mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
[Update] Change Smart Pointers to internal.
Smart pointers are now internal variables (with a '_' before its name). And 3 methods are added (_get, _set, _clear) [New] Now Renderer support loading surface and texture from RWop.
This commit is contained in:
parent
7570bee178
commit
c7a60f90a2
310
MiniEngine.cpp
310
MiniEngine.cpp
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@ -129,30 +129,84 @@ namespace MiniEngine
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return str.c_str();
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return str.c_str();
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}
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}
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// private
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void RWOP::_set(SDL_RWops* p)
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{
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_op.reset(p,[](SDL_RWops* p){SDL_RWclose(p);});
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}
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// private
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SDL_RWops* RWOP::_get()
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{
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return _op.get();
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}
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void RWOP::_clear()
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{
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_op.reset();
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}
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RWOP::RWOP(FILE* fp,bool autoclose)
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RWOP::RWOP(FILE* fp,bool autoclose)
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{
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{
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SDL_bool b=autoclose?SDL_TRUE:SDL_FALSE;
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SDL_bool b=autoclose?SDL_TRUE:SDL_FALSE;
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op.reset(SDL_RWFromFP(fp,b),[](SDL_RWops* p){SDL_RWclose(p);});
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_set(SDL_RWFromFP(fp,b));
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}
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}
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RWOP::RWOP(const std::string& filename,const std::string& openmode)
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RWOP::RWOP(const std::string& filename,const std::string& openmode)
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{
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{
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op.reset(SDL_RWFromFile(filename.c_str(),openmode.c_str()),[](SDL_RWops* p){SDL_RWclose(p);});
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_set(SDL_RWFromFile(filename.c_str(),openmode.c_str()));
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}
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}
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RWOP::RWOP(const void* mem,int size)
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RWOP::RWOP(const void* mem,int size)
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{
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{
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op.reset(SDL_RWFromConstMem(mem,size),[](SDL_RWops* p){SDL_RWclose(p);});
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_set(SDL_RWFromConstMem(mem,size));
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}
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}
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RWOP::RWOP(void* mem,int size)
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RWOP::RWOP(void* mem,int size)
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{
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{
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op.reset(SDL_RWFromMem(mem,size),[](SDL_RWops* p){SDL_RWclose(p);});
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_set(SDL_RWFromMem(mem,size));
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}
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void Surface::_set(SDL_Surface* p)//private
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{
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_surf.reset(p,SDL_FreeSurface);
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}
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void Surface::_clear()//private
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{
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_surf.reset();
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}
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SDL_Surface* Surface::_get()//private
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{
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return _surf.get();
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}
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std::shared_ptr<SDL_Surface>& Surface::_getex()
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{
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return _surf;
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}
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}
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int Surface::savePNG(const std::string& filename)
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int Surface::savePNG(const std::string& filename)
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{
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{
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return IMG_SavePNG(surf.get(),filename.c_str());
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return IMG_SavePNG(_get(),filename.c_str());
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}
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void Texture::_set(SDL_Texture* p)//private
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{
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_text.reset(p,SDL_DestroyTexture);
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updateInfo();
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}
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void Texture::_clear()//private
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{
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_text.reset();
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updateInfo();
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}
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SDL_Texture* Texture::_get()//private
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{
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return _text.get();
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}
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}
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Texture::Texture()
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Texture::Texture()
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@ -177,18 +231,18 @@ namespace MiniEngine
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bool Texture::isReady()
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bool Texture::isReady()
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{
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{
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return (text.get() != nullptr);
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return (_get() != nullptr);
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}
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}
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int Texture::setBlendMode(BlendMode mode)
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int Texture::setBlendMode(BlendMode mode)
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{
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{
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return SDL_SetTextureBlendMode(text.get(), static_cast<SDL_BlendMode>(mode));
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return SDL_SetTextureBlendMode(_get(), static_cast<SDL_BlendMode>(mode));
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}
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}
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BlendMode Texture::getBlendMode()
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BlendMode Texture::getBlendMode()
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{
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{
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SDL_BlendMode temp;
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SDL_BlendMode temp;
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SDL_GetTextureBlendMode(text.get(), &temp);
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SDL_GetTextureBlendMode(_get(), &temp);
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return static_cast<BlendMode>(temp);
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return static_cast<BlendMode>(temp);
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}
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}
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@ -197,13 +251,13 @@ namespace MiniEngine
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int Texture::setAlphaMode(int alpha)
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int Texture::setAlphaMode(int alpha)
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{
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{
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Uint8 temp = std::max(std::min(alpha, 255), 0);
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Uint8 temp = std::max(std::min(alpha, 255), 0);
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return SDL_SetTextureAlphaMod(text.get(), temp);
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return SDL_SetTextureAlphaMod(_get(), temp);
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}
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}
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int Texture::getAlphaMode()
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int Texture::getAlphaMode()
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{
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{
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Uint8 temp;
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Uint8 temp;
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SDL_GetTextureAlphaMod(text.get(), &temp);
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SDL_GetTextureAlphaMod(_get(), &temp);
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return temp;
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return temp;
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}
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}
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@ -211,7 +265,7 @@ namespace MiniEngine
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{
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{
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ColorMode pack;
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ColorMode pack;
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Uint8 r, g, b;
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Uint8 r, g, b;
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SDL_GetTextureColorMod(text.get(), &r, &g, &b);
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SDL_GetTextureColorMod(_get(), &r, &g, &b);
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pack.r = r;
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pack.r = r;
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pack.g = g;
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pack.g = g;
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pack.b = b;
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pack.b = b;
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int Texture::setColorMode(ColorMode mode)
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int Texture::setColorMode(ColorMode mode)
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{
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{
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return SDL_SetTextureColorMod(text.get(), mode.r, mode.g, mode.b);
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return SDL_SetTextureColorMod(_get(), mode.r, mode.g, mode.b);
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}
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}
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RGBA Texture::getRGBA()
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RGBA Texture::getRGBA()
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@ -236,89 +290,104 @@ namespace MiniEngine
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/// updateInfo() must be called after Texture is changed.
