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https://github.com/Kiritow/MiniEngine.git
synced 2024-03-22 13:11:22 +08:00
[update] SDL Engine
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35763cf92f
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@ -47,31 +47,76 @@ namespace Engine
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/// Rect
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#include "sdl_engine_rect.hpp"
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struct Window::impl
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{
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shared_ptr<SDL_Window> sWnd;
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Renderer rnd;
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};
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struct Renderer::impl
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{
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private:
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friend class Renderer;
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shared_ptr<SDL_Renderer> sRnd;
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public:
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void set(SDL_Renderer* rnd)
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{
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sRnd.reset(rnd,SDL_DestroyRenderer);
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}
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};
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struct Window::impl
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{
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private:
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friend class Window;
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shared_ptr<SDL_Window> sWnd;
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Renderer rnd;
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public:
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void set(SDL_Window* wnd)
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{
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sWnd.reset(wnd,SDL_DestroyWindow);
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rnd.pimpl->set(SDL_CreateRenderer(wnd,-1,SDL_RENDERER_ACCELERATED|SDL_RENDERER_TARGETTEXTURE));
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}
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};
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struct Texture::impl
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{
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private:
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friend class Texture;
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shared_ptr<SDL_Texture> sText;
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int w,h;
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public:
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void set(SDL_Texture* text)
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{
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sText.reset(text,SDL_DestroyTexture);
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SDL_QueryTexture(text,NULL,NULL,&w,&h);
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}
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SDL_Texture* getRawTexture()
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{
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return sText.get();
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}
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};
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struct Surface::impl
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{
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private:
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friend class Surface;
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shared_ptr<SDL_Surface> sSurf;
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public:
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void set(SDL_Surface* surf)
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{
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sSurf.reset(surf,SDL_FreeSurface);
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}
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SDL_Surface* getRawSurface()
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{
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return sSurf.get();
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}
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};
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struct Font::impl
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{
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private:
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friend class Font;
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shared_ptr<TTF_Font> sTTF;
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public:
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void set(TTF_Font* font)
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{
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sTTF.reset(font,TTF_CloseFont);
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}
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};
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/// Window
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@ -36,6 +36,9 @@ class Font;
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struct impl; \
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impl* pimpl;
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#define DEFAULT_WIDTH 1024
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#define DEFAULT_HEIGHT 768
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class Window
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{
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public:
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@ -47,8 +50,11 @@ public:
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Window& operator = (const Window&);
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Renderer getRenderer();
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void resetRenderer();
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Rect getSize();
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void setSize(Rect r);
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private:
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struct impl;
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impl* pimpl;
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@ -100,7 +106,6 @@ public:
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_SDL_ENGINE_IMPL_COPY_DECL(Texture);
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protected:
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Texture();
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int updateSize();
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private:
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struct impl;
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impl* pimpl;
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@ -24,7 +24,15 @@ Font::~Font()
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Texture Font::renderText(Renderer rnd,const char* Word,RGBA fg)
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{
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Surface surf;
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surf.pimpl->sSurf.reset(TTF_RenderText_Blended(pimpl->sTTF.get(),Word,fg.toSDLColor()),SDL_FreeSurface);
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surf.pimpl->set(TTF_RenderText_Blended(pimpl->sTTF.get(),Word,fg.toSDLColor()));
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Texture t=rnd.render(surf);
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return t;
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}
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Texture Font::renderUTF8(Renderer rnd,const char* Word,RGBA fg)
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{
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Surface surf;
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surf.pimpl->set(TTF_RenderUTF8_Blended(pimpl->sTTF.get(),Word,fg.toSDLColor()));
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Texture t=rnd.render(surf);
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return t;
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}
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@ -1,12 +1,3 @@
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SDL_Rect Rect::toSDLRect()
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{
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SDL_Rect rect;
