mirror of
https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
Move Window out
This commit is contained in:
parent
dfa628cd14
commit
681ef2b0c6
168
MiniEngine.cpp
168
MiniEngine.cpp
|
@ -458,179 +458,11 @@ namespace MiniEngine
|
|||
return _vec.at(index);
|
||||
}
|
||||
|
||||
//private
|
||||
void Window::_set(SDL_Window* p)
|
||||
{
|
||||
_wnd.reset(p,SDL_DestroyWindow);
|
||||
}
|
||||
|
||||
//private
|
||||
void Window::_clear()
|
||||
{
|
||||
_wnd.reset();
|
||||
}
|
||||
|
||||
//private
|
||||
SDL_Window* Window::_get() const
|
||||
{
|
||||
return _wnd.get();
|
||||
}
|
||||
|
||||
Window::Window(std::string Title, int Width, int Height,
|
||||
std::initializer_list<WindowType> WindowFlags , int WindowPositionX, int WindowPositionY) throw(ErrorViewer)
|
||||
{
|
||||
/// Calculate Window Flags
|
||||
Uint32 windowFlag=0;
|
||||
for(auto v:WindowFlags)
|
||||
{
|
||||
windowFlag|=_internal::getSDLWindowFlagsFromWindowType(v);
|
||||
}
|
||||
|
||||
SDL_Window* temp = SDL_CreateWindow(Title.c_str(), WindowPositionX, WindowPositionY, Width, Height, windowFlag);
|
||||
if (temp == NULL)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
|
||||
_set(temp);
|
||||
}
|
||||
|
||||
Renderer::Renderer(Window& wnd,std::initializer_list<RendererType> RendererFlags) throw (ErrorViewer)
|
||||
{
|
||||
if(createRenderer(wnd,RendererFlags)!=0)
|
||||
{
|
||||
throw ErrorViewer();
|
||||
}
|
||||
}
|
||||
|
||||
int Renderer::createRenderer(Window& wnd,std::initializer_list<RendererType> RendererFlags)
|
||||
{
|
||||
Uint32 flag = 0;
|
||||
for (auto v : RendererFlags)
|
||||
{
|
||||
flag |= _rendertype_caster(v);
|
||||
}
|
||||
return _createRenderer_Real(wnd,flag);
|
||||
}
|
||||
|
||||
Rect Window::getSize() const
|
||||
{
|
||||
int w, h;
|
||||
SDL_GetWindowSize(_get(), &w, &h);
|
||||
return Rect(0, 0, w, h);
|
||||
}
|
||||
|
||||
void Window::setSize(const Rect& sizeRect)
|
||||
{
|
||||
setSize(sizeRect.w, sizeRect.h);
|
||||
}
|
||||
|
||||
void Window::setSize(int w, int h)
|
||||
{
|
||||
SDL_SetWindowSize(_get(), w, h);
|
||||
}
|
||||
|
||||
Point Window::getPosition() const
|
||||
{
|
||||
int x, y;
|
||||
SDL_GetWindowPosition(_get(), &x, &y);
|
||||
return Point(x, y);
|
||||
}
|
||||
|
||||
void Window::setPosition(int x, int y)
|
||||
{
|
||||
SDL_SetWindowPosition(_get(), x, y);
|
||||
}
|
||||
|
||||
void Window::setPosition(const Point& point)
|
||||
{
|
||||
SDL_SetWindowPosition(_get(), point.x, point.y);
|
||||
}
|
||||
|
||||
void Window::setTitle(const std::string& Title)
|
||||
{
|
||||
SDL_SetWindowTitle(_get(), Title.c_str());
|
||||
}
|
||||
|
||||
std::string Window::getTitle() const
|
||||
{
|
||||
return std::string(SDL_GetWindowTitle(_get()));
|
||||
}
|
||||
|
||||
void Window::setGrab(bool isGrab)
|
||||
{
|
||||
SDL_SetWindowGrab(_get(),isGrab?SDL_TRUE:SDL_FALSE);
|
||||
}
|
||||
|
||||
bool Window::getGrab() const
|
||||
{
|
||||
return (SDL_GetWindowGrab(_get())==SDL_TRUE)?true:false;
|
||||
}
|
||||
|
||||
#if _MINIENGINE_SDL_VERSION_ATLEAST(2,0,5)
|
||||
int Window::setOpacity(float opacity)
|
||||
{
|
||||
return SDL_SetWindowOpacity(_get(),opacity);
|
||||
}
|
||||
float Window::getOpacity() const
|
||||
{
|
||||
float op=-1;
|
||||
SDL_GetWindowOpacity(_get(),&op);
|
||||
return op;
|
||||
}
|
||||
#endif /// End of SDL2 2.0.5 Require.