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/// updateInfo() must be called after Texture is changed.
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void Texture::updateInfo()
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void Texture::updateInfo()//protected
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{
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{
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if(text.get()==nullptr)
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if(_get()==nullptr)
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{
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{
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rect.x=rect.y=rect.w=rect.h=0;
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rect.x=rect.y=rect.w=rect.h=0;
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}
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}
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SDL_QueryTexture(text.get(), NULL, NULL, &rect.w, &rect.h);
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SDL_QueryTexture(_get(), NULL, NULL, &rect.w, &rect.h);
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rect.x = rect.y = 0;
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rect.x = rect.y = 0;
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}
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}
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void Renderer::_set(SDL_Renderer* p)
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{
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_rnd.reset(p,SDL_DestroyRenderer);
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}
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void Renderer::_clear()
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{
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_rnd.reset();
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}
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SDL_Renderer* Renderer::_get()
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{
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return _rnd.get();
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}
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int Renderer::setColor(RGBA pack)
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int Renderer::setColor(RGBA pack)
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{
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{
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return SDL_SetRenderDrawColor(rnd.get(), pack.r, pack.g, pack.b, pack.a);
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return SDL_SetRenderDrawColor(_get(), pack.r, pack.g, pack.b, pack.a);
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}
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}
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RGBA Renderer::getColor()
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RGBA Renderer::getColor()
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{
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{
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Uint8 r, g, b, a;
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Uint8 r, g, b, a;
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SDL_GetRenderDrawColor(rnd.get(), &r, &g, &b, &a);
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SDL_GetRenderDrawColor(_get(), &r, &g, &b, &a);
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RGBA pack(r, g, b, a);
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RGBA pack(r, g, b, a);
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return pack;
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return pack;
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}
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}
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int Renderer::setBlendMode(BlendMode mode)
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int Renderer::setBlendMode(BlendMode mode)
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{
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{
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return SDL_SetRenderDrawBlendMode(rnd.get(), static_cast<SDL_BlendMode>(mode));
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return SDL_SetRenderDrawBlendMode(_get(), static_cast<SDL_BlendMode>(mode));
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}
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}
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BlendMode Renderer::getBlendMode()
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BlendMode Renderer::getBlendMode()
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{
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{
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SDL_BlendMode temp;
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SDL_BlendMode temp;
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SDL_GetRenderDrawBlendMode(rnd.get(), &temp);
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SDL_GetRenderDrawBlendMode(_get(), &temp);
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return static_cast<BlendMode>(temp);
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return static_cast<BlendMode>(temp);
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}
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}
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int Renderer::setTarget(Texture & t)
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int Renderer::setTarget(Texture & t)
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{
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{
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return SDL_SetRenderTarget(rnd.get(), t.text.get());
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return SDL_SetRenderTarget(_get(), t._get());
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}
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}
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int Renderer::setTarget()
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int Renderer::setTarget()
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{
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{
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return SDL_SetRenderTarget(rnd.get(), nullptr);
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return SDL_SetRenderTarget(_get(), nullptr);
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}
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}
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int Renderer::fillRect(Rect rect)
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int Renderer::fillRect(Rect rect)
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{
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{
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auto inr = rect.toSDLRect();
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auto inr = rect.toSDLRect();
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return SDL_RenderFillRect(rnd.get(), &inr);
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return SDL_RenderFillRect(_get(), &inr);
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}
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}
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int Renderer::drawRect(Rect rect)
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int Renderer::drawRect(Rect rect)
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{
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{
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auto inr = rect.toSDLRect();
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auto inr = rect.toSDLRect();
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return SDL_RenderDrawRect(rnd.get(), &inr);
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return SDL_RenderDrawRect(_get(), &inr);
