MiniEngine/MiniEngine.cpp
2017-06-18 17:43:23 +08:00

1013 lines
24 KiB
C++

#include "MiniEngine.h"
#include <algorithm>
#include <map>
#include <mutex>
#include <fstream>
#ifdef _MSC_VER /// Visual Studio
#define _MINIENGINE_HAS_UNISTD 0
#else
#define _MINIENGINE_HAS_UNISTD 1
#include <unistd.h>
#endif
#include "rapidxml/rapidxml.hpp"
#include "rapidxml/rapidxml_print.hpp"
#include "rapidxml/rapidxml_utils.hpp"
namespace MiniEngine
{
namespace _internal
{
BlendMode getBlendModeFromSDLBlendMode(SDL_BlendMode mode)
{
switch(mode)
{
case SDL_BLENDMODE_ADD:
return BlendMode::Add;
case SDL_BLENDMODE_BLEND:
return BlendMode::Blend;
case SDL_BLENDMODE_MOD:
return BlendMode::Mod;
case SDL_BLENDMODE_NONE:
default:/// return BlendMode::None on default.
return BlendMode::None;
}
}
SDL_BlendMode getSDLBlendModeFromBlendMode(BlendMode mode)
{
switch(mode)
{
case BlendMode::Add:
return SDL_BLENDMODE_ADD;
case BlendMode::Blend:
return SDL_BLENDMODE_BLEND;
case BlendMode::Mod:
return SDL_BLENDMODE_MOD;
case BlendMode::None:
default:/// return SDL_BLENDMODE_NONE on default.
return SDL_BLENDMODE_NONE;
}
}
/// FIXME: return SDL_WindowFlags or Uint32 ?
Uint32 getSDLWindowFlagsFromWindowType(WindowType type)
{
switch(type)
{
case WindowType::FullScreen:
return SDL_WINDOW_FULLSCREEN;
case WindowType::OpenGL:
return SDL_WINDOW_OPENGL;
case WindowType::Shown:
return SDL_WINDOW_SHOWN;
case WindowType::Hidden:
return SDL_WINDOW_HIDDEN;
case WindowType::Borderless:
return SDL_WINDOW_BORDERLESS;
case WindowType::Resizable:
return SDL_WINDOW_RESIZABLE;
case WindowType::Minimized:
return SDL_WINDOW_MINIMIZED;
case WindowType::Maximized:
return SDL_WINDOW_MAXIMIZED;
case WindowType::InputGrabbed:
return SDL_WINDOW_INPUT_GRABBED;
case WindowType::InputFocus:
return SDL_WINDOW_INPUT_FOCUS;
case WindowType::MouseFocus:
return SDL_WINDOW_MOUSE_FOCUS;
case WindowType::FullScreenDesktop:
return SDL_WINDOW_FULLSCREEN_DESKTOP;
case WindowType::Foreign:
return SDL_WINDOW_FOREIGN;
case WindowType::AllowHighDPI:
return SDL_WINDOW_ALLOW_HIGHDPI;
case WindowType::MouseCapture:
return SDL_WINDOW_MOUSE_CAPTURE;
#if _MINIENGINE_SDL_VERSION_ATLEAST(2,0,5) /// SDL 2.0.5 Required
case WindowType::AlwaysOnTop:
return SDL_WINDOW_ALWAYS_ON_TOP;
case WindowType::SkipTaskBar:
return SDL_WINDOW_SKIP_TASKBAR;
case WindowType::Utility:
return SDL_WINDOW_UTILITY;
case WindowType::ToolTip:
return SDL_WINDOW_TOOLTIP;
case WindowType::PopUpMenu:
return SDL_WINDOW_POPUP_MENU;
#endif // End of SDL2.0.5 Require
default:
return 0;/// Return 0 on default.