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rect.x=x;
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rect.y=y;
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rect.w=w;
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rect.h=h;
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return rect;
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}
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Rect::Rect()
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{
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x=y=w=h=0;
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@ -22,3 +13,13 @@ Rect::~Rect()
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{
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}
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SDL_Rect Rect::toSDLRect()
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{
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SDL_Rect rect;
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rect.x=x;
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rect.y=y;
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rect.w=w;
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rect.h=h;
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return rect;
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}
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@ -6,6 +6,12 @@ Renderer::Renderer(const Renderer& inc) : Renderer()
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{
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*pimpl=*(inc.pimpl);
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}
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Renderer& Renderer::operator = (const Renderer& inc)
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{
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*pimpl=*(inc.pimpl);
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return *this;
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}
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Renderer::~Renderer()
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{
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delete pimpl;
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@ -17,15 +23,13 @@ int Renderer::clear()
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Texture Renderer::loadImage(const char* FileName)
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{
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Texture t;
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t.pimpl->sText.reset(IMG_LoadTexture(pimpl->sRnd.get(),FileName),SDL_DestroyTexture);
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t.updateSize();
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t.pimpl->set(IMG_LoadTexture(pimpl->sRnd.get(),FileName));
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return t;
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}
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Texture Renderer::render(Surface surface)
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{
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Texture t;
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t.pimpl->sText.reset(SDL_CreateTextureFromSurface(pimpl->sRnd.get(),surface.pimpl->sSurf.get()),SDL_DestroyTexture);
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t.updateSize();
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t.pimpl->set(SDL_CreateTextureFromSurface(pimpl->sRnd.get(),surface.pimpl->getRawSurface()));
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return t;
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}
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@ -33,23 +37,24 @@ void Renderer::update()
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{
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SDL_RenderPresent(pimpl->sRnd.get());
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}
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int Renderer::copy(Texture t,Rect src,Rect dst)
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{
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SDL_Rect s=src.toSDLRect();
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SDL_Rect d=dst.toSDLRect();
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->sText.get(),&s,&d);
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->getRawTexture(),&s,&d);
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}
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int Renderer::copyTo(Texture t,Rect dst)
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{
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SDL_Rect d=dst.toSDLRect();
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->sText.get(),NULL,&d);
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->getRawTexture(),NULL,&d);
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}
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int Renderer::copyFill(Texture t,Rect src)
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{
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SDL_Rect s=src.toSDLRect();
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->sText.get(),&s,NULL);
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->getRawTexture(),&s,NULL);
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}
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int Renderer::copyFullFill(Texture t)
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{
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->sText.get(),NULL,NULL);
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return SDL_RenderCopy(pimpl->sRnd.get(),t.pimpl->getRawTexture(),NULL,NULL);
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}
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@ -6,6 +6,12 @@ Texture::Texture(const Texture& inc) : Texture()
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{
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*pimpl=*(inc.pimpl);
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}
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Texture& Texture::operator = (const Texture& inc)
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{
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*pimpl=*(inc.pimpl);
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return *this;
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}
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int Texture::getw()
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{
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return pimpl->w;
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@ -18,7 +24,3 @@ Texture::~Texture()
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{
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delete pimpl;
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}
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int Texture::updateSize()
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{
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return SDL_QueryTexture(pimpl->sText.get(),NULL,NULL,&pimpl->w,&pimpl->h);
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}
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@ -1,8 +1,8 @@
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Window::Window(int winw,int winh)
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{
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pimpl=new impl;
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pimpl->sWnd.reset(SDL_CreateWindow("Engine",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,winw,winh,SDL_WINDOW_SHOWN),SDL_DestroyWindow);
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pimpl->rnd.pimpl->sRnd.reset(SDL_CreateRenderer(pimpl->sWnd.get(),-1,SDL_RENDERER_ACCELERATED|SDL_RENDERER_TARGETTEXTURE),SDL_DestroyRenderer);
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SDL_Window* wnd=SDL_CreateWindow("Engine",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,winw,winh,SDL_WINDOW_SHOWN);
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pimpl->set(wnd);
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}
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Window::~Window()
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@ -14,3 +14,8 @@ Renderer Window::getRenderer()
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{
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return pimpl->rnd;
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}
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Window::Window(const Window& inc) : Window(DEFAULT_WIDTH,DEFAULT_HEIGHT)
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{
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*pimpl=*(inc.pimpl);
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}
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