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}
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}
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int Renderer::drawPoint(Point p)
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int Renderer::drawPoint(Point p)
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{
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{
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return SDL_RenderDrawPoint(rnd.get(),p.x,p.y);
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return SDL_RenderDrawPoint(_get(),p.x,p.y);
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}
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}
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int Renderer::clear()
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int Renderer::clear()
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{
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{
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return SDL_RenderClear(rnd.get());
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return SDL_RenderClear(_get());
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}
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}
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void Renderer::update()
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void Renderer::update()
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{
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{
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SDL_RenderPresent(rnd.get());
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SDL_RenderPresent(_get());
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}
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}
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int Renderer::copy(Texture t, Rect src, Rect dst)
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int Renderer::copy(Texture t, Rect src, Rect dst)
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{
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{
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SDL_Rect s = src.toSDLRect();
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SDL_Rect s = src.toSDLRect();
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SDL_Rect d = dst.toSDLRect();
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SDL_Rect d = dst.toSDLRect();
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return SDL_RenderCopy(rnd.get(), t.text.get(), &s, &d);
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return SDL_RenderCopy(_get(), t._get(), &s, &d);
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}
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}
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int Renderer::copyTo(Texture t, Rect dst)
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int Renderer::copyTo(Texture t, Rect dst)
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{
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{
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SDL_Rect d = dst.toSDLRect();
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SDL_Rect d = dst.toSDLRect();
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return SDL_RenderCopy(rnd.get(), t.text.get(), NULL, &d);
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return SDL_RenderCopy(_get(), t._get(), NULL, &d);
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}
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}
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int Renderer::copyTo(Texture t, Point lupoint)
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int Renderer::copyTo(Texture t, Point lupoint)
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int Renderer::copyFill(Texture t, Rect src)
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int Renderer::copyFill(Texture t, Rect src)
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{
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{
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SDL_Rect s = src.toSDLRect();
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SDL_Rect s = src.toSDLRect();
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return SDL_RenderCopy(rnd.get(), t.text.get(), &s, NULL);
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return SDL_RenderCopy(_get(), t._get(), &s, NULL);
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}
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}
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int Renderer::copyFullFill(Texture t)
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int Renderer::copyFullFill(Texture t)
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{
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{
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return SDL_RenderCopy(rnd.get(), t.text.get(), NULL, NULL);
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return SDL_RenderCopy(_get(), t._get(), NULL, NULL);
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}
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}
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int Renderer::supercopy(Texture t,bool srcfull,Rect src,bool dstfull,Rect dst,double angle,bool haspoint,Point center,FlipMode mode)
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int Renderer::supercopy(Texture t,bool srcfull,Rect src,bool dstfull,Rect dst,double angle,bool haspoint,Point center,FlipMode mode)
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@ -374,7 +443,7 @@ namespace MiniEngine
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break;
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break;
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}
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}
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return SDL_RenderCopyEx(rnd.get(),t.text.get(),pR1,pR2,angle,pPoint,flip);
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return SDL_RenderCopyEx(_get(),t._get(),pR1,pR2,angle,pPoint,flip);
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}
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}
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Surface Renderer::loadSurface(std::string FileName) throw(ErrorViewer)
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Surface Renderer::loadSurface(std::string FileName) throw(ErrorViewer)
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@ -387,43 +456,69 @@ namespace MiniEngine
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e.fetch();
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e.fetch();
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throw e;
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throw e;
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}
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}
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surf.surf.reset(temp, SDL_FreeSurface);
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surf._set(temp);
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return surf;
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return surf;
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}
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}
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Surface Renderer::loadSurfaceRW(RWOP rwop) throw (ErrorViewer)
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{
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Surface surf;
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SDL_Surface* temp=IMG_Load_RW(rwop._get(),0);
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if(temp==nullptr)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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surf._set(temp);
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return surf;
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}
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Texture Renderer::render(Surface surf) throw(ErrorViewer)
