nullptr;
return 0;
}
void WindowManager::Init()
{
mlog("Called WindowSizeManager::Init()");
if(pimpl->wnd!=NULL) return;
pimpl->wnd=SDL_CreateWindow("MiniEngine",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,1024,768,SDL_WINDOW_SHOWN);
updateSize();
pimpl->rnd=SDL_CreateRenderer(pimpl->wnd,-1,SDL_RENDERER_ACCELERATED|SDL_RENDERER_TARGETTEXTURE);
}
void WindowManager::Quit()
{
mlog("Called WindowSizeManager::Quit()");
if(pimpl->rnd==NULL) return;
SDL_DestroyRenderer(pimpl->rnd);
pimpl->rnd=nullptr;
SDL_DestroyWindow(pimpl->wnd);
pimpl->wnd=nullptr;
pimpl->winw=pimpl->winh=0;
}
WindowManager::~WindowManager()
{
Quit();
delete pimpl;
}
int WindowManager::getwinw()
{
return pimpl->winw;
}
int WindowManager::getwinh()
{
return pimpl->winh;
}
SDL_Window* WindowManager::getWindow()
{
return pimpl->wnd;
}
SDL_Renderer* WindowManager::getRender()
{
return pimpl->rnd;
}
void WindowManager::updateSize()
{
SDL_GetWindowSize(pimpl->wnd,&pimpl->winw,&pimpl->winh);
}