#pragma once #ifdef _MSC_VER /// Visual Studio (VC++ Compiler) #include #undef main #include #include #include #else /// CodeBlocks (MinGW Compiler) #include #undef main #include #include #include #endif #include #include #include #include #define _DECL_DEPRECATED __declspec(deprecated) #define _DECL_DEPRECATED_MSG(InfoString) __declspec(deprecated(InfoString)) namespace MiniEngine { class Rect { public: int x, y, w, h; Rect(int X, int Y, int W, int H); Rect(SDL_Rect); Rect(); SDL_Rect toSDLRect(); }; class Point { public: int x, y; Point(int X, int Y); Point(); SDL_Point toSDLPoint(); bool inRect(Rect rect); }; class ColorMode { public: int r, g, b; ColorMode(int R, int G, int B); ColorMode(); }; class RGBA { public: int r, g, b, a; RGBA(int R, int G, int B, int A); RGBA(ColorMode mode, int A); RGBA(); SDL_Color toSDLColor(); ColorMode toColorMode(); }; class NonCopyable { protected: NonCopyable() = default; ~NonCopyable() = default; NonCopyable(const NonCopyable&) = delete; NonCopyable& operator = (const NonCopyable&) = delete; }; class ErrorViewer : public std::exception { public: void fetch(); std::string getError(); const char* what() const throw() override; private: std::string str; }; class RWOP { public: RWOP(FILE* fp,bool autoclose); RWOP(const std::string& filename,const std::string& openmode); RWOP(const void* mem,int size); RWOP(void* mem,int size); RWOP()=default; ~RWOP()=default; private: std::shared_ptr _op; SDL_RWops* _get(); void _clear(); void _set(SDL_RWops*); friend class Renderer; }; enum class BlendMode { None,Blend,Add,Mod }; class Surface { public: ~Surface() = default; int savePNG(const std::string& filename); int getw(); int geth(); BlendMode getBlendMode(); int setBlendMode(BlendMode mode); int blit(Surface s,Rect src,Rect dst); int blitTo(Surface t, Rect dst); int blitTo(Surface t, Point lupoint); int blitFill(Surface t, Rect src); int blitFullFill(Surface t); int blitScaled(Surface s,Rect src,Rect dst); int blitScaledTo(Surface t, Rect dst); int blitScaledTo(Surface t, Point lupoint); int blitScaledFill(Surface t, Rect src); int blitScaledFullFill(Surface t); int setAlphaMode(int alpha); int getAlphaMode(); ColorMode getColorMode(); int setColorMode(ColorMode mode); RGBA getRGBA(); void setRGBA(RGBA pack); bool mustlock(); int lock(); void unlock(); static Surface createSurface(int width,int height,int depth,int Rmask,int Gmask,int Bmask,int Amask) throw(ErrorViewer); protected: Surface() = default; private: std::shared_ptr _surf; void _set(SDL_Surface*); void _clear(); SDL_Surface* _get(); std::shared_ptr& _getex(); friend class Window; friend class Renderer; friend class Font; }; class Texture { public: Texture(); ~Texture() = default; Rect getSize(); int getw(); int geth(); bool isReady(); int setBlendMode(BlendMode mode); BlendMode getBlendMode(); /// Alpha: 0: Transparent 255: opaque int setAlphaMode(int alpha); int getAlphaMode(); ColorMode getColorMode(); int setColorMode(ColorMode mode); RGBA getRGBA(); void setRGBA(RGBA pack); protected: /// updateInfo() must be called after Texture is changed. void updateInfo(); private: std::shared_ptr> _text; void _set_sp(const std::shared_ptr& sp); void _clear(); SDL_Texture* _get(); Rect rect; friend class Renderer; class Window* _p_wnd; Window* _getWindow(); void _setWindow(Window*); }; enum class RendererType { Software, Accelerated, PresentSync, TargetTexture }; enum class FlipMode { None, Horizontal, Vertical }; class Renderer { public: Renderer() = default; int setColor(RGBA