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Texture Renderer::render(Surface surf) throw(ErrorViewer)
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{
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{
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Texture t;
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Texture t;
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SDL_Texture* temp = SDL_CreateTextureFromSurface(rnd.get(), surf.surf.get());
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SDL_Texture* temp = SDL_CreateTextureFromSurface(_get(), surf._get());
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if (temp == nullptr)
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if (temp == nullptr)
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{
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{
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ErrorViewer e;
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ErrorViewer e;
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e.fetch();
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e.fetch();
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throw e;
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throw e;
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}
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}
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t.text.reset(temp, SDL_DestroyTexture);
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t._set(temp);
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t.updateInfo();
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return t;
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return t;
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}
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}
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Texture Renderer::loadTexture(std::string FileName) throw(ErrorViewer)
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Texture Renderer::loadTexture(std::string FileName) throw(ErrorViewer)
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{
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{
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Texture t;
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Texture t;
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SDL_Texture* temp = IMG_LoadTexture(rnd.get(), FileName.c_str());
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SDL_Texture* temp = IMG_LoadTexture(_get(), FileName.c_str());
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if (temp == nullptr)
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if (temp == nullptr)
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{
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{
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ErrorViewer e;
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ErrorViewer e;
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e.fetch();
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e.fetch();
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throw e;
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throw e;
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}
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}
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t.text.reset(temp, SDL_DestroyTexture);
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t._set(temp);
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t.updateInfo();
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return t;
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}
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Texture Renderer::loadTextureRW(RWOP rwop) throw (ErrorViewer)
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{
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Texture t;
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SDL_Texture* temp=IMG_LoadTexture_RW(_get(),rwop._get(),0);
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if (temp == nullptr)
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{
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ErrorViewer e;
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e.fetch();
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throw e;
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}
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t._set(temp);
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return t;
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return t;
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}
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}
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Texture Renderer::createTexture(int Width, int Height) throw(ErrorViewer)
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Texture Renderer::createTexture(int Width, int Height) throw(ErrorViewer)
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{
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{
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||||||
SDL_Texture* temp = SDL_CreateTexture(rnd.get(), SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, Width, Height);
|
SDL_Texture* temp = SDL_CreateTexture(_get(), SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, Width, Height);
|
||||||
if (temp == NULL)
|
if (temp == NULL)
|
||||||
{
|
{
|
||||||
ErrorViewer e;
|
ErrorViewer e;
|
||||||
|
@ -431,14 +526,28 @@ namespace MiniEngine
|
||||||
throw e;
|
throw e;
|
||||||
}
|
}
|
||||||
Texture t;
|
Texture t;
|
||||||
t.text.reset(temp, SDL_DestroyTexture);
|
t._set(temp);
|
||||||
t.updateInfo();
|
|
||||||
return t;
|
return t;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Renderer::isReady()
|
bool Renderer::isReady()
|
||||||
{
|
{
|
||||||
return (rnd.get() != nullptr);
|
return (_get() != nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::_set(SDL_Window* p)
|
||||||
|
{
|
||||||
|
_wnd.reset(p,SDL_DestroyWindow);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Window::_clear()
|
||||||
|
{
|
||||||
|
_wnd.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_Window* Window::_get()
|
||||||
|
{
|
||||||
|
return _wnd.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
Window::Window(std::string Title, int Width, int Height, std::initializer_list<RendererType> RendererFlags) throw(ErrorViewer)
|
Window::Window(std::string Title, int Width, int Height, std::initializer_list<RendererType> RendererFlags) throw(ErrorViewer)
|
||||||
|
@ -450,7 +559,7 @@ namespace MiniEngine
|
||||||
e.fetch();
|
e.fetch();
|
||||||
throw e;
|
throw e;
|
||||||
}
|
}
|
||||||
wnd.reset(temp, SDL_DestroyWindow);
|
_set(temp);
|
||||||
setRenderer(RendererFlags);
|
setRenderer(RendererFlags);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -472,7 +581,7 @@ namespace MiniEngine
|
||||||
Rect Window::getSize()
|
Rect Window::getSize()
|
||||||
{
|
{
|
||||||
int w, h;
|
int w, h;
|
||||||
SDL_GetWindowSize(wnd.get(), &w, &h);
|
SDL_GetWindowSize(_get(), &w, &h);
|
||||||
return Rect(0, 0, w, h);
|
return Rect(0, 0, w, h);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -483,79 +592,79 @@ namespace MiniEngine
|
||||||
|
|
||||||
void Window::setSize(int w, int h)
|
void Window::setSize(int w, int h)
|
||||||
{
|
{
|
||||||
SDL_SetWindowSize(wnd.get(), w, h);
|
SDL_SetWindowSize(_get(), w, h);
|
||||||
}
|
}
|
||||||
|
|
||||||
Rect Window::getPosition()
|
Rect Window::getPosition()
|
||||||
{
|
{
|
||||||
int x, y;
|
int x, y;
|
||||||
SDL_GetWindowPosition(wnd.get(), &x, &y);
|
SDL_GetWindowPosition(_get(), &x, &y);
|
||||||
return Rect(x, y, 0, 0);
|
return Rect(x, y, 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::setPosition(int x, int y)
|
void Window::setPosition(int x, int y)
|
||||||
{
|
{
|
||||||
SDL_SetWindowPosition(wnd.get(), x, y);
|
SDL_SetWindowPosition(_get(), x, y);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// FIXME: Use class Point or class Rect ?
|
/// FIXME: Use class Point or class Rect ?
