mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
Merge branch 'mingw-dev' into pre-merge
This commit is contained in:
commit
7f238b9935
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@ -129,6 +129,32 @@ namespace MiniEngine
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return str.c_str();
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return str.c_str();
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}
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}
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RWOP::RWOP(FILE* fp,bool autoclose)
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{
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SDL_bool b=autoclose?SDL_TRUE:SDL_FALSE;
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op.reset(SDL_RWFromFP(fp,b),[](SDL_RWops* p){SDL_RWclose(p);});
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}
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RWOP::RWOP(const std::string& filename,const std::string& openmode)
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{
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op.reset(SDL_RWFromFile(filename.c_str(),openmode.c_str()),[](SDL_RWops* p){SDL_RWclose(p);});
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}
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RWOP::RWOP(const void* mem,int size)
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{
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op.reset(SDL_RWFromConstMem(mem,size),[](SDL_RWops* p){SDL_RWclose(p);});
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}
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RWOP::RWOP(void* mem,int size)
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{
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op.reset(SDL_RWFromMem(mem,size),[](SDL_RWops* p){SDL_RWclose(p);});
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}
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int Surface::savePNG(const std::string& filename)
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{
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return IMG_SavePNG(surf.get(),filename.c_str());
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}
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Texture::Texture()
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Texture::Texture()
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{
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{
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updateInfo();
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updateInfo();
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@ -435,10 +461,10 @@ namespace MiniEngine
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void Window::setRenderer(std::initializer_list<RendererType> RendererFlags)
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void Window::setRenderer(std::initializer_list<RendererType> RendererFlags)
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{
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{
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int flag = 0;
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Uint32 flag = 0;
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for (auto v : RendererFlags)
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for (auto v : RendererFlags)
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{
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{
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flag |= static_cast<int>(v);
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flag |= _render_caster(v);
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}
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}
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_setRenderer_Real(flag);
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_setRenderer_Real(flag);
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}
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}
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@ -533,6 +559,24 @@ namespace MiniEngine
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return s;
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return s;
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}
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}
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Uint32 Window::_render_caster(RendererType Type)
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{
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switch(Type)
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{
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case RendererType::Accelerated:
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return SDL_RENDERER_ACCELERATED;
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case RendererType::PresentSync:
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return SDL_RENDERER_PRESENTVSYNC;
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case RendererType::Software:
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return SDL_RENDERER_SOFTWARE;
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case RendererType::TargetTexture:
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return SDL_RENDERER_TARGETTEXTURE;
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}
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/// If an error occurs, return 0 by default.
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return 0;
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}
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void Window::_setRenderer_Real(Uint32 flags)
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void Window::_setRenderer_Real(Uint32 flags)
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{
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{
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winrnd.rnd.reset(SDL_CreateRenderer(wnd.get(), -1, flags), SDL_DestroyRenderer);
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winrnd.rnd.reset(SDL_CreateRenderer(wnd.get(), -1, flags), SDL_DestroyRenderer);
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@ -579,6 +623,31 @@ namespace MiniEngine
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return (font.get() != nullptr);
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return (font.get() != nullptr);
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}
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}
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void Font::_real_setFontStyle(int Style)
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{
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TTF_SetFontStyle(font.get(),Style);
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}
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int Font::_style_caster(Style style)
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{
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switch(style)
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{
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case Style::Bold:
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return TTF_STYLE_BOLD;
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case Style::Italic:
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return TTF_STYLE_ITALIC;
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case Style::Normal:
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return TTF_STYLE_NORMAL;
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case Style::StrikeThrough:
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return TTF_STYLE_STRIKETHROUGH;
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case Style::UnderLine:
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return TTF_STYLE_UNDERLINE;
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}
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/// If an error occurs, return 0 instead of -1.
