#pragma once #include "begin_code.h" enum class SDLInitFlag { Timer, Audio, Video, /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */ Joystick, /**< SDL_INIT_JOYSTICK implies SDL_INIT_EVENTS */ Haptic, GameController, /**< SDL_INIT_GAMECONTROLLER implies SDL_INIT_JOYSTICK */ Events, All }; #include "end_code.h"