}
}
SystemCursorType getCursorTypeFromSDLSystemCursor(SDL_SystemCursor id)
{
switch(id)
{
case SDL_SYSTEM_CURSOR_ARROW:
return SystemCursorType::Arrow;
case SDL_SYSTEM_CURSOR_CROSSHAIR:
return SystemCursorType::CrossHair;
case SDL_SYSTEM_CURSOR_HAND:
return SystemCursorType::Hand;
case SDL_SYSTEM_CURSOR_IBEAM:
return SystemCursorType::Ibeam;
case SDL_SYSTEM_CURSOR_NO:
return SystemCursorType::No;
case SDL_SYSTEM_CURSOR_SIZEALL:
return SystemCursorType::SizeAll;
case SDL_SYSTEM_CURSOR_SIZENESW:
return SystemCursorType::SizeNESW;
case SDL_SYSTEM_CURSOR_SIZENS:
return SystemCursorType::SizeNS;
case SDL_SYSTEM_CURSOR_SIZENWSE:
return SystemCursorType::SizeNWSE;
case SDL_SYSTEM_CURSOR_SIZEWE:
return SystemCursorType::SizeWE;
case SDL_SYSTEM_CURSOR_WAIT:
return SystemCursorType::Wait;
case SDL_SYSTEM_CURSOR_WAITARROW:
return SystemCursorType::WaitArrow;
default:/// return SystemCursorType::Arrow on default.
return SystemCursorType::Arrow;
}
}
SDL_SystemCursor getSDLSystemCursorFromSystemCursorType(SystemCursorType type)
{
switch(type)
{
case SystemCursorType::Arrow:
return SDL_SYSTEM_CURSOR_ARROW;
case SystemCursorType::CrossHair:
return SDL_SYSTEM_CURSOR_CROSSHAIR;
case SystemCursorType::Hand:
return SDL_SYSTEM_CURSOR_HAND;
case SystemCursorType::Ibeam:
return SDL_SYSTEM_CURSOR_IBEAM;
case SystemCursorType::No:
return SDL_SYSTEM_CURSOR_NO;
case SystemCursorType::SizeAll:
return SDL_SYSTEM_CURSOR_SIZEALL;
case SystemCursorType::SizeNESW:
return SDL_SYSTEM_CURSOR_SIZENESW;
case SystemCursorType::SizeNS:
return SDL_SYSTEM_CURSOR_SIZENS;
case SystemCursorType::SizeNWSE:
return SDL_SYSTEM_CURSOR_SIZENWSE;
case SystemCursorType::SizeWE:
return SDL_SYSTEM_CURSOR_SIZEWE;
case SystemCursorType::Wait:
return SDL_SYSTEM_CURSOR_WAIT;
case SystemCursorType::WaitArrow:
return SDL_SYSTEM_CURSOR_WAITARROW;
default:/// return SDL_SYSTEM_CURSOR_ARROW on default.
return SDL_SYSTEM_CURSOR_ARROW;
}
}
int getTTFFontStyleFromFontStyle(FontStyle style)
{
switch(style)
{
case FontStyle::Bold:
return TTF_STYLE_BOLD;
case FontStyle::Italic:
return TTF_STYLE_ITALIC;
case FontStyle::Normal:
return TTF_STYLE_NORMAL;
case FontStyle::StrikeThrough:
return TTF_STYLE_STRIKETHROUGH;
case FontStyle::UnderLine:
return TTF_STYLE_UNDERLINE;
default:
return TTF_STYLE_NORMAL;
}
}
std::vector<FontStyle> getFontStyleVecFromMixedTTFFontStyle(int Mixed_TTF_Font_Style)
{
std::vector<FontStyle> vec;
if(Mixed_TTF_Font_Style&TTF_STYLE_BOLD)
{
vec.push_back(FontStyle::Bold);
}
if(Mixed_TTF_Font_Style&TTF_STYLE_ITALIC)
{
vec.push_back(FontStyle::Italic);
}
if(Mixed_TTF_Font_Style&TTF_STYLE_STRIKETHROUGH)
{
vec.push_back(FontStyle::StrikeThrough);
}
if(Mixed_TTF_Font_Style&TTF_STYLE_UNDERLINE)
{
vec.push_back(FontStyle::UnderLine);
}
if(vec.empty())
{
vec.push_back(FontStyle::Normal);
}
return vec;
}
SDL_RendererFlip getSDLRendererFlipFromFlipMode(FlipMode mode)
{
switch(mode)
{
case FlipMode::None:
return SDL_FLIP_NONE;
case FlipMode::Horizontal:
return SDL_FLIP_HORIZONTAL;
case FlipMode::Vertical:
return SDL_FLIP_VERTICAL;
default:
/// return non-flip mode on default.
