#pragma once namespace MiniEngine { enum class SDLInitFlag { Timer, Audio, Video, /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ Joystick, /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */ Haptic, GameController, /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */ Events, All }; } /// End of namespace MiniEngine