mirror of
https://github.com/Kiritow/MiniEngine.git
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92 lines
2.9 KiB
C++
92 lines
2.9 KiB
C++
#pragma once
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#include "include.h"
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#include "_BlendMode.h"
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#include "RGBA.h"
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#include "Point.h"
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#include "RWOP.h"
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#include "ErrorViewer.h"
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#include "__Plugin.h"
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namespace MiniEngine
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{
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class Surface
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{
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public:
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Surface()=default;
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Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask);
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Surface(int width,int height,int depth,RGBA colorPack);
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Surface(int width,int height,int depth,Uint32 surfaceFormat);
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Surface(const std::string& filename);
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Surface(const RWOP& rwop);
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~Surface() = default;
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/// static functions
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static Surface load(const std::string& filename);
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static Surface load(const RWOP& rwop);
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static Surface create(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask);
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static Surface create(int width,int height,int depth,Uint32 surfaceFormat);
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/// xxxAs will clear the current surface if loaded or created successfully.
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int loadAs(const std::string& filename);
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int loadAs(const RWOP& rwop);
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int createAs(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask);
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int createAs(int width,int height,int depth,Uint32 surfaceFormat);
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int savePNG(const std::string& filename) const;
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int getw() const;
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int geth() const;
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BlendMode getBlendMode() const;
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int setBlendMode(BlendMode mode);
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/// Rendering functions. Copy an external surface to this surface. So it has no constant attribute.
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int blit(const Surface& s,const Rect& src,const Rect& dst);
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int blitTo(const Surface& t, const Rect& dst);
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int blitTo(const Surface& t, const Point& lupoint);
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int blitFill(const Surface& t, const Rect& src);
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int blitFullFill(const Surface& t);
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int blitScaled(const Surface& s,const Rect& src,const Rect& dst);
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int blitScaledTo(const Surface& t, const Rect& dst);
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int blitScaledTo(const Surface& t, const Point& lupoint);
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int blitScaledFill(const Surface& t, const Rect& src);
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int blitScaledFullFill(const Surface& t);
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int setClipRect(const Rect& clipRect);
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Rect getClipRect() const;
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void disableClipping();
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int setAlphaMode(int alpha);
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int getAlphaMode() const;
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ColorMode getColorMode() const;
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int setColorMode(ColorMode mode);
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RGBA getRGBA() const;
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void setRGBA(const RGBA& pack);
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bool mustlock() const;
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int lock();
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void unlock();
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bool isReady() const;
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void release();
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/// Experimental : Get SDL_Surface Pointer and then do anything you want!
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/// In case you can do anything with this pointer, this function should not has constant attribute.
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SDL_Surface* getRawPointer();
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private:
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std::shared_ptr<SDL_Surface> _surf;
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void _set(SDL_Surface*);
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void _set_no_delete(SDL_Surface*);
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void _clear();
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SDL_Surface* _get() const;
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friend class Window;
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friend class Renderer;
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friend class Font;
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friend class Cursor;
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friend class _internal::Plugin;
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};
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} /// End of namespace MiniEngine
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