mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
362 lines
6.7 KiB
C++
362 lines
6.7 KiB
C++
#include "Surface.h"
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#include "_caster.h"
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namespace MiniEngine
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{
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//private
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void Surface::_set(SDL_Surface* p)
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{
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_surf.reset(p,SDL_FreeSurface);
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}
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//private
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void Surface::_clear()
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{
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_surf.reset();
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}
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//private
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SDL_Surface* Surface::_get() const
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{
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return _surf.get();
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}
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//private
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void Surface::_set_no_delete(SDL_Surface* p)
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{
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_surf.reset(p,[](SDL_Surface*) {});
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}
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Surface::Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask)
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{
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if(createAs(width,height,depth,Rmask,Gmask,Bmask,Amask)!=0)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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}
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Surface::Surface(int width,int height,int depth,RGBA maskPack)
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: Surface(width,height,depth,maskPack.r,maskPack.g,maskPack.b,maskPack.a)
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{
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}
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Surface::Surface(int width,int height,int depth,Uint32 surfaceFormat)
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{
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if(createAs(width,height,depth,surfaceFormat)!=0)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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}
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Surface::Surface(const std::string& filename)
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{
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if(loadAs(filename)!=0)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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}
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Surface::Surface(const RWOP& rwop)
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{
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if(loadAs(rwop)!=0)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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}
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//static
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Surface Surface::load(const std::string& filename)
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{
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Surface s;
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s.loadAs(filename);
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return s;
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}
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//static
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Surface Surface::load(const RWOP& rwop)
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{
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Surface s;
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s.loadAs(rwop);
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return s;
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}
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//static
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Surface Surface::create(int width, int height, int depth, int Rmask, int Gmask, int Bmask, int Amask)
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{
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Surface s;
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s.create(width,height,depth,Rmask,Gmask,Bmask,Amask);
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return s;
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}
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//static
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Surface Surface::create(int width, int height, int depth, Uint32 surfaceFormat)
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{
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Surface s;
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s.create(width,height,depth,surfaceFormat);
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return s;
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}
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int Surface::loadAs(const std::string& filename)
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{
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SDL_Surface* temp=IMG_Load(filename.c_str());
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if(temp==nullptr)
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{
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return -1;
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}
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else
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{
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_set(temp);
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return 0;
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}
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}
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int Surface::loadAs(const RWOP& rwop)
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{
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SDL_Surface* temp=IMG_Load_RW(rwop._get(),0);
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if(temp==nullptr)
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{
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return -1;
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}
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else
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{
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_set(temp);
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return 0;
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}
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}
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int Surface::createAs(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask)
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{
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SDL_Surface* temp=SDL_CreateRGBSurface(0,width,height,depth,Rmask,Gmask,Bmask,Amask);
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if(temp==nullptr)
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{
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return -1;
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}
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else
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{
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_set(temp);
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return 0;
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}
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}
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int Surface::createAs(int width,int height,int depth,Uint32 surfaceFormat)
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{
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/// FIXME: This Function is available from SDL2.0.5. But the linker report a undefined reference.
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/*
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SDL_Surface* temp=SDL_CreateRGBSurfaceWithFormat(0,width,height,depth,surfaceFormat);
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if(temp==nullptr)
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{
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return -1;
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}
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else
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{
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_set(temp);
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return 0;
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}
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*/
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SDL_SetError("[MiniEngine] SDL_CreateRGBSurfaceWithFormat Not Linked.");
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return -1;
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}
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int Surface::getw() const
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{
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if(_get()!=nullptr)
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{
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return _get()->w;
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}
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else
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{
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/// return -1 on null surface pointer
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return -1;
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}
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}
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int Surface::geth() const
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{
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if(_get()!=nullptr)
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{
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return _get()->h;
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}
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else
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{
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/// return -1 on null surface pointer
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return -1;
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}
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}
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BlendMode Surface::getBlendMode() const
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{
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SDL_BlendMode temp;
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/// FIXME: return value are ignored.
