#pragma once #include "includes.h" #include "begin_code.h" Uint32 _global_timer_executor(Uint32 interval,void* param); class Timer { public: Timer(); /// void func(Uint32,...) template Timer(Uint32 interval,VoidCallable&& vcallable,Args&&... args) : Timer() { auto realCall=[&,vcallable](Uint32 ims)->Uint32{vcallable(ims,args...); return ims;}; auto pfunc=new std::function(realCall); _real_timer_call(_global_timer_executor,interval,pfunc); } /// Uint32 func(Uint32,...) template Timer(Callable&& callable,Uint32 interval,Args&&... args) : Timer() { auto realCall=[&,callable](Uint32 ims)->Uint32{return callable(ims,args...);}; auto pfunc=new std::function(realCall); _real_timer_call(_global_timer_executor,interval,pfunc); } /// Restore For Capability Timer(SDL_TimerCallback callback,Uint32 interval,void* param); int enable(); int disable(); bool isenable() const; void detach(); ~Timer(); static void _delete_delegator(std::function* Delegator); private: void _real_timer_call(SDL_TimerCallback callback,Uint32 interval,void* param); SDL_TimerCallback _callback; Uint32 _interval; void* _param; SDL_TimerID id; bool _enabled; bool _detached; /// Reserved Variable For Template variable Parameter bool _delete_on_disable; }; #include "end_code.h"