return SDL_FLIP_NONE;
}
}
}/// End of namespace _internal
ColorMode::ColorMode(int R, int G, int B)
{
r = R;
g = G;
b = B;
}
ColorMode::ColorMode()
{
r = g = b = 0;
}
void ErrorViewer::fetch()
{
str = SDL_GetError();
}
std::string ErrorViewer::getError() const
{
return str;
}
const char * ErrorViewer::what() const throw()
{
return str.c_str();
}
// private
void RWOP::_set(SDL_RWops* p)
{
_op.reset(p,[](SDL_RWops* p){SDL_RWclose(p);});
}
// private
SDL_RWops* RWOP::_get() const
{
return _op.get();
}
void RWOP::_clear()
{
_op.reset();
}
RWOP::RWOP(FILE* fp,bool autoclose)
{
SDL_bool b=autoclose?SDL_TRUE:SDL_FALSE;
_set(SDL_RWFromFP(fp,b));
}
RWOP::RWOP(const std::string& filename,const std::string& openmode)
{
_set(SDL_RWFromFile(filename.c_str(),openmode.c_str()));
}
RWOP::RWOP(const void* mem,int size)
{
_set(SDL_RWFromConstMem(mem,size));
}
RWOP::RWOP(void* mem,int size)
{
_set(SDL_RWFromMem(mem,size));
}
void RWOP::release()
{
_clear();
}
WindowMessageBoxButton::WindowMessageBoxButton()
{
_hitoption=0;
text="Button";
callback=[](){};
}
WindowMessageBoxButton::WindowMessageBoxButton(const std::string& ButtonText,const std::function<void()>& CallbackFunc) : text(ButtonText)
{
_hitoption=0;
callback=CallbackFunc;
}
void WindowMessageBoxButton::setHitAsEscape(bool enable)
{
_hitoption=enable?1:0;
}
void WindowMessageBoxButton::setHitAsReturn(bool enable)
{
_hitoption=enable?2:0;
}
bool WindowMessageBoxButton::isHitAsEscape() const
{
return _hitoption==1;
}
bool WindowMessageBoxButton::isHitAsReturn() const
{
return _hitoption==2;
}
WindowMessageBox::WindowMessageBox()
{
boxtype=MessageBoxType::Information;
}
WindowMessageBox::WindowMessageBox(const std::string& Title,const std::string& Text,MessageBoxType BoxType,const std::function<void()>& DefaultCallback) : title(Title), text(Text)
{
boxtype=BoxType;
defaultcallback=DefaultCallback;
}
void WindowMessageBox::addButton(const WindowMessageBoxButton& button)
{
_vec.push_back(button);
}
int WindowMessageBox::getButtonNum() const
{
return _vec.size();
}
WindowMessageBoxButton& WindowMessageBox::getButton(int index)
{
return _vec.at(index);
}
const WindowMessageBoxButton& WindowMessageBox::getButtonConst(int index) const
{
return _vec.at(index);
}
// private
Uint32 Renderer::_rendertype_caster(RendererType Type)
{
switch(Type)
{
case RendererType::Accelerated:
return SDL_RENDERER_ACCELERATED;
case RendererType::PresentSync:
return SDL_RENDERER_PRESENTVSYNC;
case RendererType::Software:
return SDL_RENDERER_SOFTWARE;
case RendererType::TargetTexture:
return SDL_RENDERER_TARGETTEXTURE;
}
/// If an error occurs, return 0 by default.
