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Change Enum declaration to MiniEngine::
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@ -7,8 +7,6 @@
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namespace MiniEngine
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{
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class StringEngine
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{
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public:
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class BlendMode
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{
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None,
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@ -6,3 +7,4 @@ enum class BlendMode
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Add,
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Mod
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};
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#include "end_code.h"
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@ -1,7 +1,9 @@
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#pragma once
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#include "begin_code.h"
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enum class FlipMode
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{
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None,
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Horizontal,
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Vertical
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};
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#include "end_code.h"
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class FontHint
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{
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Normal,
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@ -7,3 +8,4 @@ enum class FontHint
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None,
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Error
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};
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#include "end_code.h"
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class FontStyle
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{
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Normal,
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@ -7,3 +8,4 @@ enum class FontStyle
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UnderLine,
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StrikeThrough
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};
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#include "end_code.h"
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@ -1,7 +1,9 @@
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#pragma once
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#include "begin_code.h"
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enum class MessageBoxType
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{
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Error,
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Warning,
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Information
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};
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#include "end_code.h"
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class Platform
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{
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Unknown,
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@ -8,3 +9,4 @@ enum class Platform
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iOS,
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Android
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};
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#include "end_code.h"
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class PowerState
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{
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Unknown,
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@ -7,3 +8,4 @@ enum class PowerState
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Charging,
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Charged
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};
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#include "end_code.h"
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class RendererType
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{
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Software,
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@ -6,3 +7,4 @@ enum class RendererType
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PresentSync,
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TargetTexture
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};
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#include "end_code.h"
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class SystemCursorType
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{
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Arrow, Ibeam, CrossHair,
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@ -6,3 +7,4 @@ enum class SystemCursorType
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SizeNWSE, SizeNESW, SizeWE, SizeNS, SizeAll,
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No, Hand
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};
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#include "end_code.h"
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@ -1,4 +1,5 @@
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#pragma once
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#include "begin_code.h"
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enum class WindowType
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{
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FullScreen, OpenGL, Shown, Hidden,
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@ -8,3 +9,4 @@ enum class WindowType
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MouseCapture, AlwaysOnTop, SkipTaskBar,
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Utility, ToolTip, PopUpMenu
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};
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#include "end_code.h"
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@ -1,2 +1,3 @@
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/// Include this file at the beginning of MiniEngine headers and sources.
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namespace MiniEngine
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{
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@ -1 +1,3 @@
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/// Include this file at the end of MiniEngine headers and sources.
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} /// End of namespace MiniEngine
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/// NOTICE: If you see an compile error here, there must be some unclosed "{" !
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