|
||||
|
||||
/// FIXME: Not Implemented.
|
||||
void Window::setResizable(bool resizable)
|
||||
{
|
||||
//SDL_SetWindowResizable(_get(), resizable?SDL_TRUE:SDL_FALSE);
|
||||
}
|
||||
|
||||
void Window::show()
|
||||
{
|
||||
SDL_ShowWindow(_get());
|
||||
}
|
||||
|
||||
void Window::hide()
|
||||
{
|
||||
SDL_HideWindow(_get());
|
||||
}
|
||||
|
||||
void Window::raise()
|
||||
{
|
||||
SDL_RaiseWindow(_get());
|
||||
}
|
||||
|
||||
void Window::minimize()
|
||||
{
|
||||
SDL_MinimizeWindow(_get());
|
||||
}
|
||||
|
||||
void Window::maximize()
|
||||
{
|
||||
SDL_MaximizeWindow(_get());
|
||||
}
|
||||
|
||||
void Window::restore()
|
||||
{
|
||||
SDL_RestoreWindow(_get());
|
||||
}
|
||||
|
||||
_DECL_DEPRECATED Surface Window::getSurface()
|
||||
{
|
||||
SDL_Surface* temp = SDL_GetWindowSurface(_get());
|
||||
Surface s;
|
||||
/// Don't Free This Surface
|
||||
s._set_no_delete(temp);
|
||||
return s;
|
||||
}
|
||||
|
||||
void Window::release()
|
||||
{
|
||||
_clear();
|
||||
}
|
||||
|
||||
// private
|
||||
Uint32 Renderer::_rendertype_caster(RendererType Type)
|
||||
|
|
56
MiniEngine.h
56
MiniEngine.h
|
@ -136,63 +136,7 @@ namespace MiniEngine
|
|||
std::vector<WindowMessageBoxButton> _vec;
|
||||
};
|
||||
|
||||
class Window
|
||||
{
|
||||
public:
|
||||
Window()=default;
|
||||
Window(std::string Title, int Width, int Height,
|
||||
std::initializer_list<WindowType> WindowFlags = {WindowType::Shown} ,
|
||||
int WindowPositionX=SDL_WINDOWPOS_CENTERED, int WindowPositionY=SDL_WINDOWPOS_CENTERED) throw(ErrorViewer);
|
||||
|
||||
Rect getSize() const;
|
||||
void setSize(const Rect& sizeRect);
|
||||
void setSize(int w, int h);
|
||||
|
||||
Point getPosition() const;
|
||||
void setPosition(int x, int y);
|
||||
void setPosition(const Point& point);
|
||||
|
||||
void setTitle(const std::string& Title);
|
||||
std::string getTitle() const;
|
||||
|
||||
void setGrab(bool isGrab);
|
||||
bool getGrab() const;
|
||||
|
||||
#if _MINIENGINE_SDL_VERSION_ATLEAST(2,0,5)
|
||||
/// SDL2.0.5 Required.
|
||||
int setOpacity(float opacity);
|
||||
float getOpacity() const;
|
||||
#endif
|
||||
|
||||
/// FIXME: Not Implemented.
|
||||
void setResizable(bool resizable);
|
||||
|
||||
/// Use UTF8 in Title and Message please.