return 0;
}
// private
int Renderer::_createRenderer_Real(Window& wnd,Uint32 flags)
{
SDL_Renderer* pSDLRnd=SDL_CreateRenderer(wnd._get(), -1, flags);
if(pSDLRnd!=nullptr)
{
_set(pSDLRnd);
return 0;
}
else
{
return -1;
}
}
int Window::showSimpleMessageBox(MessageBoxType type,const std::string& Title,const std::string& Message) const
{
Uint32 flags=0;
switch(type)
{
case MessageBoxType::Error:
flags=SDL_MESSAGEBOX_ERROR;
break;
case MessageBoxType::Information:
flags=SDL_MESSAGEBOX_INFORMATION;
break;
case MessageBoxType::Warning:
flags=SDL_MESSAGEBOX_WARNING;
break;
}
return SDL_ShowSimpleMessageBox(flags,Title.c_str(),Message.c_str(),_get());
}
int Window::showMessageBox(const WindowMessageBox& box) const
{
SDL_MessageBoxData mboxdata;
mboxdata.title=box.title.c_str();
mboxdata.message=box.text.c_str();
mboxdata.window=_get();
mboxdata.colorScheme=nullptr;
mboxdata.numbuttons=box.getButtonNum();
SDL_MessageBoxButtonData* pButtonArr=(SDL_MessageBoxButtonData*)malloc(sizeof(SDL_MessageBoxButtonData)*(mboxdata.numbuttons));
if(pButtonArr==nullptr)
{
/// Failed to malloc
return -2;
}
for(int i=0;i<mboxdata.numbuttons;i++)
{
pButtonArr[i].buttonid=i+1;
pButtonArr[i].text=box.getButtonConst(i).text.c_str();
pButtonArr[i].flags=
(box.getButtonConst(i).isHitAsEscape()) ? SDL_MESSAGEBOX_BUTTON_ESCAPEKEY_DEFAULT
:(
(box.getButtonConst(i).isHitAsReturn()) ?SDL_MESSAGEBOX_BUTTON_RETURNKEY_DEFAULT
:0
);
}
mboxdata.buttons=pButtonArr;
switch(box.boxtype)
{
case MessageBoxType::Error:
mboxdata.flags=SDL_MESSAGEBOX_ERROR;
break;
case MessageBoxType::Information:
mboxdata.flags=SDL_MESSAGEBOX_INFORMATION;
break;
case MessageBoxType::Warning:
mboxdata.flags=SDL_MESSAGEBOX_WARNING;
break;
}
int clickret=-2;
/// Call SDL2 to show MessageBox.
int ret=SDL_ShowMessageBox(&mboxdata,&clickret);
if(ret==0)
{
/// Success.
if(clickret>=1)
{
/// If any button is clicked, call the callback function associated with it.
if(box.getButtonConst(clickret-1).callback)
{
box.getButtonConst(clickret-1).callback();
}
}
else
{
/// ... else, call the default callback
if(box.defaultcallback) box.defaultcallback();
}
}
/// Free allocated memory
free(pButtonArr);
return ret;
}
bool Window::isScreenKeyboardShown()
{
return SDL_IsScreenKeyboardShown(_get())==SDL_TRUE;
}
void LogSystem::d(const char* fmt,...)
{
va_list ap;
va_start(ap,fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_DEBUG,fmt,ap);
va_end(ap);
}
void LogSystem::v(const char* fmt,...)
{
va_list ap;
va_start(ap,fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_VERBOSE,fmt,ap);
va_end(ap);
}
void LogSystem::e(const char* fmt,...)
{
va_list ap;
va_start(ap,fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_ERROR,fmt,ap);
va_end(ap);
}
void LogSystem::i(const char* fmt,...)
{
va_list ap;
va_start(ap,fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_INFO,fmt,ap);
va_end(ap);
}
void LogSystem::w(const char* fmt,...)
{
va_list ap;
va_start(ap,fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_WARN,fmt,ap);
va_end(ap);
}
void LogSystem::critical(const char* fmt,...)
{
va_list ap;
va_start(ap,fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION,SDL_LOG_PRIORITY_CRITICAL,fmt,ap);
va_end(ap);
}
//private
void* SharedLibrary::_get() const
{
return _obj.get();
}
//private
void SharedLibrary::_set(void* ptr)
{
_obj.reset(ptr,SDL_UnloadObject);
}
//private
void SharedLibrary::_clear()
{
_obj.reset();
}
SharedLibrary::SharedLibrary()
{
_obj=nullptr;
}
SharedLibrary::SharedLibrary(const std::string& Filename)
{
_obj=nullptr;
load(Filename);
}
int SharedLibrary::load(const std::string& Filename)
{
if(_get()!=nullptr) return -1; /// Loaded
else
{
void* ptr=SDL_LoadObject(Filename.c_str());
if(ptr)
{
_set(ptr);
return 0; /// Success
}
else return -2; /// Failed to load
}
}
int SharedLibrary::unload()
{
if(_get()!=nullptr)
{
_clear();
return 0; /// Success to unload
}
else return -1; /// Not Loaded.
