Add FontManager

Remove debug printf. Fix bugs in TextButton.
This commit is contained in:
Kirigaya Kazuto 2017-04-26 08:32:32 +08:00
parent efbe5cd9e6
commit cdf6dcad23
2 changed files with 107 additions and 9 deletions

View File

@ -131,6 +131,11 @@ int Brush::fillRect(PosInfo info)
return Renderer::fillRect(info.getRect(area)); return Renderer::fillRect(info.getRect(area));
} }
int Brush::drawRect(PosInfo info)
{
return Renderer::drawRect(info.getRect(area));
}
SDL_Event _WidgetEventBase::getRealEvent() SDL_Event _WidgetEventBase::getRealEvent()
{ {
@ -139,10 +144,8 @@ SDL_Event _WidgetEventBase::getRealEvent()
void _PositionEvent::updatePos(int X,int Y,Rect Area) void _PositionEvent::updatePos(int X,int Y,Rect Area)
{ {
printf("PositionEvent::updatePos(%d,%d,Rect:%d %d %d %d)\n",X,Y,Area.x,Area.y,Area.w,Area.h);
x=(double)(X-Area.x)/Area.w; x=(double)(X-Area.x)/Area.w;
y=(double)(Y-Area.y)/Area.h; y=(double)(Y-Area.y)/Area.h;
printf("Position: %.2f %.2f\n",x,y);
} }
void MouseButtonEvent::update(const MiniEngine::EventSystem::MouseButtonEvent& ev,Rect Area) void MouseButtonEvent::update(const MiniEngine::EventSystem::MouseButtonEvent& ev,Rect Area)
@ -444,11 +447,79 @@ bool ButtonBase::onMouseMotion(const MouseMotionEvent& ev)
return false; return false;
} }
void TextButton::setText(std::string Text) //private
FontManager::FontManager()
{
_id=0;
}
FONTHANDLE FontManager::loadFont(const std::string& FontFilename,int Size)
{
Font t;
int ret=t.use(FontFilename,Size);
if(ret!=0)
{
/// Error
return nullptr;
}
else
{
++_id;
_vec.push_back(std::make_pair(_id,t));
return (FONTHANDLE)(_id);
}
}
Font FontManager::getFont(FONTHANDLE ID)
{
Font t;
for(auto& x:_vec)
{
if(x.first==(int)ID)
{
return x.second;
}
}
return t;
}
void FontManager::freeFont(FONTHANDLE ID)
{
for(auto iter=_vec.begin();iter!=_vec.end();iter++)
{
if(iter->first==(int)ID)
{
_vec.erase(iter);
return;
}
}
}
FontManager* FontManager::getInstance()
{
if(_this==nullptr)
{
_this=new FontManager();
_this->loadFont("msyh.ttf",18);
return _this;
}
else
{
return _this;
}
}
//static
FontManager* FontManager::_this=nullptr;
TextButton::TextButton()
{
_changed=false;
}
void TextButton::setText(std::string Text,FONTHANDLE FontStyle)
{ {
if(Text==_word) return; if(Text==_word) return;
_word=Text; _word=Text;
/// TODO: How to Render... _changed=true;
} }
std::string TextButton::getText() std::string TextButton::getText()
@ -456,10 +527,16 @@ std::string TextButton::getText()
return _word; return _word;
} }
void TextButton::draw(Brush&) void TextButton::draw(Brush& b)
{ {
/// FIXME: Unfinished TextButton::draw() due to Font loading in Frame. if(_changed)
printf("TextButton::draw()\n"); {
_text=FontManager::getInstance()->getFont(_style).renderUTF8(b,_word,RGBA(255,255,255,0));
_changed=false;
}
b.drawRect(info);
b.copyTo(_text,info);
} }
void ColorButton::onRelease() void ColorButton::onRelease()
@ -502,4 +579,4 @@ void ColorButton::draw(Brush& b)
}/// End of namespace MiniEngine::Widget }/// End of namespace MiniEngine::Widget
}/// End of namespace MiniEngine::Widget }/// End of namespace MiniEngine

View File

@ -3,6 +3,7 @@
#include "MiniEngine_Event.h" #include "MiniEngine_Event.h"
#include <string> #include <string>
#include <list> #include <list>
#include <vector>
namespace MiniEngine namespace MiniEngine
{ {
@ -42,6 +43,7 @@ public:
Rect getArea(); Rect getArea();
void setArea(Rect Area); void setArea(Rect Area);
int fillRect(PosInfo info); int fillRect(PosInfo info);
int drawRect(PosInfo info);
protected: protected:
Brush(Renderer Rnd); Brush(Renderer Rnd);
private: private:
@ -170,15 +172,34 @@ private:
virtual bool onMouseMotion(const MouseMotionEvent&) override; virtual bool onMouseMotion(const MouseMotionEvent&) override;
}; };
typedef void* FONTHANDLE;
class FontManager
{
public:
FONTHANDLE loadFont(const std::string& FontFilename,int Size);
Font getFont(FONTHANDLE ID);
void freeFont(FONTHANDLE ID);
static FontManager* getInstance();
private:
FontManager();
std::vector<std::pair<int,Font>> _vec;
int _id;
static FontManager* _this;
};
class TextButton : public ButtonBase class TextButton : public ButtonBase
{ {
public: public:
void setText(std::string Text); TextButton();
void setText(std::string Text,FONTHANDLE FontStyle=(FONTHANDLE)1);
std::string getText(); std::string getText();
virtual void draw(Brush&) override; virtual void draw(Brush&) override;
private: private:
std::string _word; std::string _word;
Texture _text; Texture _text;
bool _changed;
FONTHANDLE _style;
}; };
class ColorButton : public ButtonBase class ColorButton : public ButtonBase