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https://github.com/Kiritow/MiniEngine.git
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130 lines
2.0 KiB
C++
130 lines
2.0 KiB
C++
#include "Music.h"
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#include "_caster.h"
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#include "begin_code.h"
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//private
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void Music::_set(Mix_Music* p)
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{
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_music.reset(p,Mix_FreeMusic);
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}
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//private
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void Music::_clear()
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{
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_music.reset();
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}
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//private
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Mix_Music* Music::_get() const
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{
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return _music.get();
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}
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Music::Music(const std::string& Filename)
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{
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_set(Mix_LoadMUS(Filename.c_str()));
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}
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Music::Music(const RWOP& rwop,MusicType musicType)
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{
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_set(Mix_LoadMUSType_RW(rwop._get(),_internal::getMixMusicTypeFromMusicType(musicType),0));
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}
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bool Music::isReady() const
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{
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return (_get()!=nullptr);
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}
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void Music::release()
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{
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_clear();
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}
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MusicType Music::getType() const
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{
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return _internal::getMusicTypeFromMixMusicType(Mix_GetMusicType(_get()));
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}
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//static
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int MusicPlayer::GetDecoderNum()
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{
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return Mix_GetNumMusicDecoders();
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}
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//static
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std::string MusicPlayer::GetDecoderName(int index)
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{
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return std::string(Mix_GetMusicDecoder(index));
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}
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int MusicPlayer::play(Music music, int loops)
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{
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m = music;
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return Mix_PlayMusic(m._get(), loops);
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}
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void MusicPlayer::pause()
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{
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Mix_PauseMusic();
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}
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void MusicPlayer::resume()
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{
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Mix_ResumeMusic();
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}
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void MusicPlayer::rewind()
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{
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Mix_RewindMusic();
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}
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int MusicPlayer::stop()
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{
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return Mix_HaltMusic();
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}
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int MusicPlayer::fadeIn(Music music, int loops, int ms)
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{
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m=music;
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return fadeIn(loops,ms);
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}
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int MusicPlayer::fadeIn(int loops, int ms)
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{
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return Mix_FadeInMusic(m._get(), loops, ms);
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}
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int MusicPlayer::fadeOut(int ms)
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{
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return Mix_FadeOutMusic(ms);
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}
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bool MusicPlayer::isPlaying() const
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{
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return (Mix_PlayingMusic() == 1);
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}
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bool MusicPlayer::isPaused() const
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{
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return (Mix_PausedMusic() == 1);
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}
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int MusicPlayer::isFading() const
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{
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switch (Mix_FadingMusic())
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{
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case MIX_NO_FADING:
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return 0;
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case MIX_FADING_IN:
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return 1;
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case MIX_FADING_OUT:
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return 2;
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default:
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return -1;
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}
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}
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int MusicPlayer::setPosition(double second)
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{
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return Mix_SetMusicPosition(second);
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}
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#include "end_code.h"
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