SDL_Rect Rect::toSDLRect() { SDL_Rect rect; rect.x=x; rect.y=y; rect.w=w; rect.h=h; return rect; } Rect::Rect() { x=y=w=h=0; } Rect::Rect(int incx,int incy,int incw,int inch) { x=incx; y=incy; w=incw; h=inch; } Rect::~Rect() { }