|
||||||
|
|
||||||
void Window::setPosition(Point point)
|
void Window::setPosition(Point point)
|
||||||
{
|
{
|
||||||
SDL_SetWindowPosition(wnd.get(), point.x, point.y);
|
SDL_SetWindowPosition(_get(), point.x, point.y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::setTitle(std::string Title)
|
void Window::setTitle(std::string Title)
|
||||||
{
|
{
|
||||||
SDL_SetWindowTitle(wnd.get(), Title.c_str());
|
SDL_SetWindowTitle(_get(), Title.c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string Window::getTitle()
|
std::string Window::getTitle()
|
||||||
{
|
{
|
||||||
return std::string(SDL_GetWindowTitle(wnd.get()));
|
return std::string(SDL_GetWindowTitle(_get()));
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::setResizable(bool resizable)
|
void Window::setResizable(bool resizable)
|
||||||
{
|
{
|
||||||
//SDL_SetWindowResizable(wnd.get(), static_cast<SDL_bool>(resizable));
|
//SDL_SetWindowResizable(_get(), resizable?SDL_TRUE:SDL_FALSE);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::show()
|
void Window::show()
|
||||||
{
|
{
|
||||||
SDL_ShowWindow(wnd.get());
|
SDL_ShowWindow(_get());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::hide()
|
void Window::hide()
|
||||||
{
|
{
|
||||||
SDL_HideWindow(wnd.get());
|
SDL_HideWindow(_get());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::raise()
|
void Window::raise()
|
||||||
{
|
{
|
||||||
SDL_RaiseWindow(wnd.get());
|
SDL_RaiseWindow(_get());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::minimize()
|
void Window::minimize()
|
||||||
{
|
{
|
||||||
SDL_MinimizeWindow(wnd.get());
|
SDL_MinimizeWindow(_get());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::maximize()
|
void Window::maximize()
|
||||||
{
|
{
|
||||||
SDL_MaximizeWindow(wnd.get());
|
SDL_MaximizeWindow(_get());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Window::restore()
|
void Window::restore()
|
||||||
{
|
{
|
||||||
SDL_RestoreWindow(wnd.get());
|
SDL_RestoreWindow(_get());
|
||||||
}
|
}
|
||||||
|
|
||||||
_DECL_DEPRECATED Surface Window::getSurface()
|
_DECL_DEPRECATED Surface Window::getSurface()
|
||||||
{
|
{
|
||||||
SDL_Surface* temp = SDL_GetWindowSurface(wnd.get());
|
SDL_Surface* temp = SDL_GetWindowSurface(_get());
|
||||||
Surface s;
|
Surface s;
|
||||||
/// Don't Free This Surface
|
/// Don't Free This Surface
|
||||||
s.surf.reset(temp, [](SDL_Surface*) {});
|
s._getex().reset(temp, [](SDL_Surface*) {});
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -579,7 +688,7 @@ namespace MiniEngine
|
||||||
|
|
||||||
void Window::_setRenderer_Real(Uint32 flags)
|
void Window::_setRenderer_Real(Uint32 flags)
|
||||||
{
|
{
|
||||||
winrnd.rnd.reset(SDL_CreateRenderer(wnd.get(), -1, flags), SDL_DestroyRenderer);
|
winrnd._rnd.reset(SDL_CreateRenderer(_get(), -1, flags), SDL_DestroyRenderer);
|
||||||
}
|
}
|
||||||
|
|
||||||
int Window::showSimpleMessageBox(MessageBoxType type,std::string Title,std::string Message)
|
int Window::showSimpleMessageBox(MessageBoxType type,std::string Title,std::string Message)
|
||||||
|
@ -597,7 +706,22 @@ namespace MiniEngine
|
||||||
flags=SDL_MESSAGEBOX_WARNING;
|
flags=SDL_MESSAGEBOX_WARNING;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
return SDL_ShowSimpleMessageBox(flags,Title.c_str(),Message.c_str(),wnd.get());
|
return SDL_ShowSimpleMessageBox(flags,Title.c_str(),Message.c_str(),_get());
|
||||||
|
}
|
||||||
|
|
||||||
|
void Font::_set(TTF_Font* p)
|
||||||
|
{
|
||||||
|
_font.reset(p,TTF_CloseFont);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Font::_clear()
|
||||||
|
{
|
||||||
|
_font.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
TTF_Font* Font::_get()
|
||||||
|
{
|
||||||
|
return _font.get();
|
||||||
}
|
}
|
||||||
|
|
||||||
Font::Font(std::string FontFileName, int size) throw(ErrorViewer)
|
Font::Font(std::string FontFileName, int size) throw(ErrorViewer)
|
||||||
|
@ -614,18 +738,18 @@ namespace MiniEngine
|
||||||
{
|
{
|
||||||
TTF_Font* temp = TTF_OpenFont(FontFileName.c_str(), size);
|
TTF_Font* temp = TTF_OpenFont(FontFileName.c_str(), size);
|
||||||
if (temp == NULL) return -1;
|
if (temp == NULL) return -1;
|
||||||
font.reset(temp, TTF_CloseFont);
|
