MiniEngine/MiniEngine_Event.h
kiritow 2ecddc44e7 Add Poller
Add implement of Looper::operator -
2017-05-02 20:51:56 +08:00

78 lines
2.7 KiB
C++

#pragma once
#include "MiniEngine.h"
#include <map>
#include <list>
typedef SDL_Event Event;
int PollEvent(Event& refEvent);
int WaitEvent(Event& refEvent);
int WaitEventTimeout(Event& refEvent,int ms);
int PushEvent(const Event& refEvent);
typedef struct
{
decltype(Event::type) _type_id;
int _looper_cnt;
}LooperID;
bool operator == (const LooperID&,const LooperID&);
class Looper
{
public:
typedef decltype(Event::type) _SDLEventType_;
Looper();
/// If Callback does not return 0, then stop transferring this event.
LooperID add(_SDLEventType_ event_type,const std::function<int(Looper&,Event&)>& event_callback);
LooperID add(_SDLEventType_ event_type,const std::function<int(Event&)>& event_callback);
LooperID add(_SDLEventType_ event_type,const std::function<int(Looper&)>& event_callback);
LooperID add(_SDLEventType_ event_type,const std::function<int()>& event_callback);
/// If Callback has no return (void), then we assume it returns 0.
LooperID add(_SDLEventType_ event_type,const std::function<void(Looper&,Event&)>& event_callback);
LooperID add(_SDLEventType_ event_type,const std::function<void(Event&)>& event_callback);
LooperID add(_SDLEventType_ event_type,const std::function<void(Looper&)>& event_callback);
LooperID add(_SDLEventType_ event_type,const std::function<void()>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<int(Looper&,Event&)>>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<int(Event&)>>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<int(Looper&)>>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<int()>>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<void(Looper&,Event&)>>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<void(Event&)>>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<void(Looper&)>>& event_callback);
LooperID operator + (const std::pair<_SDLEventType_,std::function<void()>>& event_callback);
bool remove(const LooperID& looperid);
bool operator - (const LooperID& looperid);
void dispatch();
void run();
Event GetLastEvent();
void needupdate();
void needstop();
void stop();
void reset();
std::function<void()> updater;
protected:
Event _e;
bool _running,_update;
std::map<_SDLEventType_,std::list<std::pair<int,std::function<int(Looper&,Event&)>>>> _evmap;
int _loop_cnt;
};
class Poller : public Looper
{
public:
Poller();
void run();
void reset();
std::function<void()> idler;
};