}
void* SharedLibrary::get(const std::string& FunctionName) const
{
if(_get()==nullptr) return nullptr;
else return SDL_LoadFunction(_get(),FunctionName.c_str());
}
void SharedLibrary::release()
{
_clear();
}
//static
int SDLSystem::SDLInit()
{
return SDL_Init(SDL_INIT_EVERYTHING);
}
//static
void SDLSystem::SDLQuit()
{
SDL_Quit();
}
//static
int SDLSystem::IMGInit()
{
return IMG_Init(IMG_INIT_JPG | IMG_INIT_PNG);
}
//static
void SDLSystem::IMGQuit()
{
IMG_Quit();
}
//static
int SDLSystem::TTFInit()
{
return TTF_Init();
}
//static
void SDLSystem::TTFQuit()
{
TTF_Quit();
}
//static
int SDLSystem::MixInit()
{
return Mix_Init(MIX_INIT_MP3);
}
//static
void SDLSystem::MixQuit()
{
Mix_Quit();
}
//static
void SDLSystem::Init()
{
SDLInit();
IMGInit();
TTFInit();
MixInit();
}
//static
void SDLSystem::Quit()
{
MixQuit();
TTFQuit();
IMGQuit();
SDLQuit();
}
//static
void SDLSystem::Delay(int ms)
{
SDL_Delay(ms);
}
//static
PowerState SDLSystem::GetPowerState()
{
SDL_PowerState ret=SDL_GetPowerInfo(NULL,NULL);
switch(ret)
{
case SDL_POWERSTATE_ON_BATTERY:
return PowerState::OnBattery;
case SDL_POWERSTATE_NO_BATTERY:
return PowerState::NoBattery;
case SDL_POWERSTATE_CHARGING:
return PowerState::Charging;
case SDL_POWERSTATE_CHARGED:
return PowerState::Charged;
case SDL_POWERSTATE_UNKNOWN:
default:
return PowerState::Unknown;
}
}
//static
int SDLSystem::GetPowerLifeLeft()
{
int i;
SDL_GetPowerInfo(&i,NULL);
return i;
}
//static
int SDLSystem::GetPowerPrecentageLeft()
{
int i;
SDL_GetPowerInfo(NULL,&i);
return i;
}
//static
Platform SDLSystem::GetPlatform()
{
std::string s(SDL_GetPlatform());
if(s=="Windows")
{
return Platform::Windows;
}
else if(s=="Mac OS X")
{
return Platform::MacOS;
}
else if(s=="Linux")
{
return Platform::Linux;
}
else if(s=="iOS")
{
return Platform::iOS;
}
else if(s=="Android")
{
return Platform::Android;
}
else
{
return Platform::Unknown;
}
}
//static
void SDLSystem::StartTextInput()
{
SDL_StartTextInput();
}
//static
bool SDLSystem::IsTextInputActive()
{
return SDL_IsTextInputActive()==SDL_TRUE;
}
//static
void SDLSystem::StopTextInput()
{
SDL_StopTextInput();
}
//static
bool SDLSystem::HasScreenKeyboardSupport()
{
return SDL_HasScreenKeyboardSupport()==SDL_TRUE;
}
//static
std::tuple<int,int,int> SDLSystem::GetSDLCompileVersion()
{
SDL_version ver;
SDL_VERSION(&ver);
return std::make_tuple(ver.major,ver.minor,ver.patch);
}
//static
std::tuple<int,int,int> SDLSystem::GetSDLLinkedVersion()
{
SDL_version ver;
SDL_GetVersion(&ver);
return std::make_tuple(ver.major,ver.minor,ver.patch);
}
//static
std::tuple<int,int,int> SDLSystem::GetIMGCompileVersion()
{
SDL_version ver;
SDL_IMAGE_VERSION(&ver);
return std::make_tuple(ver.major,ver.minor,ver.patch);
}
//static
std::tuple<int,int,int> SDLSystem::GetIMGLinkedVersion()
{
const SDL_version* ptr=IMG_Linked_Version();
return std::make_tuple(ptr->major,ptr->minor,ptr->patch);
}
//static
std::tuple<int,int,int> SDLSystem::GetMixCompileVersion()
{
SDL_version ver;
SDL_MIXER_VERSION(&ver);
return std::make_tuple(ver.major,ver.minor,ver.patch);
}
//static
std::tuple<int,int,int> SDLSystem::GetMixLinkedVersion()