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return 0;
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}
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Texture Font::renderText(Renderer rnd, std::string Text, RGBA fg)
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Texture Font::renderText(Renderer rnd, std::string Text, RGBA fg)
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{
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{
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Surface surf;
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Surface surf;
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87
MiniEngine.h
87
MiniEngine.h
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@ -72,6 +72,19 @@ namespace MiniEngine
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std::string str;
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std::string str;
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};
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};
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class RWOP
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{
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public:
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RWOP(FILE* fp,bool autoclose);
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RWOP(const std::string& filename,const std::string& openmode);
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RWOP(const void* mem,int size);
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RWOP(void* mem,int size);
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RWOP()=default;
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~RWOP()=default;
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private:
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std::shared_ptr<SDL_RWops> op;
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};
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enum class BlendMode
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enum class BlendMode
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{
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{
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None = SDL_BLENDMODE_NONE,
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None = SDL_BLENDMODE_NONE,
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@ -84,6 +97,7 @@ namespace MiniEngine
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{
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{
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public:
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public:
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~Surface() = default;
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~Surface() = default;
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int savePNG(const std::string& filename);
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protected:
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protected:
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Surface() = default;
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Surface() = default;
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private:
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private:
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@ -124,10 +138,10 @@ namespace MiniEngine
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enum class RendererType
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enum class RendererType
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{
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{
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Software = SDL_RENDERER_SOFTWARE,
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Software,
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Accelerated = SDL_RENDERER_ACCELERATED,
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Accelerated,
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PresentSync = SDL_RENDERER_PRESENTVSYNC,
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PresentSync,
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TargetTexture = SDL_RENDERER_TARGETTEXTURE
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TargetTexture
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};
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};
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enum class FlipMode { None, Horizontal, Vertical };
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enum class FlipMode { None, Horizontal, Vertical };
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@ -135,6 +149,7 @@ namespace MiniEngine
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class Renderer
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class Renderer
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{
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{
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public:
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public:
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Renderer() = default;
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int setColor(RGBA pack);
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int setColor(RGBA pack);
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RGBA getColor();
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RGBA getColor();
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int setBlendMode(BlendMode mode);
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int setBlendMode(BlendMode mode);
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@ -163,7 +178,6 @@ namespace MiniEngine
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Texture loadTexture(std::string FileName) throw(ErrorViewer);
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Texture loadTexture(std::string FileName) throw(ErrorViewer);
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Texture createTexture(int Width, int Height) throw(ErrorViewer);
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Texture createTexture(int Width, int Height) throw(ErrorViewer);
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Renderer() = default;
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bool isReady();
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bool isReady();
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private:
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private:
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std::shared_ptr<SDL_Renderer> rnd;
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std::shared_ptr<SDL_Renderer> rnd;
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@ -178,7 +192,20 @@ namespace MiniEngine
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Window(std::string Title, int Width, int Height, std::initializer_list<RendererType> RendererFlags = { RendererType::Accelerated,RendererType::TargetTexture }) throw(ErrorViewer);
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Window(std::string Title, int Width, int Height, std::initializer_list<RendererType> RendererFlags = { RendererType::Accelerated,RendererType::TargetTexture }) throw(ErrorViewer);
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Renderer getRenderer() const;
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Renderer getRenderer() const;
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void setRenderer(std::initializer_list<RendererType> RendererFlags);
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void setRenderer(RendererType Type)
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{
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_internal_rndflagcalc=0;
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_setRenderer(Type);
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}
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template<typename... Args>
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void setRenderer(RendererType Type,Args&&... args)
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{
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_internal_rndflagcalc=0;
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_setRenderer(Type,std::forward<RendererType>(args...));
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}
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void setRenderer(std::initializer_list<RendererType>);
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Rect getSize();
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Rect getSize();
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void setSize(Rect sizeRect);
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void setSize(Rect sizeRect);
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@ -207,8 +234,23 @@ namespace MiniEngine
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_DECL_DEPRECATED Surface getSurface();
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_DECL_DEPRECATED Surface getSurface();
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protected:
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template<typename... Args>
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void _setRenderer(RendererType Type,Args&&... args)
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{
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_internal_rndflagcalc|=_render_caster(Type);
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_setRenderer(args...);
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}
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void _setRenderer(RendererType Type)
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{
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_internal_rndflagcalc|=_render_caster(Type);
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_setRenderer_Real(_internal_rndflagcalc);
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}
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private:
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private:
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void _setRenderer_Real(Uint32 flags);
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void _setRenderer_Real(Uint32 flags);
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Uint32 _internal_rndflagcalc;
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Uint32 _render_caster(RendererType);
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std::shared_ptr<SDL_Window> wnd;
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std::shared_ptr<SDL_Window> wnd;
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Renderer winrnd;
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Renderer winrnd;
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};
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};
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@ -216,10 +258,27 @@ namespace MiniEngine
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class Font
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class Font
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{
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{
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public:
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public:
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enum class Style { Normal, Bold, Italic, UnderLine, StrikeThrough };
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Font() = default;
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Font() = default;
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Font(std::string FontFileName, int size) throw(ErrorViewer);
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Font(std::string FontFileName, int size) throw(ErrorViewer);
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int use(std::string FontFileName, int size);
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int use(std::string FontFileName, int size);
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bool isReady();
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bool isReady();
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template<typename... Args>
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void setFontStyle(Style style,Args&&... args)
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{
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_internal_fontcalc=0;
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_setFontStyle(style,std::forward(args...));
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}
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void setFontStyle(Style style)
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{
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_real_setFontStyle(_style_caster(style));
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}
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std::tuple<Style> getFontStyles();
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Texture renderText(Renderer rnd, std::string Text, RGBA fg);
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Texture renderText(Renderer rnd, std::string Text, RGBA fg);
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Texture renderTextWrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength);
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Texture renderTextWrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength);
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Texture renderTextShaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg);
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Texture renderTextShaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg);
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@ -229,7 +288,23 @@ namespace MiniEngine
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Texture renderUTF8Wrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength);
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Texture renderUTF8Wrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength);
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Texture renderUTF8Shaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg);
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Texture renderUTF8Shaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg);
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Texture renderUTF8Solid(Renderer rnd, std::string Text, RGBA fg);
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Texture renderUTF8Solid(Renderer rnd, std::string Text, RGBA fg);
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protected:
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template<typename... Args>
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void _setFontStyle(Style style,Args&&... args)
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{
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_internal_fontcalc|=_style_caster(style);
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_setFontStyle(args...);
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}
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void _setFontStyle(Style style)
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{
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_internal_fontcalc|=_style_caster(style);
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_real_setFontStyle(_internal_fontcalc);
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}
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private:
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private:
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void _real_setFontStyle(int);
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int _style_caster(Style);
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int _internal_fontcalc;
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std::shared_ptr<TTF_Font> font;
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std::shared_ptr<TTF_Font> font;
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};
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};
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