_set(temp);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Font::isReady()
|
bool Font::isReady()
|
||||||
{
|
{
|
||||||
return (font.get() != nullptr);
|
return (_get() != nullptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Font::_real_setFontStyle(int Style)
|
void Font::_real_setFontStyle(int Style)
|
||||||
{
|
{
|
||||||
TTF_SetFontStyle(font.get(),Style);
|
TTF_SetFontStyle(_get(),Style);
|
||||||
}
|
}
|
||||||
|
|
||||||
int Font::_style_caster(Style style)
|
int Font::_style_caster(Style style)
|
||||||
|
@ -651,56 +775,56 @@ namespace MiniEngine
|
||||||
Texture Font::renderText(Renderer rnd, std::string Text, RGBA fg)
|
Texture Font::renderText(Renderer rnd, std::string Text, RGBA fg)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderText_Blended(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
|
surf._set(TTF_RenderText_Blended(_get(), Text.c_str(), fg.toSDLColor()));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture Font::renderTextWrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
|
Texture Font::renderTextWrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderText_Blended_Wrapped(font.get(), Text.c_str(), fg.toSDLColor(), WrapLength), SDL_FreeSurface);
|
surf._set(TTF_RenderText_Blended_Wrapped(_get(), Text.c_str(), fg.toSDLColor(), WrapLength));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture Font::renderTextShaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
|
Texture Font::renderTextShaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderText_Shaded(font.get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()), SDL_FreeSurface);
|
surf._set(TTF_RenderText_Shaded(_get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture Font::renderTextSolid(Renderer rnd, std::string Text, RGBA fg)
|
Texture Font::renderTextSolid(Renderer rnd, std::string Text, RGBA fg)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderText_Solid(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
|
surf._set(TTF_RenderText_Solid(_get(), Text.c_str(), fg.toSDLColor()));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture Font::renderUTF8(Renderer rnd, std::string Text, RGBA fg)
|
Texture Font::renderUTF8(Renderer rnd, std::string Text, RGBA fg)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderUTF8_Blended(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
|
surf._set(TTF_RenderUTF8_Blended(_get(), Text.c_str(), fg.toSDLColor()));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture Font::renderUTF8Wrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
|
Texture Font::renderUTF8Wrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderUTF8_Blended_Wrapped(font.get(), Text.c_str(), fg.toSDLColor(), WrapLength), SDL_FreeSurface);
|
surf._set(TTF_RenderUTF8_Blended_Wrapped(_get(), Text.c_str(), fg.toSDLColor(), WrapLength));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture Font::renderUTF8Shaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
|
Texture Font::renderUTF8Shaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderUTF8_Shaded(font.get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()), SDL_FreeSurface);
|
surf._set(TTF_RenderUTF8_Shaded(_get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
Texture Font::renderUTF8Solid(Renderer rnd, std::string Text, RGBA fg)
|
Texture Font::renderUTF8Solid(Renderer rnd, std::string Text, RGBA fg)
|
||||||
{
|
{
|
||||||
Surface surf;
|
Surface surf;
|
||||||
surf.surf.reset(TTF_RenderUTF8_Solid(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
|
surf._set(TTF_RenderUTF8_Solid(_get(), Text.c_str(), fg.toSDLColor()));
|
||||||
return rnd.render(surf);
|
return rnd.render(surf);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -957,6 +1081,21 @@ namespace MiniEngine
|
||||||
Mix_CloseAudio();
|
Mix_CloseAudio();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Music::_set(Mix_Music* p)//private
|
||||||
|
{
|
||||||
|
_music.reset(p,Mix_FreeMusic);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Music::_clear()//private
|
||||||
|
{
|
||||||
|
_music.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
Mix_Music* Music::_get()//private
|
||||||
|
{
|
||||||
|
return _music.get();
|
||||||
|
}
|
||||||
|
|
||||||