{
const SDL_version* ptr=Mix_Linked_Version();
return std::make_tuple(ptr->major,ptr->minor,ptr->patch);
}
//static
std::tuple<int,int,int> SDLSystem::GetTTFCompileVersion()
{
SDL_version ver;
SDL_TTF_VERSION(&ver);
return std::make_tuple(ver.major,ver.minor,ver.patch);
}
//static
std::tuple<int,int,int> SDLSystem::GetTTFLinkedVersion()
{
const SDL_version* ptr=TTF_Linked_Version();
return std::make_tuple(ptr->major,ptr->minor,ptr->patch);
}
//static
int SDLSystem::GetCPUCount()
{
return SDL_GetCPUCount();
}
//static
int SDLSystem::GetCPUCacheLineSize()
{
return SDL_GetCPUCacheLineSize();
}
//static
int SDLSystem::GetSystemRAM()
{
return SDL_GetSystemRAM();
}
struct StringEngine::impl
{
rapidxml::xml_document<> doc;
rapidxml::xml_node<>* root;
bool status;
};
StringEngine::StringEngine(std::string StringFile,std::string LanguageTag)
{
pimpl=new impl;
pimpl->status=false;
std::ifstream ifs(StringFile);
if(!ifs) return;
rapidxml::file<> strFile(ifs);
pimpl->doc.parse<0>(strFile.data());
pimpl->root=pimpl->doc.first_node(LanguageTag.c_str());
if(pimpl->root==nullptr) return;
pimpl->status=true;
}
bool StringEngine::ready()
{
return pimpl->status;
}
int StringEngine::useLanaguage(std::string LanguageTag)
{
pimpl->root=pimpl->doc.first_node(LanguageTag.c_str());
if(pimpl->root==nullptr)
{
pimpl->status=false;
return -1;
}
else
{
pimpl->status=true;
return 0;
}
}
std::string StringEngine::getString(std::string Tag)
{
if(!ready()) return "(StringEngine::STRING_NOT_FOUND)";
rapidxml::xml_node<>* pnode=pimpl->root->first_node(Tag.c_str());
if(pnode==nullptr) return "(StringEngine::STRING_NOT_FOUND)";
char* context=pnode->value();
if(context==nullptr) return "";/// Empty String.
else return std::string(context);
}
StringEngine::~StringEngine()
{
delete pimpl;
}
int SetClipboardText(const std::string& str)
{
return SDL_SetClipboardText(str.c_str());
}
std::string GetClipboardText()
{
char* pstr=SDL_GetClipboardText();
if(pstr==nullptr)
{
return std::string();
}
else
{
std::string s(pstr);
SDL_free(pstr);
return s;
}
}
bool HasClipboardText()
{
return SDL_HasClipboardText()==SDL_TRUE;
}
bool GetScanKeyState(SDL_Scancode code)
{
return SDL_GetKeyboardState(NULL)[code];
}
}/// End of namespace MiniEngine
/// The Following Functions are not avaliable in Visual Studio
#if (_MINIENGINE_HAS_UNISTD == 1)
bool isexist(std::string Path)
{
return access(Path.c_str(),F_OK)==0;
}
bool canread(std::string Path)
{
return access(Path.c_str(),R_OK)==0;
}
bool canwrite(std::string Path)
{
return access(Path.c_str(),W_OK)==0;
}
bool canexecute(std::string Path)
{
return access(Path.c_str(),X_OK)==0;
}
#else /// _MINIENGINE_HAS_UNISTD == 0
/// File Functions will be implied in platform specific source file.
#endif
int _miniengine_argc;
char** _miniengine_argv;
/// Default Setup Code
int main(int argc, char* argv[])
{
_miniengine_argc=argc;
_miniengine_argv=argv;
MiniEngine::SDLSystem::Init();
int ret = AppMain();
MiniEngine::SDLSystem::Quit();
return ret;
}
int GetArgc()
{
return _miniengine_argc;
}
char** GetArgv()
{
return _miniengine_argv;
}