pack); RGBA getColor(); int setBlendMode(BlendMode mode); BlendMode getBlendMode(); int setTarget(Texture& t); int setTarget(); int fillRect(Rect rect); int drawRect(Rect rect); int drawPoint(Point p); int drawLine(Point a,Point b); int clear(); void update(); int copy(Texture t, Rect src, Rect dst); int copyTo(Texture t, Rect dst); int copyTo(Texture t, Point lupoint); int copyFill(Texture t, Rect src); int copyFullFill(Texture t); int supercopy(Texture t,bool srcfull,Rect src,bool dstfull,Rect dst,double angle,bool haspoint,Point center,FlipMode mode); Surface loadSurface(std::string FileName) throw(ErrorViewer); Surface loadSurfaceRW(RWOP rwop) throw(ErrorViewer); Texture render(Surface surf) throw (ErrorViewer); Texture loadTexture(std::string FileName) throw(ErrorViewer); Texture loadTextureRW(RWOP rwop) throw(ErrorViewer); Texture createTexture(int Width, int Height) throw(ErrorViewer); int setViewport(Rect viewport); int setViewport(); Rect getViewport(); int setClipRect(Rect cliprect); Rect getClipRect(); //bool isClipEnabled(); void disableClip(); bool isReady(); private: std::weak_ptr _rnd; void _set_sp(std::shared_ptr& p); void _clear(); SDL_Renderer* _get(); class Window* _getWindow(); void _setWindow(Window*); Window* _p_wnd; friend class Window; }; enum class MessageBoxType { Error, Warning, Information }; class Window : public NonCopyable { public: Window(std::string Title, int Width, int Height, std::initializer_list RendererFlags = { RendererType::Accelerated,RendererType::TargetTexture }) throw(ErrorViewer); Renderer getRenderer() const; void setRenderer(RendererType Type) { _internal_rndflagcalc=0; _setRenderer(Type); } template void setRenderer(RendererType Type,Args&&... args) { _internal_rndflagcalc=0; _setRenderer(Type,std::forward(args...)); } void setRenderer(std::initializer_list); Rect getSize(); void setSize(Rect sizeRect); void setSize(int w, int h); Rect getPosition(); void setPosition(int x, int y); /// FIXME: Use class Point or class Rect ? void setPosition(Point point); void setTitle(std::string Title); std::string getTitle(); void setResizable(bool resizable); /// Use UTF8 in Title and Message please. int showSimpleMessageBox(MessageBoxType type,std::string Title,std::string Message); void show(); void hide(); void raise(); void minimize(); void maximize(); void restore(); _DECL_DEPRECATED Surface getSurface(); /// Called by Class Renderer std::shared_ptr _newTexture_Raw(SDL_Texture*); /// Called by Class Texture void _deleteTexture_SP(std::shared_ptr); protected: template void _setRenderer(RendererType Type,Args&&... args) { _internal_rndflagcalc|=_render_caster(Type); _setRenderer(args...); } void _setRenderer(RendererType Type) { _internal_rndflagcalc|=_render_caster(Type); _setRenderer_Real(_internal_rndflagcalc); } private: void _setRenderer_Real(Uint32 flags); Uint32 _internal_rndflagcalc; Uint32 _render_caster(RendererType); std::shared_ptr _wnd; std::shared_ptr _rnd; void _set(SDL_Window*); void _clear(); SDL_Window* _get(); Renderer winrnd; std::list> _lst_texture_sp; }; class Font { public: enum class Style { Normal, Bold, Italic, UnderLine, StrikeThrough }; Font() = default; Font(std::string FontFileName, int size) throw(ErrorViewer); int use(std::string FontFileName, int size); bool isReady(); template void setFontStyle(Style style,Args&&... args) { _internal_fontcalc=0; _setFontStyle(style,std::forward(args...)); } void setFontStyle(Style style) { _real_setFontStyle(_style_caster(style)); } std::tuple