Music MusicPlayer::loadMusic(std::string Filename) throw(ErrorViewer)
|
Music MusicPlayer::loadMusic(std::string Filename) throw(ErrorViewer)
|
||||||
{
|
{
|
||||||
Mix_Music* temp = Mix_LoadMUS(Filename.c_str());
|
Mix_Music* temp = Mix_LoadMUS(Filename.c_str());
|
||||||
|
@ -967,14 +1106,14 @@ namespace MiniEngine
|
||||||
throw e;
|
throw e;
|
||||||
}
|
}
|
||||||
Music m;
|
Music m;
|
||||||
m.music.reset(temp, Mix_FreeMusic);
|
m._set(temp);
|
||||||
return m;
|
return m;
|
||||||
}
|
}
|
||||||
|
|
||||||
int MusicPlayer::play(Music music, int loops)
|
int MusicPlayer::play(Music music, int loops)
|
||||||
{
|
{
|
||||||
m = music;
|
m = music;
|
||||||
return Mix_PlayMusic(m.music.get(), loops);
|
return Mix_PlayMusic(m._get(), loops);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MusicPlayer::pause()
|
void MusicPlayer::pause()
|
||||||
|
@ -999,7 +1138,7 @@ namespace MiniEngine
|
||||||
|
|
||||||
int MusicPlayer::fadeIn(int loops, int ms)
|
int MusicPlayer::fadeIn(int loops, int ms)
|
||||||
{
|
{
|
||||||
return Mix_FadeInMusic(m.music.get(), loops, ms);
|
return Mix_FadeInMusic(m._get(), loops, ms);
|
||||||
}
|
}
|
||||||
|
|
||||||
int MusicPlayer::fadeOut(int ms)
|
int MusicPlayer::fadeOut(int ms)
|
||||||
|
@ -1032,6 +1171,21 @@ namespace MiniEngine
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void Sound::_set(Mix_Chunk* p)
|
||||||
|
{
|
||||||
|
_sound.reset(p,Mix_FreeChunk);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Sound::_clear()//private
|
||||||
|
{
|
||||||
|
_sound.reset();
|
||||||
|
}
|
||||||
|
|
||||||
|
Mix_Chunk* Sound::_get()
|
||||||
|
{
|
||||||
|
return _sound.get();
|
||||||
|
}
|
||||||
|
|
||||||
SoundPlayer::SoundPlayer(int Channels)
|
SoundPlayer::SoundPlayer(int Channels)
|
||||||
{
|
{
|
||||||
Mix_AllocateChannels(Channels);
|
Mix_AllocateChannels(Channels);
|
||||||
|
@ -1047,14 +1201,14 @@ namespace MiniEngine
|
||||||
throw e;
|
throw e;
|
||||||
}
|
}
|
||||||
Sound s;
|
Sound s;
|
||||||
s.sound.reset(temp, Mix_FreeChunk);
|
s._set(temp);
|
||||||
return s;
|
return s;
|
||||||
}
|
}
|
||||||
|
|
||||||
ChannelID SoundPlayer::playSound(Sound sound, int loops) throw(ErrorViewer)
|
ChannelID SoundPlayer::playSound(Sound sound, int loops) throw(ErrorViewer)
|
||||||
{
|
{
|
||||||
ChannelID id;
|
ChannelID id;
|
||||||
if (-1 == (id = Mix_PlayChannel(-1, sound.sound.get(), loops)))
|
if (-1 == (id = Mix_PlayChannel(-1, sound._get(), loops)))
|
||||||
{
|
{
|
||||||
ErrorViewer e;
|
ErrorViewer e;
|
||||||
e.fetch();
|
e.fetch();
|
||||||
|
@ -1066,7 +1220,7 @@ namespace MiniEngine
|
||||||
ChannelID SoundPlayer::fadein(Sound sound, int loops, int ms) throw(ErrorViewer)
|
ChannelID SoundPlayer::fadein(Sound sound, int loops, int ms) throw(ErrorViewer)
|
||||||
{
|
{
|
||||||
ChannelID id;
|
ChannelID id;
|
||||||
if (-1 == (id = Mix_FadeInChannel(-1, sound.sound.get(), loops, ms)))
|
if (-1 == (id = Mix_FadeInChannel(-1, sound._get(), loops, ms)))
|
||||||
{
|
{
|
||||||
ErrorViewer e;
|
ErrorViewer e;
|
||||||
e.fetch();
|
e.fetch();
|
||||||
|
|
49
MiniEngine.h
49
MiniEngine.h
|
@ -82,7 +82,11 @@ namespace MiniEngine
|
||||||
RWOP()=default;
|
RWOP()=default;
|
||||||
~RWOP()=default;
|
~RWOP()=default;
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<SDL_RWops> op;
|
std::shared_ptr<SDL_RWops> _op;
|
||||||
|
SDL_RWops* _get();
|
||||||
|
void _clear();
|
||||||
|
void _set(SDL_RWops*);
|
||||||
|
friend class Renderer;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class BlendMode
|
enum class BlendMode
|
||||||
|
@ -101,7 +105,12 @@ namespace MiniEngine
|
||||||
protected:
|
protected:
|
||||||
Surface() = default;
|
Surface() = default;
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<SDL_Surface> surf;
|
std::shared_ptr<SDL_Surface> _surf;
|
||||||
|
void _set(SDL_Surface*);
|
||||||
|
void _clear();
|
||||||
|
SDL_Surface* _get();
|
||||||
|
std::shared_ptr<SDL_Surface>& _getex();
|
||||||
|
|
||||||
friend class Window;
|
friend class Window;
|
||||||
friend class Renderer;
|
friend class Renderer;
|
||||||
friend class Font;
|
friend class Font;
|
||||||
|
@ -131,7 +140,10 @@ namespace MiniEngine
|
||||||
/// updateInfo() must be called after Texture is changed.