|
||||
int showSimpleMessageBox(MessageBoxType type,const std::string& Title,const std::string& Message) const;
|
||||
|
||||
int showMessageBox(const WindowMessageBox& box) const;
|
||||
|
||||
void show();
|
||||
void hide();
|
||||
void raise();
|
||||
void minimize();
|
||||
void maximize();
|
||||
void restore();
|
||||
|
||||
_DECL_DEPRECATED Surface getSurface();
|
||||
|
||||
bool isScreenKeyboardShown();
|
||||
|
||||
void release();
|
||||
private:
|
||||
std::shared_ptr<SDL_Window> _wnd;
|
||||
|
||||
void _set(SDL_Window*);
|
||||
void _clear();
|
||||
SDL_Window* _get() const;
|
||||
|
||||
friend class Renderer;
|
||||
};
|
||||
|
||||
enum class RendererType { Software, Accelerated, PresentSync, TargetTexture };
|
||||
|
||||
|
|
|
@ -19,6 +19,24 @@ SDL_Renderer* Renderer::_get() const
|
|||
return _rnd.get();
|
||||
}
|
||||
|
||||
Renderer::Renderer(Window& wnd,std::initializer_list<RendererType> RendererFlags) throw (ErrorViewer)
|
||||
{
|
||||
if(createRenderer(wnd,RendererFlags)!=0)
|
||||
{
|
||||
throw ErrorViewer();
|
||||
}
|
||||
}
|
||||
|
||||
int Renderer::createRenderer(Window& wnd,std::initializer_list<RendererType> RendererFlags)
|
||||
{
|
||||
Uint32 flag = 0;
|
||||
for (auto v : RendererFlags)
|
||||
{
|
||||
flag |= _rendertype_caster(v);
|
||||
}
|
||||
return _createRenderer_Real(wnd,flag);
|
||||
}
|
||||
|
||||
int Renderer::setColor(const RGBA& pack)
|
||||
{
|
||||
return SDL_SetRenderDrawColor(_get(), pack.r, pack.g, pack.b, pack.a);
|
||||
|
|
158
SDLWrapper/Window.cpp
Normal file
158
SDLWrapper/Window.cpp
Normal file
|
@ -0,0 +1,158 @@
|
|||
#include "Window.h"
|
||||
#include "begin_code.h"
|
||||
//private
|
||||
void Window::_set(SDL_Window* p)
|
||||
{
|
||||
_wnd.reset(p,SDL_DestroyWindow);
|
||||
}
|
||||
|
||||
//private
|
||||
void Window::_clear()
|
||||
{
|
||||
_wnd.reset();
|
||||
}
|
||||
|
||||
//private
|
||||
SDL_Window* Window::_get() const
|
||||
{
|
||||
return _wnd.get();
|
||||
}
|
||||
|
||||
Window::Window(std::string Title, int Width, int Height,
|
||||
std::initializer_list<WindowType> WindowFlags, int WindowPositionX, int WindowPositionY) throw(ErrorViewer)
|
||||
{
|
||||
/// Calculate Window Flags
|
||||
Uint32 windowFlag=0;
|
||||
for(auto v:WindowFlags)
|
||||
{
|
||||
windowFlag|=_internal::getSDLWindowFlagsFromWindowType(v);
|
||||
}
|
||||
|
||||
SDL_Window* temp = SDL_CreateWindow(Title.c_str(), WindowPositionX, WindowPositionY, Width, Height, windowFlag);
|
||||
if (temp == NULL)
|
||||
{
|
||||
ErrorViewer e;
|
||||
e.fetch();
|
||||
throw e;
|
||||
}
|
||||
|
||||
_set(temp);
|
||||
}
|
||||
|
||||
Rect Window::getSize() const
|
||||
{
|
||||
int w, h;
|
||||
SDL_GetWindowSize(_get(), &w, &h);
|
||||
return Rect(0, 0, w, h);
|
||||
}
|
||||
|
||||
void Window::setSize(const Rect& sizeRect)
|
||||
{
|
||||
setSize(sizeRect.w, sizeRect.h);
|
||||
}
|
||||
|
||||
void Window::setSize(int w, int h)
|
||||
{
|
||||
SDL_SetWindowSize(_get(), w, h);
|
||||
}
|
||||
|
||||
Point Window::getPosition() const
|
||||
{
|
||||
int x, y;
|
||||
SDL_GetWindowPosition(_get(), &x, &y);
|
||||
return Point(x, y);
|
||||
}
|
||||
|
||||
void Window::setPosition(int x, int y)
|
||||
{
|
||||
SDL_SetWindowPosition(_get(), x, y);
|
||||
}
|
||||
|
||||
void Window::setPosition(const Point& point)
|
||||
{
|
||||
SDL_SetWindowPosition(_get(), point.x, point.y);
|
||||
}
|
||||
|
||||
void Window::setTitle(const std::string& Title)
|
||||
{
|
||||
SDL_SetWindowTitle(_get(), Title.c_str());
|
||||
}
|
||||
|
||||
std::string Window::getTitle() const
|
||||
{
|
||||
return std::string(SDL_GetWindowTitle(_get()));
|
||||
}
|
||||
|
||||
void Window::setGrab(bool isGrab)
|
||||
{
|
||||
SDL_SetWindowGrab(_get(),isGrab?SDL_TRUE:SDL_FALSE);
|
||||
}
|
||||
|
||||
bool Window::getGrab() const
|
||||
{
|
||||
return (SDL_GetWindowGrab(_get())==SDL_TRUE)?true:false;
|
||||
}
|
||||
|
||||
#if _MINIENGINE_SDL_VERSION_ATLEAST(2,0,5)
|
||||
int Window::setOpacity(float opacity)
|
||||
{
|
||||
return SDL_SetWindowOpacity(_get(),opacity);
|
||||
}
|
||||
float Window::getOpacity() const
|
||||
{
|
||||
float op=-1;
|
||||
SDL_GetWindowOpacity(_get(),&op);
|
||||
return op;
|
||||
}
|
||||
#endif /// End of SDL2 2.0.5 Require.
