#include "Surface.h" #include "_caster.h" #include "begin_code.h" //private void Surface::_set(SDL_Surface* p) { _surf.reset(p,SDL_FreeSurface); } //private void Surface::_clear() { _surf.reset(); } //private SDL_Surface* Surface::_get() const { return _surf.get(); } //private void Surface::_set_no_delete(SDL_Surface* p) { _surf.reset(p,[](SDL_Surface*) {}); } Surface::Surface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) { if(createAs(width,height,depth,Rmask,Gmask,Bmask,Amask)!=0) { ErrorViewer e; e.fetch(); throw e; } } Surface::Surface(int width,int height,int depth,RGBA maskPack) : Surface(width,height,depth,maskPack.r,maskPack.g,maskPack.b,maskPack.a) { } Surface::Surface(int width,int height,int depth,Uint32 surfaceFormat) { if(createAs(width,height,depth,surfaceFormat)!=0) { ErrorViewer e; e.fetch(); throw e; } } Surface::Surface(const std::string& filename) { if(loadAs(filename)!=0) { ErrorViewer e; e.fetch(); throw e; } } Surface::Surface(const RWOP& rwop) { if(loadAs(rwop)!=0) { ErrorViewer e; e.fetch(); throw e; } } //static Surface Surface::load(const std::string& filename) { Surface s; s.loadAs(filename); return s; } //static Surface Surface::load(const RWOP& rwop) { Surface s; s.loadAs(rwop); return s; } //static Surface Surface::create(int width, int height, int depth, int Rmask, int Gmask, int Bmask, int Amask) { Surface s; s.create(width,height,depth,Rmask,Gmask,Bmask,Amask); return s; } //static Surface Surface::create(int width, int height, int depth, Uint32 surfaceFormat) { Surface s; s.create(width,height,depth,surfaceFormat); return s; } int Surface::loadAs(const std::string& filename) { SDL_Surface* temp=IMG_Load(filename.c_str()); if(temp==nullptr) { return -1; } else { _set(temp); return 0; } } int Surface::loadAs(const RWOP& rwop) { SDL_Surface* temp=IMG_Load_RW(rwop._get(),0); if(temp==nullptr) { return -1; } else { _set(temp); return 0; } } int Surface::createAs(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) { SDL_Surface* temp=SDL_CreateRGBSurface(0,width,height,depth,Rmask,Gmask,Bmask,Amask); if(temp==nullptr) { return -1; } else { _set(temp); return 0; } } int Surface::createAs(int width,int height,int depth,Uint32 surfaceFormat) { /// FIXME: This Function is available from SDL2.0.5. But the linker report a undefined reference. /* SDL_Surface* temp=SDL_CreateRGBSurfaceWithFormat(0,width,height,depth,surfaceFormat); if(temp==nullptr) { return -1; } else { _set(temp); return 0; } */ SDL_SetError("[MiniEngine] SDL_CreateRGBSurfaceWithFormat Not Linked."); return -1; } int Surface::getw() const { if(_get()!=nullptr) { return _get()->w; } else { /// return -1 on null surface pointer return -1; } } int Surface::geth() const { if(_get()!=nullptr) { return _get()->h; } else { /// return -1 on null surface pointer return -1; } } BlendMode Surface::getBlendMode() const { SDL_BlendMode temp; /// FIXME: return value are ignored. SDL_GetSurfaceBlendMode(_get(),&temp); return _internal::getBlendModeFromSDLBlendMode(temp); } int Surface::setBlendMode(BlendMode mode) { return SDL_SetSurfaceBlendMode(_get(),_internal::getSDLBlendModeFromBlendMode(mode)); } int Surface::savePNG(const std::string& filename) const { return IMG_SavePNG(_get(),filename.c_str()); } int Surface::blit(const Surface& s,const Rect& src,const Rect& dst) { SDL_Rect rsrc=src.toSDLRect(); SDL_Rect rdst=dst.toSDLRect(); return SDL_BlitSurface(s._get(),&rsrc,_get(),&rdst); } int Surface::blitTo(const Surface& s,const Rect& dst) { SDL_Rect rdst=dst.toSDLRect(); return SDL_BlitSurface(s._get(),NULL,_get(),&rdst); } int Surface::blitTo(const Surface& s,const Point& lupoint) { return blitTo(s,Rect(lupoint.x,lupoint.y,s.getw(),s.geth())); } int Surface::blitFill(const Surface& s,const Rect& src) { SDL_Rect rsrc=src.toSDLRect(); return SDL_BlitSurface(s._get(),&rsrc,_get(),NULL); } int Surface::blitFullFill(const Surface& s) { return SDL_BlitSurface(s._get(),NULL,_get(),NULL); } int Surface::blitScaled(const Surface& s,const Rect& src,const Rect& dst) { SDL_Rect rsrc=src.toSDLRect(); SDL_Rect rdst=dst.toSDLRect(); return SDL_BlitScaled(s._get(),&rsrc,_get(),&rdst); } int Surface::blitScaledTo(const Surface& s,const Rect& dst) { SDL_Rect rdst=dst.toSDLRect(); return SDL_BlitScaled(s._get(),NULL,_get(),&rdst); } int Surface::blitScaledTo(const Surface& s,const Point& lupoint) { return blitScaledTo(s,Rect(lupoint.x,lupoint.y,s.getw(),s.geth())); } int Surface::blitScaledFill(const Surface& s,const Rect& src) { SDL_Rect rsrc=src.toSDLRect(); return SDL_BlitScaled(s._get(),&rsrc,_get(),NULL); } int Surface::blitScaledFullFill(const Surface& s) { return SDL_BlitScaled(s._get(),NULL,_get(),NULL); } int Surface::setClipRect(const Rect& clipRect) { auto m=clipRect.toSDLRect(); return (SDL_SetClipRect(_get(),&m) == SDL_TRUE) ? 0 : -1; } Rect Surface::getClipRect() const { SDL_Rect rect; SDL_GetClipRect(_get(),&rect); return Rect(rect); } void Surface::disableClipping() { SDL_SetClipRect(_get(),NULL); } int Surface::setAlphaMode(int alpha) { return SDL_SetSurfaceAlphaMod(_get(),alpha); } int Surface::getAlphaMode() const { Uint8 al; SDL_GetSurfaceAlphaMod(_get(),&al); return al; } int Surface::setColorMode(ColorMode mode) { return SDL_SetSurfaceColorMod(_get(),mode.r,mode.g,mode.b); } ColorMode Surface::getColorMode() const { Uint8 r,g,b; SDL_GetSurfaceColorMod(_get(),&r,&g,&b); ColorMode mode; mode.r=r; mode.g=g; mode.b=b; return mode; } void Surface::setRGBA(const RGBA& pack) { setColorMode(pack.toColorMode()); setAlphaMode(pack.a); } RGBA Surface::getRGBA() const { return RGBA(getColorMode(),getAlphaMode()); } bool Surface::mustlock() const { return SDL_MUSTLOCK(_get()); } int Surface::lock() { return SDL_LockSurface(_get()); } void Surface::unlock() { SDL_UnlockSurface(_get()); } bool Surface::isReady() const { return _get()!=nullptr; } void Surface::release() { _clear(); } /// Experimental (Not constant) SDL_Surface* Surface::getRawPointer() { return _get(); } #include "end_code.h"