|
/// updateInfo() must be called after Texture is changed.
|
||||||
void updateInfo();
|
void updateInfo();
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<SDL_Texture> text;
|
std::shared_ptr<SDL_Texture> _text;
|
||||||
|
void _set(SDL_Texture*);
|
||||||
|
void _clear();
|
||||||
|
SDL_Texture* _get();
|
||||||
Rect rect;
|
Rect rect;
|
||||||
friend class Renderer;
|
friend class Renderer;
|
||||||
};
|
};
|
||||||
|
@ -174,13 +186,19 @@ namespace MiniEngine
|
||||||
int supercopy(Texture t,bool srcfull,Rect src,bool dstfull,Rect dst,double angle,bool haspoint,Point center,FlipMode mode);
|
int supercopy(Texture t,bool srcfull,Rect src,bool dstfull,Rect dst,double angle,bool haspoint,Point center,FlipMode mode);
|
||||||
|
|
||||||
Surface loadSurface(std::string FileName) throw(ErrorViewer);
|
Surface loadSurface(std::string FileName) throw(ErrorViewer);
|
||||||
|
Surface loadSurfaceRW(RWOP rwop) throw(ErrorViewer);
|
||||||
Texture render(Surface surf) throw (ErrorViewer);
|
Texture render(Surface surf) throw (ErrorViewer);
|
||||||
Texture loadTexture(std::string FileName) throw(ErrorViewer);
|
Texture loadTexture(std::string FileName) throw(ErrorViewer);
|
||||||
|
Texture loadTextureRW(RWOP rwop) throw(ErrorViewer);
|
||||||
Texture createTexture(int Width, int Height) throw(ErrorViewer);
|
Texture createTexture(int Width, int Height) throw(ErrorViewer);
|
||||||
|
|
||||||
bool isReady();
|
bool isReady();
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<SDL_Renderer> rnd;
|
std::shared_ptr<SDL_Renderer> _rnd;
|
||||||
|
void _set(SDL_Renderer*);
|
||||||
|
void _clear();
|
||||||
|
SDL_Renderer* _get();
|
||||||
|
|
||||||
friend class Window;
|
friend class Window;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -251,7 +269,12 @@ namespace MiniEngine
|
||||||
void _setRenderer_Real(Uint32 flags);
|
void _setRenderer_Real(Uint32 flags);
|
||||||
Uint32 _internal_rndflagcalc;
|
Uint32 _internal_rndflagcalc;
|
||||||
Uint32 _render_caster(RendererType);
|
Uint32 _render_caster(RendererType);
|
||||||
std::shared_ptr<SDL_Window> wnd;
|
|
||||||
|
std::shared_ptr<SDL_Window> _wnd;
|
||||||
|
void _set(SDL_Window*);
|
||||||
|
void _clear();
|
||||||
|
SDL_Window* _get();
|
||||||
|
|
||||||
Renderer winrnd;
|
Renderer winrnd;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -305,7 +328,11 @@ namespace MiniEngine
|
||||||
void _real_setFontStyle(int);
|
void _real_setFontStyle(int);
|
||||||
int _style_caster(Style);
|
int _style_caster(Style);
|
||||||
int _internal_fontcalc;
|
int _internal_fontcalc;
|
||||||
std::shared_ptr<TTF_Font> font;
|
|
||||||
|
std::shared_ptr<TTF_Font> _font;
|
||||||
|
void _set(TTF_Font*);
|
||||||
|
void _clear();
|
||||||
|
TTF_Font* _get();
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class Platform { Unknown,Windows,MacOS,Linux,iOS,Android };
|
enum class Platform { Unknown,Windows,MacOS,Linux,iOS,Android };
|
||||||
|
@ -402,7 +429,10 @@ namespace MiniEngine
|
||||||
protected:
|
protected:
|
||||||
Music() = default;
|
Music() = default;
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<Mix_Music> music;
|
std::shared_ptr<Mix_Music> _music;
|
||||||
|
void _set(Mix_Music*);
|
||||||
|
void _clear();
|
||||||
|
Mix_Music* _get();
|
||||||
friend class MusicPlayer;
|
friend class MusicPlayer;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -433,7 +463,10 @@ namespace MiniEngine
|
||||||
protected:
|
protected:
|
||||||
Sound() = default;
|
Sound() = default;
|
||||||
private:
|
private:
|
||||||
std::shared_ptr<Mix_Chunk> sound;
|
std::shared_ptr<Mix_Chunk> _sound;
|
||||||
|
void _set(Mix_Chunk*);
|
||||||
|
void _clear();
|
||||||
|
Mix_Chunk* _get();
|
||||||
friend class SoundPlayer;
|
friend class SoundPlayer;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user