|
||||
|
||||
/// FIXME: Not Implemented.
|
||||
void Window::setResizable(bool resizable)
|
||||
{
|
||||
//SDL_SetWindowResizable(_get(), resizable?SDL_TRUE:SDL_FALSE);
|
||||
}
|
||||
|
||||
void Window::show()
|
||||
{
|
||||
SDL_ShowWindow(_get());
|
||||
}
|
||||
|
||||
void Window::hide()
|
||||
{
|
||||
SDL_HideWindow(_get());
|
||||
}
|
||||
|
||||
void Window::raise()
|
||||
{
|
||||
SDL_RaiseWindow(_get());
|
||||
}
|
||||
|
||||
void Window::minimize()
|
||||
{
|
||||
SDL_MinimizeWindow(_get());
|
||||
}
|
||||
|
||||
void Window::maximize()
|
||||
{
|
||||
SDL_MaximizeWindow(_get());
|
||||
}
|
||||
|
||||
void Window::restore()
|
||||
{
|
||||
SDL_RestoreWindow(_get());
|
||||
}
|
||||
|
||||
_DECL_DEPRECATED Surface Window::getSurface()
|
||||
{
|
||||
SDL_Surface* temp = SDL_GetWindowSurface(_get());
|
||||
Surface s;
|
||||
/// Don't Free This Surface
|
||||
s._set_no_delete(temp);
|
||||
return s;
|
||||
}
|
||||
|
||||
void Window::release()
|
||||
{
|
||||
_clear();
|
||||
}
|
||||
#include "end_code.h"
|
61
SDLWrapper/Window.h
Normal file
61
SDLWrapper/Window.h
Normal file
|
@ -0,0 +1,61 @@
|
|||
#pragma once
|
||||
#include "includes.h"
|
||||
#include "begin_code.h"
|
||||
class Window
|
||||
{
|
||||
public:
|
||||
Window()=default;
|
||||
Window(std::string Title, int Width, int Height,
|
||||
std::initializer_list<WindowType> WindowFlags = {WindowType::Shown},
|
||||
int WindowPositionX=SDL_WINDOWPOS_CENTERED, int WindowPositionY=SDL_WINDOWPOS_CENTERED) throw(ErrorViewer);
|
||||
|
||||
Rect getSize() const;
|
||||
void setSize(const Rect& sizeRect);
|
||||
void setSize(int w, int h);
|
||||
|
||||
Point getPosition() const;
|
||||
void setPosition(int x, int y);
|
||||
void setPosition(const Point& point);
|
||||
|
||||
void setTitle(const std::string& Title);
|
||||
std::string getTitle() const;
|
||||
|
||||
void setGrab(bool isGrab);
|
||||
bool getGrab() const;
|
||||
|
||||
#if _MINIENGINE_SDL_VERSION_ATLEAST(2,0,5)
|
||||
/// SDL2.0.5 Required.
|
||||
int setOpacity(float opacity);
|
||||
float getOpacity() const;
|
||||
#endif
|
||||
|
||||
/// FIXME: Not Implemented.
|
||||
void setResizable(bool resizable);
|
||||
|
||||
/// Use UTF8 in Title and Message please.
|
||||
int showSimpleMessageBox(MessageBoxType type,const std::string& Title,const std::string& Message) const;
|
||||
|
||||
int showMessageBox(const WindowMessageBox& box) const;
|
||||
|
||||
void show();
|
||||
void hide();
|
||||
void raise();
|
||||
void minimize();
|
||||
void maximize();
|
||||
void restore();
|
||||
|
||||
_DECL_DEPRECATED Surface getSurface();
|
||||
|
||||
bool isScreenKeyboardShown();
|
||||
|
||||
void release();
|
||||
private:
|
||||
std::shared_ptr<SDL_Window> _wnd;
|
||||
|
||||
void _set(SDL_Window*);
|
||||
void _clear();
|
||||
SDL_Window* _get() const;
|
||||
|
||||
friend class Renderer;
|
||||
};
|
||||
#include "end_code.h"
|
Loading…
Reference in New Issue
Block a user