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SDL_GetSurfaceBlendMode(_get(),&temp);
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return _internal::getBlendModeFromSDLBlendMode(temp);
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}
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int Surface::setBlendMode(BlendMode mode)
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{
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return SDL_SetSurfaceBlendMode(_get(),_internal::getSDLBlendModeFromBlendMode(mode));
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}
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int Surface::savePNG(const std::string& filename) const
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{
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return IMG_SavePNG(_get(),filename.c_str());
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}
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int Surface::blit(const Surface& s,const Rect& src,const Rect& dst)
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{
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SDL_Rect rsrc=src.toSDLRect();
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitSurface(s._get(),&rsrc,_get(),&rdst);
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}
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int Surface::blitTo(const Surface& s,const Rect& dst)
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{
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitSurface(s._get(),NULL,_get(),&rdst);
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}
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int Surface::blitTo(const Surface& s,const Point& lupoint)
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{
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return blitTo(s,Rect(lupoint.x,lupoint.y,s.getw(),s.geth()));
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}
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int Surface::blitFill(const Surface& s,const Rect& src)
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{
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SDL_Rect rsrc=src.toSDLRect();
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return SDL_BlitSurface(s._get(),&rsrc,_get(),NULL);
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}
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int Surface::blitFullFill(const Surface& s)
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{
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return SDL_BlitSurface(s._get(),NULL,_get(),NULL);
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}
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int Surface::blitScaled(const Surface& s,const Rect& src,const Rect& dst)
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{
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SDL_Rect rsrc=src.toSDLRect();
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitScaled(s._get(),&rsrc,_get(),&rdst);
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}
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int Surface::blitScaledTo(const Surface& s,const Rect& dst)
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{
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SDL_Rect rdst=dst.toSDLRect();
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return SDL_BlitScaled(s._get(),NULL,_get(),&rdst);
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}
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int Surface::blitScaledTo(const Surface& s,const Point& lupoint)
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{
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return blitScaledTo(s,Rect(lupoint.x,lupoint.y,s.getw(),s.geth()));
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}
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int Surface::blitScaledFill(const Surface& s,const Rect& src)
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{
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SDL_Rect rsrc=src.toSDLRect();
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return SDL_BlitScaled(s._get(),&rsrc,_get(),NULL);
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}
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int Surface::blitScaledFullFill(const Surface& s)
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{
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return SDL_BlitScaled(s._get(),NULL,_get(),NULL);
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}
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int Surface::setClipRect(const Rect& clipRect)
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{
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auto m=clipRect.toSDLRect();
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return (SDL_SetClipRect(_get(),&m) == SDL_TRUE) ? 0 : -1;
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}
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Rect Surface::getClipRect() const
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{
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SDL_Rect rect;
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SDL_GetClipRect(_get(),&rect);
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return Rect(rect);
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}
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void Surface::disableClipping()
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{
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SDL_SetClipRect(_get(),NULL);
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}
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int Surface::setAlphaMode(int alpha)
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{
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return SDL_SetSurfaceAlphaMod(_get(),alpha);
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}
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int Surface::getAlphaMode() const
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{
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Uint8 al;
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SDL_GetSurfaceAlphaMod(_get(),&al);
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return al;
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}
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int Surface::setColorMode(ColorMode mode)
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{
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return SDL_SetSurfaceColorMod(_get(),mode.r,mode.g,mode.b);
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}
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ColorMode Surface::getColorMode() const
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{
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Uint8 r,g,b;
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SDL_GetSurfaceColorMod(_get(),&r,&g,&b);
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ColorMode mode;
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mode.r=r;
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mode.g=g;
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mode.b=b;
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return mode;
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}
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void Surface::setRGBA(const RGBA& pack)
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{
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setColorMode(pack.toColorMode());
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setAlphaMode(pack.a);
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}
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RGBA Surface::getRGBA() const
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{
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return RGBA(getColorMode(),getAlphaMode());
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}
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bool Surface::mustlock() const
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{
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return SDL_MUSTLOCK(_get());
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}
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int Surface::lock()
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{
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return SDL_LockSurface(_get());
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}
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void Surface::unlock()
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{
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SDL_UnlockSurface(_get());
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}
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bool Surface::isReady() const
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{
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return _get()!=nullptr;
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}
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void Surface::release()
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{
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_clear();
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}
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/// Experimental (Not constant)
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SDL_Surface* Surface::getRawPointer()
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{
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return _get();
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}
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} /// End of namespace MiniEngine
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