#include "MiniEngine_Event.h" int PollEvent(Event& refEvent) { return SDL_PollEvent(&refEvent); } int WaitEvent(Event& refEvent) { return SDL_WaitEvent(&refEvent); } int WaitEventTimeout(Event& refEvent,int ms) { return SDL_WaitEventTimeout(&refEvent,ms); } int PushEvent(const Event& refEvent) { return SDL_PushEvent(const_cast(&refEvent)); }