mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
176 lines
2.7 KiB
C++
176 lines
2.7 KiB
C++
#include "Sound.h"
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namespace MiniEngine
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{
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//private
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void Sound::_set(Mix_Chunk* p)
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{
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_sound.reset(p,Mix_FreeChunk);
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}
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//private
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void Sound::_clear()
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{
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_sound.reset();
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}
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//private
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Mix_Chunk* Sound::_get() const
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{
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return _sound.get();
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}
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Sound::Sound(const std::string& WAVFilename)
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{
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_set(Mix_LoadWAV(WAVFilename.c_str()));
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}
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Sound::Sound(const RWOP& rwop)
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{
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_set(Mix_LoadWAV_RW(rwop._get(),0));
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}
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bool Sound::isReady() const
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{
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return (_get()!=nullptr);
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}
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void Sound::release()
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{
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_clear();
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}
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//private
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void Channel::_set(int ChannelID)
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{
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_id=ChannelID;
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}
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//private
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int Channel::_get() const
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{
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return _id;
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}
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//private
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void Channel::_clear()
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{
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_id=-1;
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}
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//protected
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Channel::Channel()
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{
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_id=-1;
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}
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Channel& Channel::playSound(Sound sound, int loops)
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{
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int cret=Mix_PlayChannel(_get(),sound._get(),loops);
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if(cret==-1)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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_set(cret);
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return *this;
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}
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Channel& Channel::fadeIn(Sound sound, int loops, int ms)
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{
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int cret=Mix_FadeInChannel(_get(),sound._get(),loops,ms);
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if(cret==-1)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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_set(cret);
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return *this;
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}
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int Channel::fadeOut(int ms)
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{
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return Mix_FadeOutChannel(_get(), ms);
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}
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void Channel::pause()
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{
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Mix_Pause(_get());
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}
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void Channel::resume()
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{
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Mix_Resume(_get());
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}
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int Channel::stop()
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{
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return Mix_HaltChannel(_get());
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}
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int Channel::setPanning(uint8_t left, uint8_t right)
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{
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return Mix_SetPanning(_get(),left,right);
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}
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int Channel::setPosition(int16_t angle, uint8_t distance)
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{
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return Mix_SetPosition(_get(),angle,distance);
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}
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int Channel::setDistance(uint8_t distance)
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{
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return Mix_SetDistance(_get(),distance);
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}
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int Channel::setReverseStereo(int flip)
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{
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return Mix_SetReverseStereo(_get(),flip);
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}
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int Channel::addEffect(Mix_EffectFunc_t f, Mix_EffectDone_t d, void* arg)
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{
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return Mix_RegisterEffect(_get(),f,d,arg);
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}
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int Channel::removeEffect(Mix_EffectFunc_t f)
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{
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return Mix_UnregisterEffect(_get(),f);
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}
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int Channel::removeAllEffect()
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{
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return Mix_UnregisterAllEffects(_get());
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}
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//static
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int SoundPlayer::GetDecoderNum()
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{
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return Mix_GetNumChunkDecoders();
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}
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//static
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std::string SoundPlayer::GetDecoderName(int index)
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{
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return std::string(Mix_GetChunkDecoder(index));
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}
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SoundPlayer::SoundPlayer(int Channels)
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{
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Mix_AllocateChannels(Channels);
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}
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Channel SoundPlayer::playSound(Sound sound, int loops)
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{
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Channel c;
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c.playSound(sound,loops);
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return c;
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}
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Channel SoundPlayer::fadeIn(Sound sound, int loops, int ms)
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{
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Channel c;
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c.fadeIn(sound,loops,ms);
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return c;
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}
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} /// End of namespace MiniEngine
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