#include "MiniEngine.h" #include #include #include #include #ifdef _MSC_VER /// Visual Studio #define _MINIENGINE_HAS_UNISTD 0 #else #define _MINIENGINE_HAS_UNISTD 1 #include #endif #include "rapidxml/rapidxml.hpp" #include "rapidxml/rapidxml_print.hpp" #include "rapidxml/rapidxml_utils.hpp" namespace MiniEngine { struct StringEngine::impl { rapidxml::xml_document<> doc; rapidxml::xml_node<>* root; bool status; }; StringEngine::StringEngine(std::string StringFile,std::string LanguageTag) { pimpl=new impl; pimpl->status=false; std::ifstream ifs(StringFile); if(!ifs) return; rapidxml::file<> strFile(ifs); pimpl->doc.parse<0>(strFile.data()); pimpl->root=pimpl->doc.first_node(LanguageTag.c_str()); if(pimpl->root==nullptr) return; pimpl->status=true; } bool StringEngine::ready() { return pimpl->status; } int StringEngine::useLanaguage(std::string LanguageTag) { pimpl->root=pimpl->doc.first_node(LanguageTag.c_str()); if(pimpl->root==nullptr) { pimpl->status=false; return -1; } else { pimpl->status=true; return 0; } } std::string StringEngine::getString(std::string Tag) { if(!ready()) return "(StringEngine::STRING_NOT_FOUND)"; rapidxml::xml_node<>* pnode=pimpl->root->first_node(Tag.c_str()); if(pnode==nullptr) return "(StringEngine::STRING_NOT_FOUND)"; char* context=pnode->value(); if(context==nullptr) return "";/// Empty String. else return std::string(context); } StringEngine::~StringEngine() { delete pimpl; } bool GetScanKeyState(SDL_Scancode code) { return SDL_GetKeyboardState(NULL)[code]; } }/// End of namespace MiniEngine /// The Following Functions are not avaliable in Visual Studio #if (_MINIENGINE_HAS_UNISTD == 1) bool isexist(std::string Path) { return access(Path.c_str(),F_OK)==0; } bool canread(std::string Path) { return access(Path.c_str(),R_OK)==0; } bool canwrite(std::string Path) { return access(Path.c_str(),W_OK)==0; } bool canexecute(std::string Path) { return access(Path.c_str(),X_OK)==0; } #else /// _MINIENGINE_HAS_UNISTD == 0 /// File Functions will be implied in platform specific source file. #endif